Ch33ki

Ch33ki — CS2 Stats

GB76561198125155398[U:1:164889670]Steam profile ↗✓ No bans

285Tracked matches36%Win rate2020Tracked since
CSDB Rating3.8 LearningSupport
Premier CS Rating14,428Blue band · top ~31.4% of ranked players (population est.)
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 5 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,428 +2,786 5 May6 Sept · 41 days played
10,68317,084peak 17,0845 May6 Sept
17,346Peak Premier in tracked matches
48Days played since 2026-05-05

Premier CS Rating

  • 2,656 below peak (17,084)
  • -1,515 over 30 days · declining
  • +525 over 90 days
  • Next: Purple band at 15,000 572 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGCh33kiPREMIER14,428 · Blue bandcsdb.gg/stats

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Performance scores

Aim53
Positioning48
Utility48

0–100 skill scores via Leetify.

Recent form

COLD52453Last 10052%Win rateLWLLLLTLLW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +0.9pp headshot accuracy · +36ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 626ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 616ms

Last 20

  • 5132 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 598ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim5.3
Utility4.8
Positioning4.8
Opening Duels0.8
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.8
Utility4.8
Mechanics4.0
Opening Duels1.3
Win Impact0.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time575ms−12ms
first ⅓ avg 586ms → last ⅓ avg 575ms
Headshot accuracy12.9%−2.3%
first ⅓ avg 15.2% → last ⅓ avg 12.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–5 · nuke, 17 Jun
29%Best headshot accuracy · 11–13 · ancient, 18 Jun
391msFastest reaction time · 13–6 · inferno, 23 Jun
13–1Biggest win · overpass, 6 Jul

Across the last 100 tracked matches.

Highlights

5Longest win streak
99In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 71% over 24mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeS2417771%-0.00
infernoC24101442%-0.01
ancientB22101245%0.01
overpassA106460%0.00
cacheC94544%0.01
mirageD51420%-0.01
anubis330100%0.02
dust231233%0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

13Matches
54%Win rate
1.20Avg K/D
85.2ADR
51%Headshot %

Clutches & streaks

33%1v1 clutch win
25%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke475%1.3313.3
Inferno425%1.3018.8
Cache3100%1.3821.3
Ancient10%0.5610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
33.9%Accuracy (enemy spotted)
37.9%Spray accuracy
68.0%Counter-strafing
10.4°Preaim
573msReaction time
26.1%T opening success
40.2%CT opening success
0.41Enemies flashed / flash
5.8%Flash assists
6.31HE damage / grenade
8.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6245% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4139 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.1097% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–130.0222%6 Sept
ancient13–90.0120%28 Aug
nuke10–13-0.0110%28 Aug
inferno9–13-0.0116%31 Jul
inferno9–130.0513%29 Jul
inferno3–13-0.0313%25 Jul
ancient15–150.0613%25 Jul
nuke7–13-0.0910%22 Jul
cache10–13-0.0214%21 Jul
nuke16–13-0.045%21 Jul
cache13–6-0.039%20 Jul
nuke13–50.0115%20 Jul
cache9–13-0.0913%20 Jul
inferno11–13-0.050%20 Jul
ancient10–130.0412%20 Jul
inferno13–10-0.069%17 Jul
nuke8–13-0.0323%17 Jul
ancient15–15-0.0210%17 Jul
cache6–130.0123%17 Jul
inferno6–13-0.0512%16 Jul
mirage4–13-0.0110%16 Jul
inferno7–13-0.0211%16 Jul
inferno13–60.0813%16 Jul
ancient13–90.0411%15 Jul
nuke16–14-0.0117%15 Jul
inferno16–12-0.067%13 Jul
cache8–130.0118%13 Jul
mirage4–13-0.0414%13 Jul
ancient13–60.0417%13 Jul
ancient11–13-0.028%10 Jul
cache13–50.029%10 Jul
nuke13–90.0518%10 Jul
cache13–50.0212%10 Jul
nuke13–5-0.0215%9 Jul
cache9–130.119%9 Jul
ancient5–130.0113%9 Jul
overpass13–10.0116%6 Jul
nuke10–13-0.0618%5 Jul
anubis13–110.0612%5 Jul
nuke1–13-0.1016%4 Jul
ancient16–130.0011%4 Jul
ancient10–130.0124%4 Jul
nuke4–13-0.036%30 Jun
dust211–13-0.0218%29 Jun
nuke13–7-0.0516%28 Jun
inferno13–110.0117%28 Jun
nuke13–110.0218%25 Jun
ancient10–130.0418%25 Jun
overpass13–90.009%25 Jun
nuke1–13-0.080%25 Jun
inferno7–13-0.1114%24 Jun
overpass8–13-0.0110%24 Jun
nuke13–110.1215%24 Jun
overpass7–130.0016%24 Jun
overpass13–60.0722%23 Jun
inferno13–60.0217%23 Jun
overpass9–13-0.0715%22 Jun
anubis13–70.0218%21 Jun
inferno13–16-0.0212%21 Jun
ancient13–60.037%21 Jun
nuke13–11-0.0310%20 Jun
ancient13–40.0625%19 Jun
inferno9–13-0.0227%19 Jun
ancient11–13-0.0229%18 Jun
nuke13–50.1621%17 Jun
inferno14–16-0.0314%16 Jun
ancient13–60.0914%15 Jun
nuke13–80.0314%15 Jun
overpass9–13-0.0022%12 Jun
inferno13–100.0220%12 Jun
ancient13–8-0.0620%11 Jun
nuke13–90.0520%11 Jun
inferno9–13-0.0615%10 Jun
anubis13–10-0.0210%9 Jun
nuke13–8-0.0415%9 Jun
overpass13–90.0211%8 Jun
inferno10–130.0121%8 Jun
inferno9–13-0.0011%8 Jun
overpass13–50.0514%7 Jun
ancient13–11-0.019%7 Jun
inferno13–5-0.0314%7 Jun
ancient13–1-0.0413%7 Jun
ancient10–13-0.0310%5 Jun
mirage13–60.0214%5 Jun
inferno13–50.0813%5 Jun
nuke13–100.0114%5 Jun
cache13–80.0621%4 Jun
dust213–110.0216%1 Jun
inferno14–16-0.0513%31 May
overpass13–5-0.0510%28 May
mirage11–130.0322%28 May
nuke13–60.0025%28 May
inferno13–6-0.0316%27 May
nuke13–7-0.0221%27 May
nuke16–120.0518%26 May
ancient15–15-0.0118%24 May
dust214–160.0215%24 May
mirage2–13-0.073%11 May
ancient11–130.0613%6 May
inferno16–140.0315%5 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →