BigGunsGill

BigGunsGill — CS2 Stats

GB76561198116926680[U:1:156660952]Steam profile ↗✓ No bans

706Tracked matches57%Win rate2020Tracked since
2,695Hours in CS0Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating16,993Purple band · top ~20.5% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Jul 2026 (54 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 29 days played since 28 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,993 +172 28 Jun25 Jul · 22 days played
15,05818,585peak 18,58528 Jun25 Jul
18,748Peak Premier in tracked matches
29Days played since 2026-06-28

Premier CS Rating

  • 1,592 below peak (18,585)
  • +172 over 30 days · steady
  • Next: Pink band at 20,000 3,007 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,040), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate36.9%44.9%45.8%8.8% short
Shot accuracy14.7%12.4%12.7%above
Kill/death ratio1.071.041.05meets
Match win rate43.3%45.3%45.7%2.4% short

This profile matches the typical Level 7 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBigGunsGillFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,993 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim48
Positioning53
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateWWLLLWLTWL

Last 10 vs previous 10: −30pp win rate · −0.05 avg rating · −3.5pp headshot accuracy · −24ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 628ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 620ms

Last 20

  • 1172 · 55% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.3 against its own average).

Aim4.8
Utility5.2
Positioning5.3
Opening Duels3.4
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.3
Utility5.2
Mechanics5.0
Opening Duels1.7
Win Impact7.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time612ms−5ms
first ⅓ avg 617ms → last ⅓ avg 612ms
Headshot accuracy15.3%−1.8%
first ⅓ avg 17.1% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–1 · mirage, 12 Jul
36%Best headshot accuracy · 13–1 · mirage, 12 Jul
406msFastest reaction time · 10–13 · anubis, 19 Jul
13–1Biggest win · mirage, 12 Jul

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
53In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 63% over 16nukeWeakest map · 36% over 22
MapGradePlayedRecordWin rateAvg rating
nukeC2281436%0.01
ancientB20101050%0.01
cacheC1881044%0.00
infernoA1610663%0.03
mirageA127558%0.01
dust2C83538%-0.04
anubis31233%-0.03
overpass110100%0.16

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 22). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,784Lifetime kills
1.07K/D · Top 50% of Level 6 players
3,324Matches
43.3%Match win rate
36.9%Headshot %
14.7%Shot accuracy · Top 50% of Level 6 players
7,078MVPs
1,301Hours (in match)
4,072Bombs planted
900Bombs defused

Most-used weapons

AK-4719,607
AWP6,030
MAC-102,232
XM10142,090
P901,919
MP91,733

Lifetime map wins

5,098inferno
3,517dust2
2,682nuke
1,644train
856vertigo
222cbble
81safehouse
75lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

183Matches
54%Win rate
1.15Avg K/D
96.6ADR
41%Headshot %

Clutches & streaks

30%1v1 clutch win
8%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo3549%0.9815.3
Inferno3554%1.1718.0
Mirage3043%1.0715.1
Ancient2962%1.3819.0
Anubis2365%1.1218.3
Nuke1553%1.1715.1
Overpass1258%1.2018.9
Cache250%0.9817.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
34.0%Accuracy (enemy spotted)
39.9%Spray accuracy
72.3%Counter-strafing
13.0°Preaim
617msReaction time
28.0%T opening success
43.6%CT opening success
0.47Enemies flashed / flash
6.4%Flash assists
7.44HE damage / grenade
8.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.9768° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4725 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–10-0.0112%1 Aug
inferno13–50.0525%1 Aug
ancient12–160.0013%26 Jul
inferno6–13-0.045%25 Jul
nuke4–13-0.0720%25 Jul
ancient13–100.0611%25 Jul
cache7–13-0.045%25 Jul
ancient15–15-0.049%25 Jul
mirage13–10-0.0211%25 Jul
nuke2–13-0.0113%25 Jul
nuke15–150.0121%24 Jul
cache13–40.0813%24 Jul
inferno13–110.1015%23 Jul
inferno13–70.0912%23 Jul
nuke8–130.079%22 Jul
ancient16–13-0.0023%22 Jul
nuke13–7-0.0219%22 Jul
ancient10–130.0314%22 Jul
cache13–7-0.0011%21 Jul
inferno16–140.0122%21 Jul
cache10–13-0.0126%21 Jul
nuke16–130.0513%21 Jul
inferno8–130.0719%21 Jul
cache13–60.0418%20 Jul
nuke13–50.0425%20 Jul
ancient10–130.0515%20 Jul
cache6–13-0.0326%20 Jul
inferno13–7-0.0318%20 Jul
ancient13–90.0511%20 Jul
nuke14–16-0.037%19 Jul
nuke9–130.0316%19 Jul
nuke14–160.0811%19 Jul
ancient8–130.0017%19 Jul
anubis10–13-0.0521%19 Jul
nuke6–13-0.0517%18 Jul
nuke15–15-0.0216%18 Jul
nuke13–10-0.0617%18 Jul
ancient13–70.0417%18 Jul
mirage13–30.0321%18 Jul
inferno13–10-0.0224%17 Jul
nuke8–13-0.0221%17 Jul
ancient15–150.0713%17 Jul
cache6–13-0.0613%17 Jul
mirage4–13-0.0617%16 Jul
inferno7–130.0133%16 Jul
ancient13–90.0011%15 Jul
nuke16–140.0320%15 Jul
anubis10–13-0.048%14 Jul
dust28–13-0.0119%14 Jul
nuke13–40.017%14 Jul
inferno13–70.0212%14 Jul
inferno16–120.0521%13 Jul
cache8–13-0.0215%13 Jul
mirage4–13-0.039%13 Jul
ancient13–6-0.035%13 Jul
cache13–9-0.0213%13 Jul
inferno8–130.0611%12 Jul
mirage13–10.1836%12 Jul
dust213–10-0.0524%12 Jul
mirage9–13-0.0114%12 Jul
mirage6–13-0.0512%12 Jul
ancient13–50.0714%12 Jul
cache10–13-0.0723%12 Jul
ancient3–7-0.0221%12 Jul
dust25–13-0.0522%10 Jul
mirage13–60.0516%10 Jul
dust210–13-0.0720%10 Jul
nuke13–50.0619%9 Jul
cache9–13-0.0310%9 Jul
ancient5–13-0.0313%9 Jul
cache7–130.0918%9 Jul
ancient13–6-0.0318%9 Jul
mirage13–40.0826%9 Jul
dust213–1-0.068%9 Jul
cache8–130.0311%9 Jul
mirage13–9-0.0436%9 Jul
cache13–100.0116%8 Jul
cache13–7-0.0017%8 Jul
cache13–50.0110%7 Jul
cache11–130.0617%7 Jul
overpass13–10.1631%6 Jul
dust25–13-0.0620%6 Jul
nuke10–130.0820%5 Jul
anubis13–11-0.006%5 Jul
mirage13–8-0.0115%5 Jul
dust213–100.0213%5 Jul
inferno13–160.0016%5 Jul
ancient16–130.0013%4 Jul
ancient10–130.0122%4 Jul
dust21–13-0.0019%3 Jul
nuke13–5-0.0119%3 Jul
ancient13–70.0316%2 Jul
ancient9–13-0.0416%1 Jul
nuke4–13-0.0514%30 Jun
inferno9–130.0020%30 Jun
mirage7–13-0.0412%30 Jun
inferno13–110.0523%30 Jun
nuke7–130.008%30 Jun
nuke3–13-0.0024%29 Jun
inferno13–40.0418%28 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →