scary-

scary- — CS2 Stats

US76561198124539487[U:1:164273759]Steam profile ↗✓ No bans

2,027Tracked matches48%Win rate2020Tracked since
10,437Hours in CS5Hrs last 2 wks
CSDB Rating6.2 SolidSupport
Premier CS Rating18,635Top 50% of 213,542 CSDB-tracked playersPurple band · top ~13.9% of ranked players (population est.)
FaceitLevel 6 · 1,339 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,635 +3,245 6 Sept – 24 Oct · 22 days played
15,12019,326peak 19,3266 Sept24 Oct
Faceit ELO: 1,339 +0 30 Aug – 21 Sept · 5 observations
1,3391,339peak 1,33930 Aug21 Sept
19,326Peak Premier in tracked matches
1,339Highest Faceit ELO seen on CSDB
38Days played since 2026-08-14

Faceit ELO

  • At peak — 1,339
  • Next: Level 7 at 1,351 — 12 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-30
  • Level 5 first seen 2026-08-30

Premier CS Rating

  • 691 below peak (19,326)
  • +1,641 over 30 days · improving
  • Next: Pink band at 20,000 — 1,365 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-10
  • Blue band first seen 2026-09-10

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate60.6%44.8%45.7%above
Shot accuracy18.6%12.4%12.7%above
Kill/death ratio1.131.031.05above
Match win rate44.4%45.2%45.7%1.3% short

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGscary-FACEITLevel 6 · 1,339 ELOSTANDINGTop 54.0% of rankedPREMIER18,635 · Purple bandPEAK ELO1,339csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning46
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY48–47–5Last 10048%Win rateWTLLLWWLWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · −3.2pp headshot accuracy · −42ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 511ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 518ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 539ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim7.9
Utility7.0
Positioning4.6
Opening Duels1.3
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 81% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Reaction time. 552ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.6
Utility7.0
Mechanics8.2
Opening Duels1.7
Win Impact4.4

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time552ms+11ms
first ⅓ avg 541ms → last ⅓ avg 552ms
Headshot accuracy21.3%−0.7%
first ⅓ avg 22.0% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–4 · anubis, 30 Aug →
43%Best headshot accuracy · 13–0 · mirage, 6 Sept →
375msFastest reaction time · 5–13 · cache, 16 Aug →
13–0Biggest win · mirage, 6 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

mirageBest map · 57% over 14infernoWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
cacheC156–940%0.01
anubisB147–750%0.01
mirageA148–657%0.01
ancientB147–750%0.01
dust2B126–650%-0.02
infernoC114–736%-0.02
nukeA116–555%0.01
train—32–167%0.00
office—30–30%-0.01
overpass—11–0100%0.02
boulder—10–10%0.03
vertigo—11–0100%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

292,889Lifetime kills
1.13K/D · Top 50% of Level 6 players
4,133Matches
44.4%Match win rate
60.6%Headshot % · Top 10% of Level 6 players
18.6%Shot accuracy · Top 10% of Level 6 players
7,068MVPs
6,920Hours (in match)
3,487Bombs planted
1,257Bombs defused

Most-used weapons

AK-47166,207
AWP21,774
P2503,260
FAMAS2,683
MP92,110

Lifetime map wins

4,248inferno
3,942dust2
2,985nuke
2,036train
1,762vertigo
537office
109cbble
37italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

883Matches
51%Win rate
1.04Avg K/D
77.4ADR
50%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis10952%1.0915.2
Ancient9857%1.0515.3
Mirage7540%1.0314.6
Dust25753%1.1716.6
Nuke5062%1.2615.1
Inferno4854%1.0614.0
Vertigo3847%1.2415.9
Overpass2560%0.9314.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
33.0%Accuracy (enemy spotted)
33.8%Spray accuracy
87.1%Counter-strafing
8.8°Preaim
552msReaction time
34.1%T opening success
39.7%CT opening success
0.66Enemies flashed / flash
7.2%Flash assists
9.56HE damage / grenade
13.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0801% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–60.0414%3 Nov →
anubis12–120.0123%1 Nov →
train6–130.0129%1 Nov →
inferno11–13-0.0320%24 Oct →
dust210–13-0.0317%24 Oct →
cache13–70.0124%20 Oct →
dust213–9-0.0223%20 Oct →
office10–130.0117%18 Oct →
inferno13–30.0216%17 Oct →
anubis16–120.0315%13 Oct →
mirage5–13-0.0232%12 Oct →
cache13–40.0320%12 Oct →
dust213–11-0.0133%12 Oct →
cache1–130.0224%11 Oct →
ancient13–60.0620%11 Oct →
nuke13–80.0819%11 Oct →
anubis7–13-0.0412%4 Oct →
mirage8–130.0126%4 Oct →
dust213–110.0118%3 Oct →
inferno3–13-0.0826%2 Oct →
inferno8–80.0226%30 Sept →
inferno2–9-0.1713%30 Sept →
inferno5–9-0.1130%30 Sept →
inferno14–16-0.0127%28 Sept →
mirage16–13-0.0114%26 Sept →
dust213–110.0329%26 Sept →
cache7–13-0.0323%26 Sept →
anubis3–13-0.0418%25 Sept →
inferno13–50.1033%25 Sept →
ancient5–13-0.0617%25 Sept →
dust26–13-0.0710%24 Sept →
mirage6–13-0.0518%24 Sept →
anubis13–70.0121%24 Sept →
mirage13–20.0820%23 Sept →
dust213–10-0.0423%23 Sept →
ancient7–13-0.046%23 Sept →
nuke5–13-0.0528%22 Sept →
dust213–30.0928%22 Sept →
anubis14–16-0.0426%22 Sept →
cache10–13-0.0422%22 Sept →
inferno9–70.0024%21 Sept →
nuke5–130.0629%20 Sept →
ancient13–90.0323%20 Sept →
cache13–50.0418%20 Sept →
dust26–13-0.0324%20 Sept →
mirage10–13-0.0122%19 Sept →
ancient3–130.0514%19 Sept →
ancient11–13-0.0216%19 Sept →
nuke13–30.0213%19 Sept →
mirage13–10.0328%19 Sept →
cache9–13-0.0219%18 Sept →
mirage13–3-0.038%18 Sept →
mirage13–2-0.0425%14 Sept →
mirage13–80.0128%14 Sept →
cache15–150.000%7 Sept →
nuke11–13-0.0321%7 Sept →
anubis13–60.0028%7 Sept →
ancient13–40.0227%7 Sept →
mirage10–130.0019%6 Sept →
anubis8–13-0.0023%6 Sept →
cache6–13-0.0310%6 Sept →
ancient13–70.0921%6 Sept →
anubis5–30.029%6 Sept →
ancient13–100.0917%6 Sept →
cache8–130.0831%6 Sept →
cache13–6-0.0119%6 Sept →
mirage13–00.0643%6 Sept →
dust28–13-0.0335%5 Sept →
ancient16–13-0.0127%5 Sept →
ancient6–13-0.0320%5 Sept →
anubis7–13-0.0614%3 Sept →
mirage6–130.0821%3 Sept →
nuke13–30.0827%3 Sept →
ancient15–150.0628%3 Sept →
office10–130.0428%30 Aug →
anubis13–40.1120%30 Aug →
nuke10–130.0518%27 Aug →
anubis13–50.1136%27 Aug →
train13–40.0116%26 Aug →
nuke3–13-0.1125%26 Aug →
overpass13–10.0224%26 Aug →
cache12–120.0837%26 Aug →
cache13–60.0221%26 Aug →
cache7–10.0019%26 Aug →
nuke13–100.0023%24 Aug →
dust211–13-0.0613%22 Aug →
inferno13–50.0424%18 Aug →
ancient13–11-0.0014%17 Aug →
inferno11–130.0119%17 Aug →
nuke13–30.0224%17 Aug →
dust21–13-0.0635%17 Aug →
ancient8–13-0.0313%17 Aug →
anubis7–13-0.0622%16 Aug →
cache5–13-0.0729%16 Aug →
boulder6–130.0310%15 Aug →
vertigo13–6-0.0416%15 Aug →
nuke13–80.0329%15 Aug →
mirage13–100.0420%15 Aug →
office10–13-0.0815%14 Aug →
train13–9-0.006%14 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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