inix

inix — CS2 Stats

US76561199229178807[U:1:1268913079]Steam profile ↗✓ No bans

1,081Tracked matches57%Win rate2024Tracked since
CSDB Rating7.2 StrongPositional Player
Premier CS Rating21,517Top 50% of 205,052 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#60995 of 252285 tracked
FaceitLevel 9 · 1,650 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

−839Premier CS Rating · 22,356 → 21,517

Rating over time

Premier CS Rating: 21,517 +5,062 29 Aug – 16 Oct · 23 days played
16,45522,719peak 22,71929 Aug16 Oct
22,997Peak Premier in tracked matches
1,858Highest Faceit ELO seen on CSDB
27Days played since 2026-08-29

Faceit ELO

  • 208 below peak (1,858)
  • Next: Level 9 at 1,751 — 101 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 8 first seen 2026-08-29
  • Level 7 first seen 2026-08-29

Premier CS Rating

  • 1,202 below peak (22,719)
  • +4,147 over 30 days · improving
  • Next: Red band at 25,000 — 3,483 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Share this profile

CSDB.GGinixFACEITLevel 9 · 1,650 ELOSTANDINGTop 20.7% of rankedPREMIER21,517 · Pink bandPEAK ELO1,858csdb.gg/stats

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Performance scores

Aim90
Positioning71
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateLWLLLWLWWW

Last 10 vs previous 10: +10pp win rate · +0.08 avg rating · −1.6pp headshot accuracy · −55ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 31%
  • Avg reaction 522ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 32%
  • Avg reaction 536ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 33%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim9.0
Utility2.6
Positioning7.1
Opening Duels6.1
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 74% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 77% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 77% on T to 56% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.1
Utility2.6
Mechanics6.7
Opening Duels8.2
Win Impact7.2

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time569ms+38ms
first ⅓ avg 531ms → last ⅓ avg 569ms
Headshot accuracy35.3%+3.2%
first ⅓ avg 32.0% → last ⅓ avg 35.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.45Best match rating · 9–0 · inferno, 3 Oct →
73%Best headshot accuracy · 8–8 · poseidon, 14 Oct →
328msFastest reaction time · 9–4 · inferno, 7 Oct →
13–1Biggest win · dust2, 5 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 71% over 14cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
infernoB3517–1849%0.06
mirageS1410–471%0.06
dust2A138–562%0.04
nukeA117–464%0.09
ancientC73–443%0.02
cacheD62–433%0.02
anubisA53–260%0.03
vertigo—31–233%0.03
poseidon—31–233%0.01
overpass—20–20%0.04
office—10–10%0.05

Across the last 100 tracked matches.

Faceit stats

Combat

522Matches
51%Win rate
1.14Avg K/D
76.2ADR
54%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage15957%1.1816.3
Dust212750%1.1316.0
Ancient7446%1.0916.5
Nuke6055%1.1616.1
Inferno4643%1.1416.3
Anubis3845%1.0014.7
Overpass933%1.0116.8
Cache771%1.2214.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.6%Headshot accuracy
34.9%Accuracy (enemy spotted)
33.6%Spray accuracy
80.1%Counter-strafing
7.0°Preaim
542msReaction time
77.2%T opening success
55.9%CT opening success
0.32Enemies flashed / flash
3.7%Flash assists
6.85HE damage / grenade
3.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3248 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
vertigo5–9-0.0315%16 Oct →
nuke9–60.2932%16 Oct →
inferno5–9-0.0630%16 Oct →
dust210–13-0.0343%16 Oct →
mirage9–130.0632%16 Oct →
anubis16–140.0536%16 Oct →
mirage4–130.0432%16 Oct →
inferno9–70.0835%16 Oct →
inferno9–30.2534%16 Oct →
nuke9–60.1731%14 Oct →
inferno9–70.1538%14 Oct →
poseidon8–80.0473%14 Oct →
inferno1–9-0.227%14 Oct →
ancient6–13-0.0321%14 Oct →
overpass8–80.0433%13 Oct →
inferno9–50.0130%13 Oct →
poseidon8–8-0.0547%13 Oct →
ancient13–60.1233%13 Oct →
mirage13–16-0.0527%13 Oct →
anubis16–120.0328%13 Oct →
mirage10–130.0238%13 Oct →
inferno9–30.0824%12 Oct →
vertigo6–9-0.0268%12 Oct →
poseidon9–70.0439%12 Oct →
inferno9–10.2363%12 Oct →
cache9–13-0.0243%12 Oct →
inferno7–9-0.1136%12 Oct →
inferno9–70.2036%11 Oct →
cache1–13-0.0823%11 Oct →
ancient13–60.0538%11 Oct →
nuke13–80.0028%11 Oct →
dust213–60.1332%10 Oct →
dust211–130.0835%10 Oct →
nuke5–90.0015%9 Oct →
inferno6–90.0315%9 Oct →
mirage13–70.0031%9 Oct →
mirage13–50.1326%9 Oct →
inferno4–9-0.0724%8 Oct →
inferno9–40.0940%7 Oct →
inferno7–90.0340%7 Oct →
inferno9–50.2136%7 Oct →
inferno9–20.3145%7 Oct →
inferno2–9-0.0923%7 Oct →
nuke13–9-0.0032%7 Oct →
mirage13–100.0223%7 Oct →
mirage13–110.0823%6 Oct →
dust213–10.1330%5 Oct →
dust213–60.0736%5 Oct →
cache13–100.0730%5 Oct →
cache13–100.1328%5 Oct →
inferno10–130.0246%4 Oct →
inferno9–00.4535%3 Oct →
dust213–11-0.0028%3 Oct →
cache7–130.0227%2 Oct →
inferno3–13-0.1144%2 Oct →
inferno6–9-0.140%2 Oct →
overpass5–90.0437%1 Oct →
nuke5–90.0931%1 Oct →
inferno7–90.1124%30 Sept →
inferno8–8-0.0239%30 Sept →
inferno2–9-0.1921%30 Sept →
inferno5–9-0.0019%30 Sept →
inferno9–20.2345%30 Sept →
inferno6–90.0418%29 Sept →
inferno14–16-0.0220%28 Sept →
ancient13–100.0635%27 Sept →
mirage13–100.0522%27 Sept →
nuke11–130.0826%27 Sept →
dust28–13-0.0228%27 Sept →
nuke9–50.0710%27 Sept →
mirage16–120.0356%27 Sept →
nuke13–80.0813%27 Sept →
inferno9–60.0930%26 Sept →
mirage16–13-0.0030%26 Sept →
dust213–11-0.0533%26 Sept →
cache7–130.0114%26 Sept →
inferno2–9-0.0936%26 Sept →
inferno13–10-0.0221%26 Sept →
ancient5–13-0.0230%25 Sept →
ancient5–13-0.0630%25 Sept →
vertigo9–50.1439%25 Sept →
dust213–100.0837%23 Sept →
ancient7–130.0428%23 Sept →
nuke5–130.0041%22 Sept →
dust213–3-0.0225%22 Sept →
anubis14–16-0.0232%22 Sept →
inferno7–90.0739%22 Sept →
office8–130.0542%21 Sept →
anubis15–150.1235%21 Sept →
mirage13–30.0843%21 Sept →
inferno9–60.1843%20 Sept →
anubis13–9-0.0515%20 Sept →
inferno9–40.1439%20 Sept →
mirage13–80.1134%20 Sept →
mirage16–140.2043%20 Sept →
dust24–13-0.0038%18 Sept →
dust213–110.1018%18 Sept →
dust27–130.0325%18 Sept →
nuke9–40.1858%18 Sept →
inferno9–40.1226%17 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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