candy

candy — CS2 Stats

GP76561198124339576[U:1:164073848]Steam profile ↗✓ No bans

1,358Tracked matches47%Win rate2020Tracked since
3,530Hours in CS3Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating23,705Top 25% of 215,248 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#36098 of 261500 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,705 +1,174 26 Jun – 11 Nov · 26 days played
22,53126,652peak 26,65226 Jun11 Nov
Faceit ELO: 2,030 +0 30 Aug – 4 Nov · 6 observations
2,0302,030peak 2,03030 Aug4 Nov
26,652Peak Premier in tracked matches
2,030Highest Faceit ELO seen on CSDB
47Days played since 2026-06-12

Faceit ELO

  • At peak — 2,030
  • Next: 2,500 ELO at 2,500 — 470 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-08-30
  • Level 9 first seen 2026-08-30

Premier CS Rating

  • 2,947 below peak (26,652)
  • -1,960 over 30 days · declining
  • +1,082 over 90 days
  • Next: Red band at 25,000 — 1,295 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-10-22
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate42.6%46.9%49.3%6.7% short
Shot accuracy10.6%13.0%13.4%2.7% short
Kill/death ratio1.031.081.120.10 short
Match win rate46.3%46.7%48.5%2.2% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcandyPREMIER23,705 · Pink bandPEAK ELO2,030csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning54
Utility30

0–100 skill scores via Leetify.

Recent form

COLD55–43–2Last 10055%Win rateLLWLWLLLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −0.2pp headshot accuracy · −27ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 533ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 529ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 542ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim7.9
Utility3.0
Positioning5.4
Opening Duels1.8
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.4
Utility3.0
Mechanics6.4
Opening Duels2.3
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time530ms−50ms
first ⅓ avg 580ms → last ⅓ avg 530ms
Headshot accuracy22.0%+2.7%
first ⅓ avg 19.3% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · mirage, 27 Sept →
38%Best headshot accuracy · 13–6 · mirage, 2 Oct →
359msFastest reaction time · 13–11 · dust2, 12 Jul →
13–1Biggest win · dust2, 29 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 73% over 11nukeWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2B3114–1745%-0.02
mirageA2314–961%0.00
ancientA138–562%-0.01
anubisS118–373%-0.00
infernoA74–357%-0.01
nukeC52–340%-0.03
cacheA53–260%-0.03
overpass—32–167%0.06
office—10–10%0.01
shelter—10–10%-0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

83,632Lifetime kills
1.03K/D
4,629Matches
46.3%Match win rate
42.6%Headshot %
10.6%Shot accuracy
12,482MVPs
1,848Hours (in match)
6,218Bombs planted
1,123Bombs defused

Most-used weapons

AK-4724,825
AWP8,283
P901,962
FAMAS1,835
MP71,532

Lifetime map wins

12,361dust2
3,323inferno
2,408nuke
1,551train
1,118office
1,118vertigo
328aztec
141italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

757Matches
50%Win rate
1.12Avg K/D
79.1ADR
46%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust221651%1.1115.3
Mirage18349%1.0415.3
Ancient8252%1.0415.3
Anubis6751%1.1916.2
Nuke3459%1.1416.1
Inferno2236%0.9915.1
Cache2045%1.2315.8
Overpass1638%0.9815.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.8%Headshot accuracy
32.3%Accuracy (enemy spotted)
41.8%Spray accuracy
78.7%Counter-strafing
9.4°Preaim
538msReaction time
34.4%T opening success
43.8%CT opening success
0.32Enemies flashed / flash
4.6%Flash assists
7.35HE damage / grenade
3.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3179 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.4101% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0910%11 Nov →
ancient5–13-0.0030%11 Nov →
inferno9–2-0.0427%11 Nov →
dust27–130.0120%10 Nov →
anubis16–130.0529%10 Nov →
nuke9–13-0.0111%10 Nov →
dust28–13-0.0329%23 Oct →
dust211–13-0.0628%17 Oct →
dust213–110.0318%16 Oct →
dust211–130.0021%16 Oct →
ancient13–60.0620%8 Oct →
inferno8–130.0016%8 Oct →
mirage10–13-0.0324%7 Oct →
dust213–9-0.0422%7 Oct →
anubis10–13-0.0622%7 Oct →
ancient10–13-0.0220%6 Oct →
inferno2–13-0.1322%6 Oct →
anubis13–3-0.0025%4 Oct →
mirage13–4-0.0316%4 Oct →
mirage13–6-0.0238%2 Oct →
anubis13–50.0233%2 Oct →
ancient8–13-0.0712%2 Oct →
mirage13–5-0.0215%2 Oct →
inferno13–80.0028%2 Oct →
ancient0–13-0.1015%30 Sept →
dust210–13-0.0326%30 Sept →
dust210–13-0.0332%30 Sept →
dust213–1-0.0535%29 Sept →
cache13–5-0.0813%28 Sept →
dust213–40.0828%28 Sept →
mirage14–160.0029%28 Sept →
cache10–13-0.0712%28 Sept →
nuke3–0-0.040%28 Sept →
mirage13–20.1833%27 Sept →
mirage16–120.0120%27 Sept →
ancient13–60.0516%27 Sept →
dust216–13-0.0320%26 Sept →
anubis1–13-0.0517%26 Sept →
inferno13–100.0716%26 Sept →
nuke11–13-0.0313%26 Sept →
ancient13–6-0.0118%26 Sept →
dust26–13-0.0223%9 Aug →
dust213–7-0.0614%6 Aug →
mirage13–20.0414%6 Aug →
dust213–10-0.038%6 Aug →
mirage9–13-0.0513%5 Aug →
ancient19–170.0123%30 Jul →
mirage3–13-0.0223%26 Jul →
dust28–130.0123%26 Jul →
dust213–5-0.0628%26 Jul →
anubis13–9-0.0122%24 Jul →
mirage13–110.0021%23 Jul →
anubis13–11-0.0618%22 Jul →
anubis10–130.0521%22 Jul →
mirage9–130.0223%22 Jul →
dust213–70.0018%21 Jul →
cache13–90.0210%17 Jul →
mirage13–10-0.0512%15 Jul →
dust22–13-0.106%13 Jul →
dust213–11-0.0219%12 Jul →
mirage13–70.0122%12 Jul →
mirage13–40.0411%12 Jul →
dust27–130.0122%12 Jul →
mirage13–40.0423%9 Jul →
office12–120.0133%9 Jul →
shelter11–13-0.0420%9 Jul →
dust211–13-0.0311%8 Jul →
inferno6–130.0121%8 Jul →
nuke10–13-0.0415%5 Jul →
ancient13–6-0.0411%5 Jul →
dust26–13-0.025%5 Jul →
mirage13–110.0220%4 Jul →
ancient13–20.0718%4 Jul →
mirage9–13-0.0323%3 Jul →
anubis13–5-0.0022%3 Jul →
dust24–13-0.0612%2 Jul →
inferno13–6-0.0018%1 Jul →
ancient13–3-0.018%1 Jul →
dust214–160.0319%1 Jul →
cache13–11-0.0626%1 Jul →
dust29–13-0.0716%30 Jun →
nuke13–7-0.0429%30 Jun →
anubis13–10-0.0216%30 Jun →
overpass13–40.0525%29 Jun →
cache7–130.0519%29 Jun →
ancient12–12-0.0421%29 Jun →
dust213–20.1033%28 Jun →
dust213–11-0.0215%27 Jun →
mirage13–60.0321%26 Jun →
dust213–3-0.0125%26 Jun →
overpass13–50.1216%24 Jun →
mirage12–16-0.0417%23 Jun →
dust213–30.1314%19 Jun →
mirage13–110.0119%19 Jun →
anubis13–90.0220%18 Jun →
dust25–13-0.1118%18 Jun →
overpass3–130.0228%14 Jun →
dust211–130.0022%13 Jun →
mirage4–13-0.0124%13 Jun →
ancient13–40.0422%12 Jun →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.