Jokeri

Jokeri — CS2 Stats

76561198123717021[U:1:163451293]Steam profile ↗✓ No bans

1,466Tracked matches47%Win rate2021Tracked since
4,929Hours in CS40Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating19,857Top 50% of 213,399 CSDB-tracked playersPurple band · top ~9.1% of ranked players (population est.)
CSDB Leaderboard#88856 of 259998 tracked
FaceitLevel 7 · 1,445 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,857 +901 29 Aug – 4 Nov · 31 days played
18,25422,595peak 22,59529 Aug4 Nov
Faceit ELO: 1,445 +0 29 Aug – 22 Sept · 6 observations
1,4451,445peak 1,44529 Aug22 Sept
22,729Peak Premier in tracked matches
1,445Highest Faceit ELO seen on CSDB
26Days played since 2026-08-29

Faceit ELO

  • At peak — 1,445
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 86 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-29
  • Level 6 first seen 2026-08-29

Premier CS Rating

  • 2,738 below peak (22,595)
  • +297 over 30 days · steady
  • Next: Pink band at 20,000 — 143 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate43.6%45.7%46.8%3.2% short
Shot accuracy15.4%12.7%13.0%above
Kill/death ratio1.161.051.06above
Match win rate44.2%45.7%46.3%2.1% short

This profile matches the typical Level 8 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJokeriFACEITLevel 7 · 1,445 ELOSTANDINGTop 42.3% of rankedPREMIER19,857 · Purple band30 DAYS0 ELOPEAK ELO1,445csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim65
Positioning58
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateWLWWLWLLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −3.2pp headshot accuracy · +22ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 603ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 612ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.2 against its own average).

Aim6.5
Utility4.4
Positioning5.8
Opening Duels2.9
Clutch1.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.5
Positioning5.8
Utility4.4
Mechanics5.6
Opening Duels5.5
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time620ms+58ms
first ⅓ avg 562ms → last ⅓ avg 620ms
Headshot accuracy15.4%−2.5%
first ⅓ avg 17.9% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 11–13 · inferno, 11 Oct →
38%Best headshot accuracy · 7–13 · dust2, 25 Oct →
406msFastest reaction time · 6–13 · mirage, 21 Oct →
13–0Biggest win · cache, 13 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
3–8In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 71% over 7nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3014–1647%0.01
mirageC177–1041%-0.01
infernoA149–564%0.00
cacheB136–746%0.01
ancientS128–467%-0.02
anubisS75–271%-0.02
nukeD72–529%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

139,317Lifetime kills
1.16K/D · Top 50% of Level 7 players
6,878Matches
44.2%Match win rate
43.6%Headshot %
15.4%Shot accuracy · Top 50% of Level 7 players
14,337MVPs
2,519Hours (in match)
5,499Bombs planted
1,473Bombs defused

Most-used weapons

AK-4744,640
AWP21,454
UMP-452,471
SSG 082,409
MP92,011

Lifetime map wins

8,703dust2
3,815inferno
1,703nuke
1,195vertigo
1,077train
721cbble
167lake
108aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

37Matches
70%Win rate
1.15Avg K/D
79.2ADR
45%Headshot %

Clutches & streaks

27%1v1 clutch win
30%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1560%1.2017.0
Inferno560%0.8813.4
Vertigo580%1.3313.4
Dust2580%0.9614.0
Ancient4100%1.4414.3
Anubis250%0.627.5
Nuke1100%1.5819.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
37.3%Accuracy (enemy spotted)
38.1%Spray accuracy
75.0%Counter-strafing
9.7°Preaim
614msReaction time
59.1%T opening success
44.6%CT opening success
0.49Enemies flashed / flash
6.5%Flash assists
7.99HE damage / grenade
4.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4941 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–3-0.0323%4 Nov →
dust29–13-0.0511%4 Nov →
mirage16–120.0117%4 Nov →
anubis13–4-0.0213%4 Nov →
dust28–13-0.0017%4 Nov →
inferno16–130.0216%4 Nov →
inferno9–13-0.0111%4 Nov →
inferno6–13-0.0111%3 Nov →
inferno13–7-0.039%2 Nov →
nuke10–130.0611%2 Nov →
anubis13–90.0214%31 Oct →
inferno13–70.0115%31 Oct →
nuke8–13-0.0717%31 Oct →
mirage8–13-0.0114%31 Oct →
inferno12–16-0.0716%31 Oct →
dust27–130.0125%31 Oct →
dust26–110.0728%30 Oct →
anubis13–4-0.0421%30 Oct →
mirage11–130.0016%30 Oct →
dust213–7-0.055%30 Oct →
ancient13–40.0512%30 Oct →
nuke7–13-0.0714%30 Oct →
cache13–40.0715%30 Oct →
mirage13–9-0.027%30 Oct →
ancient4–13-0.0911%30 Oct →
nuke13–80.0128%30 Oct →
mirage3–13-0.0827%30 Oct →
dust29–13-0.1011%30 Oct →
inferno13–7-0.0225%29 Oct →
inferno5–13-0.093%29 Oct →
dust213–40.0416%29 Oct →
dust211–13-0.0115%26 Oct →
anubis14–16-0.0214%25 Oct →
dust27–13-0.0238%25 Oct →
cache7–13-0.0316%24 Oct →
nuke9–130.0237%24 Oct →
dust213–60.0337%24 Oct →
ancient0–11-0.068%24 Oct →
nuke15–150.0217%23 Oct →
inferno13–40.0116%23 Oct →
anubis13–10-0.0321%23 Oct →
mirage11–13-0.0016%22 Oct →
dust213–90.0012%22 Oct →
mirage6–13-0.0923%21 Oct →
ancient13–4-0.0615%21 Oct →
inferno13–50.0118%21 Oct →
anubis13–80.0018%19 Oct →
cache7–13-0.0419%19 Oct →
mirage10–13-0.0119%18 Oct →
ancient13–40.0112%18 Oct →
cache5–13-0.0417%17 Oct →
cache13–40.0016%17 Oct →
ancient16–140.0115%16 Oct →
cache13–70.0216%16 Oct →
cache11–13-0.0316%15 Oct →
dust24–130.0017%15 Oct →
dust213–40.0730%15 Oct →
dust23–13-0.0121%15 Oct →
cache13–20.0819%14 Oct →
ancient7–13-0.0323%14 Oct →
cache15–150.0015%14 Oct →
mirage13–5-0.0318%14 Oct →
mirage13–110.0112%14 Oct →
inferno13–6-0.0126%14 Oct →
dust213–20.0015%14 Oct →
dust213–70.0618%14 Oct →
dust210–13-0.0116%13 Oct →
dust213–80.0518%13 Oct →
dust213–70.1119%13 Oct →
cache13–00.0422%13 Oct →
dust212–120.0325%13 Oct →
dust27–13-0.0120%12 Oct →
cache13–40.0813%12 Oct →
ancient13–90.0222%12 Oct →
ancient16–130.0215%12 Oct →
dust213–50.0119%12 Oct →
mirage11–13-0.0117%11 Oct →
mirage8–13-0.0026%11 Oct →
dust24–130.0417%11 Oct →
inferno11–130.1324%11 Oct →
mirage13–50.0114%11 Oct →
anubis4–13-0.0420%10 Oct →
dust213–100.0231%10 Oct →
mirage7–13-0.0615%10 Oct →
mirage10–130.0818%10 Oct →
mirage13–80.0428%10 Oct →
nuke13–10-0.0514%10 Oct →
inferno13–30.0317%10 Oct →
ancient9–130.0217%9 Oct →
cache11–13-0.0426%9 Oct →
ancient13–70.008%9 Oct →
dust28–13-0.0120%9 Oct →
cache1–4-0.030%9 Oct →
dust216–13-0.0415%9 Oct →
inferno13–110.0515%8 Oct →
dust22–13-0.0121%8 Oct →
dust212–120.0213%8 Oct →
dust213–10-0.0119%7 Oct →
ancient13–10-0.0812%30 Sept →
dust213–40.0710%30 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.