Nocreativity420

Nocreativity420 — CS2 Stats

76561198122705963[U:1:162440235]Steam profile ↗✓ No bans

4,977Tracked matches48%Win rate2021Tracked since
CSDB Rating4.6 DevelopingPositional Player
Premier CS Rating13,197Blue band · top ~38% of ranked players (population est.)
FaceitLevel 5 · 988 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+895Premier CS Rating · 12,302 → 13,197

Rating over time

Premier CS Rating: 13,197 +2,458 3 Sept – 13 Oct · 33 days played
9,72213,620peak 13,6203 Sept13 Oct
Faceit ELO: 988 +0 3 Sept – 16 Sept · 2 observations
988988peak 9883 Sept16 Sept
13,801Peak Premier in tracked matches
988Highest Faceit ELO seen on CSDB
33Days played since 2026-09-03

Faceit ELO

  • At peak — 988
  • Next: Level 5 at 1,051 — 63 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-03
  • Level 3 first seen 2026-09-03

Premier CS Rating

  • 423 below peak (13,620)
  • +3,188 over 30 days · improving
  • Next: Purple band at 15,000 — 1,803 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGNocreativity420FACEITLevel 5 · 988 ELOSTANDINGTop 67.6% of rankedPREMIER13,197 · Blue bandPEAK ELO988csdb.gg/stats

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Performance scores

Aim46
Positioning62
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY50–46–4Last 10050%Win rateWLWWWWLWLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −0.1pp headshot accuracy · −16ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 538ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 580ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 588ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim4.6
Utility3.5
Positioning6.2
Opening Duels3.6
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 78% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning6.2
Utility3.5
Mechanics4.3
Opening Duels6.5
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time612ms−30ms
first ⅓ avg 642ms → last ⅓ avg 612ms
Headshot accuracy19.0%−3.9%
first ⅓ avg 22.9% → last ⅓ avg 19.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–5 · mirage, 27 Sept →
60%Best headshot accuracy · 0–5 · anubis, 1 Oct →
492msFastest reaction time · 13–3 · anubis, 10 Oct →
13–1Biggest win · nuke, 2 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
13–12In matches decided by ≤2 rounds
17Overtime games

Map breakdown

mirageBest map · 67% over 15nukeWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B2312–1152%-0.01
infernoA1810–856%-0.01
nukeC177–1041%-0.02
mirageS1510–567%0.01
cacheB105–550%0.00
ancientC73–443%0.01
anubisC73–443%-0.05
office—20–20%-0.06
train—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

69Matches
52%Win rate
0.82Avg K/D
64.6ADR
45%Headshot %

Clutches & streaks

43%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21346%0.8414.1
Mirage1173%0.8011.8
Inferno838%0.7411.4
Anubis560%0.7910.4
Nuke475%0.9416.0
Ancient20%0.366.0
Train1100%0.8916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
30.5%Accuracy (enemy spotted)
30.9%Spray accuracy
69.5%Counter-strafing
10.4°Preaim
615msReaction time
64.6%T opening success
47.5%CT opening success
0.50Enemies flashed / flash
1.4%Flash assists
6.97HE damage / grenade
3.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4955 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.0220%13 Oct →
nuke9–13-0.0324%13 Oct →
dust213–80.0713%13 Oct →
inferno13–100.0222%13 Oct →
inferno13–70.0426%13 Oct →
nuke13–9-0.0719%12 Oct →
dust211–13-0.0510%12 Oct →
ancient16–140.0321%12 Oct →
ancient14–16-0.0413%12 Oct →
dust213–16-0.0511%11 Oct →
anubis13–8-0.0514%11 Oct →
ancient14–16-0.0518%11 Oct →
nuke8–13-0.0117%11 Oct →
mirage4–13-0.0315%10 Oct →
dust213–3-0.0314%10 Oct →
dust213–11-0.0419%10 Oct →
cache15–15-0.0622%10 Oct →
anubis13–30.0218%10 Oct →
inferno6–130.0218%10 Oct →
inferno9–13-0.0323%10 Oct →
office5–13-0.0817%9 Oct →
train5–13-0.0218%9 Oct →
dust29–13-0.0523%9 Oct →
dust213–160.0325%9 Oct →
dust213–30.0234%8 Oct →
nuke13–60.0313%8 Oct →
cache14–16-0.027%7 Oct →
inferno13–11-0.0914%7 Oct →
nuke8–13-0.0719%7 Oct →
dust213–11-0.0421%7 Oct →
dust213–10-0.0032%6 Oct →
mirage10–13-0.0025%6 Oct →
dust28–13-0.0122%6 Oct →
nuke15–15-0.0429%6 Oct →
nuke10–13-0.0624%4 Oct →
mirage13–60.0328%4 Oct →
inferno9–13-0.0426%4 Oct →
dust213–100.0114%4 Oct →
dust213–10-0.0119%4 Oct →
mirage13–40.0126%3 Oct →
inferno16–12-0.0216%3 Oct →
cache13–110.0122%3 Oct →
inferno13–110.0220%3 Oct →
ancient10–10.0814%3 Oct →
cache13–5-0.0631%3 Oct →
inferno5–13-0.0531%3 Oct →
dust213–8-0.0123%3 Oct →
cache14–160.0126%3 Oct →
inferno13–50.0425%3 Oct →
anubis9–13-0.0815%3 Oct →
nuke10–13-0.0335%3 Oct →
nuke15–15-0.0619%2 Oct →
nuke13–10.1032%2 Oct →
dust216–120.0122%2 Oct →
mirage13–11-0.0022%2 Oct →
nuke15–15-0.0420%2 Oct →
nuke13–90.0629%1 Oct →
anubis0–5-0.0960%1 Oct →
mirage13–100.0124%30 Sept →
ancient5–13-0.0620%27 Sept →
mirage13–50.1132%27 Sept →
anubis13–9-0.0315%27 Sept →
cache13–80.0817%27 Sept →
cache13–70.0425%27 Sept →
nuke9–130.0021%25 Sept →
mirage13–11-0.0123%22 Sept →
dust26–13-0.0434%22 Sept →
inferno6–1-0.017%22 Sept →
cache13–110.0316%21 Sept →
dust211–13-0.0027%21 Sept →
mirage11–13-0.0218%21 Sept →
dust213–110.0026%19 Sept →
mirage13–70.0119%19 Sept →
office9–13-0.0320%18 Sept →
dust24–13-0.0221%17 Sept →
cache8–13-0.0233%16 Sept →
dust211–13-0.0417%16 Sept →
inferno11–13-0.0424%16 Sept →
nuke13–80.0028%15 Sept →
ancient13–60.0720%14 Sept →
anubis6–13-0.0219%13 Sept →
inferno13–100.0430%13 Sept →
mirage13–70.0327%12 Sept →
inferno16–14-0.0422%11 Sept →
mirage13–100.0835%11 Sept →
mirage10–13-0.0018%11 Sept →
cache11–13-0.0124%10 Sept →
anubis9–13-0.0722%9 Sept →
dust24–13-0.0336%9 Sept →
mirage13–4-0.0033%8 Sept →
dust216–140.0637%8 Sept →
ancient5–130.0314%7 Sept →
nuke14–16-0.0629%6 Sept →
inferno14–160.0723%6 Sept →
dust22–13-0.0323%6 Sept →
nuke13–7-0.0519%5 Sept →
mirage5–13-0.0613%5 Sept →
inferno6–13-0.0524%5 Sept →
nuke13–10-0.0814%5 Sept →
inferno4–13-0.0019%4 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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