svela

svela — CS2 Stats

NO76561198122393152[U:1:162127424]Steam profile ↗✓ No bans

1,458Tracked matches73%Win rate2020Tracked since
4,877Hours in CS
CSDB Rating5.6 SolidSupport
Premier CS Rating24,509Top 25% of 210,584 CSDB-tracked playersPink band · top ~3.5% of ranked players (population est.)
CSDB Leaderboard#27654 of 257638 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (32 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 24,509 +6,902 5 Oct – 24 Sept · 13 days played
17,60726,125peak 26,1255 Oct24 Sept
26,125Peak Premier in tracked matches
42Days played since 2024-08-23

Premier CS Rating

  • 1,616 below peak (26,125)
  • -1,616 over 30 days · declining
  • +5,538 over 90 days
  • Next: Red band at 25,000 — 491 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-03
  • Pink band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches63+3
Win rate67%0%+67pp
K/D0.780.67+0.12
Headshot %40%50%−10pp

Measured 23 Sep 2026 → 26 Oct 2026; previous 29 Aug 2026 → 23 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate44.2%46.9%49.3%5.1% short
Shot accuracy15.8%13.0%13.4%above
Kill/death ratio0.981.081.120.15 short
Match win rate54.3%46.7%48.5%above

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsvelaPREMIER24,509 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning44
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY60–40Last 10060%Win rateWWWWLWLLLW

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −9.6pp headshot accuracy · −71ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 570ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 544ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 579ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim5.3
Utility7.0
Positioning4.4
Opening Duels2.2
Clutch4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 75% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning4.4
Utility7.0
Mechanics5.3
Opening Duels2.0
Win Impact10.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time589ms−9ms
first ⅓ avg 598ms → last ⅓ avg 589ms
Headshot accuracy19.8%+1.7%
first ⅓ avg 18.0% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–0 · anubis, 29 Aug →
38%Best headshot accuracy · 13–6 · ancient, 15 Jul →
422msFastest reaction time · 6–13 · ancient, 29 Aug →
13–0Biggest win · anubis, 29 Aug →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W4Current streak
11–9In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 75% over 12nukeWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB2613–1350%-0.02
mirageA1710–759%0.00
anubisS1410–471%0.00
infernoS129–375%0.01
trainA116–555%0.00
dust2A95–456%-0.03
nukeC73–443%0.01
cache—22–0100%0.04
vertigo—22–0100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

225,524Lifetime kills
0.98K/D
7,403Matches
54.3%Match win rate · Top 10% of Pink band
44.2%Headshot %
15.8%Shot accuracy · Top 50% of Pink band
23,248MVPs
4,877Hours (in match)
16,066Bombs planted
4,757Bombs defused

Most-used weapons

AK-4770,547
AWP22,584
P2508,174
FAMAS5,899
Knife3,713

Lifetime map wins

18,173inferno
10,027dust2
8,313train
4,891cbble
3,744nuke
2,959vertigo
38aztec
30dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,652Matches
52%Win rate
1.16Avg K/D
78.7ADR
38%Headshot %

Clutches & streaks

42%1v1 clutch win
13%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient5256%1.1216.5
Anubis3949%1.1915.2
Inferno2774%1.1114.5
Vertigo2650%1.0715.2
Mirage1547%1.0514.9
Dust21354%1.1717.9
Nuke729%0.9114.4
Train560%1.0516.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
28.1%Accuracy (enemy spotted)
29.1%Spray accuracy
74.0%Counter-strafing
9.4°Preaim
587msReaction time
30.9%T opening success
44.9%CT opening success
0.65Enemies flashed / flash
5.5%Flash assists
11.81HE damage / grenade
12.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.9358% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient19–18-0.0712%27 Sept →
mirage13–60.0112%27 Sept →
inferno13–70.0421%27 Sept →
cache13–80.0510%27 Sept →
dust21–13-0.1031%24 Sept →
ancient13–10.0615%24 Sept →
mirage9–13-0.0414%6 Sept →
dust20–13-0.060%29 Aug →
ancient6–13-0.0312%29 Aug →
ancient13–70.0412%26 Aug →
nuke13–20.0434%12 Aug →
mirage13–11-0.0215%9 Aug →
ancient13–50.0215%8 Aug →
dust213–60.0126%6 Aug →
ancient13–60.0138%15 Jul →
inferno13–9-0.0212%15 Jul →
inferno13–50.0417%13 Jul →
mirage2–13-0.0535%13 Jul →
dust213–7-0.0521%13 Jul →
dust213–50.0321%13 Jul →
mirage13–11-0.0021%8 Jul →
mirage13–70.0224%29 Jun →
inferno13–7-0.0231%2 Jun →
dust213–8-0.0420%1 Jun →
anubis5–13-0.069%1 Jun →
mirage13–70.0718%1 Jun →
inferno13–90.1328%1 Jun →
nuke10–130.0530%30 May →
mirage5–13-0.0430%30 May →
mirage13–40.0526%27 May →
dust213–10-0.0314%22 May →
inferno13–4-0.0816%15 May →
nuke11–13-0.0415%15 May →
ancient4–13-0.0428%15 May →
mirage13–80.0417%15 May →
ancient5–13-0.0818%15 May →
cache13–40.0421%15 May →
mirage13–60.0528%24 Apr →
ancient7–13-0.0524%24 Apr →
inferno13–30.0426%24 Apr →
nuke11–13-0.0317%24 Apr →
mirage10–13-0.0029%24 Apr →
anubis10–13-0.0424%13 Apr →
mirage14–160.0315%6 Mar →
train2–13-0.0920%7 Aug →
ancient8–13-0.0519%7 Aug →
ancient13–10-0.019%30 Jun →
anubis7–13-0.0413%30 Jun →
ancient13–80.0623%30 Jun →
nuke8–130.0329%10 May →
ancient13–16-0.0313%10 May →
nuke13–8-0.0124%2 May →
train10–13-0.0416%2 May →
inferno13–100.0027%2 May →
ancient13–40.0616%2 May →
ancient10–13-0.0127%26 Apr →
nuke13–100.0214%26 Apr →
anubis13–30.0919%26 Apr →
ancient9–13-0.089%26 Apr →
ancient7–13-0.0611%4 Apr →
anubis13–10-0.049%4 Apr →
ancient13–5-0.058%4 Apr →
train13–90.0423%29 Mar →
anubis16–13-0.0418%29 Mar →
ancient13–11-0.0115%29 Mar →
anubis16–140.0114%29 Mar →
anubis13–8-0.039%15 Mar →
inferno13–8-0.046%15 Mar →
anubis13–9-0.0116%15 Mar →
mirage11–13-0.0530%15 Mar →
inferno11–130.0524%14 Mar →
train13–90.0512%14 Mar →
train13–30.0528%14 Mar →
train13–70.0720%28 Feb →
anubis10–13-0.0322%28 Feb →
train7–13-0.0326%27 Feb →
train19–170.0216%27 Feb →
train11–13-0.0413%25 Feb →
ancient13–11-0.0214%25 Feb →
ancient16–14-0.0116%4 Jan →
anubis13–80.0316%4 Jan →
inferno5–130.0129%4 Jan →
ancient11–130.0017%28 Dec →
dust27–13-0.0315%28 Dec →
mirage16–130.0223%28 Dec →
inferno10–13-0.0317%25 Dec →
train11–13-0.0024%21 Nov →
train13–7-0.0113%21 Nov →
mirage13–11-0.0326%3 Nov →
ancient4–13-0.0916%3 Nov →
anubis13–8-0.0321%5 Oct →
ancient16–14-0.0615%5 Oct →
mirage14–16-0.0116%5 Oct →
ancient9–13-0.0311%5 Oct →
vertigo13–40.018%29 Aug →
anubis13–00.2424%29 Aug →
ancient8–130.0016%29 Aug →
anubis13–11-0.0219%23 Aug →
dust25–130.0216%23 Aug →
vertigo13–60.0011%23 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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