dAfUH

dAfUH — CS2 Stats

NO76561198121920227[U:1:161654499]Steam profile ↗✓ No bans

395Tracked matches57%Win rate2024Tracked since
530Hours in CS
CSDB Rating6.3 SolidPositional Player
CSDB Leaderboard#8035 of 261425 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (48 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 395
−10.0ppWin rate · 66.7% → 56.7%

Rating over time

Premier CS Rating: 26,770 +2,152 25 Apr – 26 Sept · 41 days played
21,79826,770peak 26,77025 Apr26 Sept
26,770Peak Premier in tracked matches
44Days played since 2026-04-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim82
Positioning50
Utility45

0–100 skill scores via Leetify.

Recent form

COLD53–45–2Last 10053%Win rateLLLLLWLLWW

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · −10.3pp headshot accuracy · +91ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.08
  • Avg headshot accuracy 14%
  • Avg reaction 700ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 19%
  • Avg reaction 695ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 25%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim8.2
Utility4.5
Positioning5.0
Opening Duels2.3

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 97% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 46% on T to 29% on CT — first contacts on the defending side are being lost.

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.0
Utility4.5
Mechanics8.3
Opening Duels2.0
Win Impact7.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time649ms+13ms
first ⅓ avg 637ms → last ⅓ avg 649ms
Headshot accuracy24.1%−2.1%
first ⅓ avg 26.2% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · dust2, 27 Apr →
52%Best headshot accuracy · 8–13 · nuke, 28 Jul →
438msFastest reaction time · 7–13 · mirage, 26 May →
13–0Biggest win · mirage, 5 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
5–7In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 57% over 14overpassWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2B3015–1550%0.01
mirageA1810–856%-0.02
infernoA148–657%-0.01
ancientB137–654%-0.02
anubisA95–456%-0.01
nukeA74–357%0.02
overpassC73–443%-0.01
cache—21–150%-0.09

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,570Lifetime kills
0.99K/D
982Matches
49.3%Match win rate · Top 25% of tracked players
55.0%Headshot % · Top 10% of tracked players
8.1%Shot accuracy
2,288MVPs
530Hours (in match)
657Bombs planted
249Bombs defused

Most-used weapons

Lifetime map wins

2,077dust2
1,605inferno
454nuke
228cbble
69train
45lake
42bank
31vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
35.3%Accuracy (enemy spotted)
41.0%Spray accuracy
87.5%Counter-strafing
9.3°Preaim
655msReaction time
46.2%T opening success
29.5%CT opening success
0.44Enemies flashed / flash
7.1%Flash assists
8.10HE damage / grenade
7.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4442 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 29.4533% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache6–8-0.140%29 Oct →
dust25–13-0.1014%29 Oct →
anubis6–13-0.0320%13 Oct →
mirage1–6-0.070%13 Oct →
ancient6–13-0.0434%29 Sept →
cache13–8-0.0542%20 Aug →
ancient1–5-0.080%12 Aug →
anubis0–13-0.0233%5 Aug →
dust213–40.0617%4 Aug →
mirage16–12-0.0533%4 Aug →
inferno13–20.0241%4 Aug →
mirage10–6-0.0316%4 Aug →
anubis13–10-0.0024%4 Aug →
anubis0–13-0.0519%31 Jul →
ancient13–4-0.0722%31 Jul →
dust213–100.0236%31 Jul →
dust213–50.0126%30 Jul →
mirage13–9-0.0126%30 Jul →
nuke8–130.0452%28 Jul →
inferno13–10-0.0038%27 Jul →
inferno7–13-0.0724%19 Jun →
ancient2–13-0.0123%18 Jun →
anubis13–70.0435%17 Jun →
dust213–60.0215%13 Jun →
mirage13–7-0.0532%13 Jun →
ancient13–10-0.0018%13 Jun →
nuke6–13-0.0223%12 Jun →
dust26–130.0210%12 Jun →
dust213–60.0020%11 Jun →
dust213–90.0320%10 Jun →
dust28–130.0327%10 Jun →
ancient13–60.0226%8 Jun →
mirage13–100.0129%8 Jun →
nuke13–70.0637%7 Jun →
overpass9–130.0118%7 Jun →
mirage7–13-0.0122%7 Jun →
nuke13–7-0.0335%6 Jun →
ancient13–7-0.0129%6 Jun →
inferno13–80.0241%6 Jun →
dust215–15-0.0323%6 Jun →
dust213–70.0237%6 Jun →
dust26–13-0.0533%6 Jun →
mirage13–0-0.0114%5 Jun →
nuke6–13-0.0138%5 Jun →
ancient5–13-0.0931%5 Jun →
ancient13–7-0.0217%5 Jun →
dust211–13-0.0036%4 Jun →
mirage13–10.1129%3 Jun →
mirage6–13-0.0614%3 Jun →
nuke13–70.0723%1 Jun →
mirage4–130.0030%1 Jun →
nuke13–80.0129%31 May →
overpass11–13-0.0421%29 May →
inferno9–13-0.0623%29 May →
dust213–90.0228%29 May →
ancient13–90.0329%29 May →
inferno11–130.0225%29 May →
dust213–110.0815%29 May →
dust29–13-0.0533%28 May →
mirage13–6-0.0134%28 May →
anubis1–13-0.1018%28 May →
inferno13–50.0525%26 May →
mirage7–13-0.0723%26 May →
anubis13–9-0.0135%26 May →
anubis13–110.0622%25 May →
mirage4–13-0.0143%25 May →
dust210–13-0.0336%22 May →
mirage7–13-0.0419%22 May →
inferno7–13-0.0636%22 May →
dust26–130.0749%22 May →
dust210–130.0318%20 May →
overpass16–120.0224%20 May →
mirage13–80.0332%20 May →
anubis13–110.0223%18 May →
overpass16–13-0.0223%16 May →
dust216–140.0230%16 May →
dust213–6-0.0131%15 May →
ancient15–150.0528%14 May →
mirage13–1-0.0433%14 May →
dust28–13-0.0132%12 May →
overpass10–13-0.0231%12 May →
inferno13–110.0123%12 May →
dust213–6-0.0229%12 May →
inferno4–13-0.0830%4 May →
mirage4–13-0.0720%4 May →
ancient13–50.0226%4 May →
dust21–13-0.0321%3 May →
dust212–16-0.0221%1 May →
dust213–60.0524%1 May →
inferno13–50.0425%1 May →
inferno14–16-0.0624%1 May →
overpass13–10-0.0317%1 May →
dust28–13-0.0430%1 May →
ancient11–13-0.0335%29 Apr →
dust25–130.0021%29 Apr →
overpass14–16-0.0114%28 Apr →
dust213–10.2424%27 Apr →
inferno13–8-0.0030%25 Apr →
inferno13–50.0820%25 Apr →
dust210–10.0020%25 Apr →

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.