Whackstein — CS2 Stats
76561198121608383[U:1:161342655]Steam profile ↗✓ No bans
What changed since last observed
CSDB last observed this profile on 14 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.
No change since then — still 1,411 tracked matches. Play, then come back: the next observation lands here.
Rating over time
Faceit ELO
- At peak — 1,802
- Next: Level 10 at 2,001 — 199 to go
- Reached: Level 9 · Level 8 · Level 7 · Level 6
- Level 9 first seen 2026-09-14
- Level 8 first seen 2026-09-14
Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).
Limited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.
Your pro match

Plays most like ZywOo 92% playstyle similarity
Most alike: aim profile, positioning profile.
Where you differ: lower opening-duel success; lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLLW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Ancient | 234 | 52% | 1.04 | 16.3 |
| Dust2 | 188 | 48% | 0.98 | 15.7 |
| Anubis | 187 | 49% | 0.97 | 15.1 |
| Mirage | 148 | 48% | 0.93 | 14.9 |
| Inferno | 78 | 49% | 0.92 | 13.5 |
| Vertigo | 49 | 49% | 1.02 | 15.9 |
| Nuke | 26 | 42% | 0.87 | 15.3 |
| Overpass | 18 | 61% | 1.01 | 14.9 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.
Flashes per match 2.9649 — below the 4 mark we flag
Milestones
This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.