BasHcorE

BasHcorE — CS2 Stats

DE76561198120568455[U:1:160302727]Steam profile ↗✓ No bans

3,665Tracked matches50%Win rate2020Tracked since
21,477Hours in CS114Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating9,762Light Blue band · top ~56% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+432Premier CS Rating · 9,330 → 9,762

Rating over time

Premier CS Rating: 9,762 -877 30 Aug – 1 Nov · 19 days played
8,51011,862peak 11,86230 Aug1 Nov
11,862Peak Premier in tracked matches
15Days played since 2026-08-30

Premier CS Rating

  • 2,100 below peak (11,862)
  • -1,672 over 30 days · declining
  • Next: Blue band at 10,000 — 238 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.5%39.9%42.0%7.4% short
Shot accuracy12.2%7.0%9.6%above
Kill/death ratio0.950.920.980.02 short
Match win rate59.4%42.3%43.8%above

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBasHcorEPREMIER9,762 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning63
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateWWLLWLWWLW

Last 10 vs previous 10: +40pp win rate · −0.00 avg rating · −1.3pp headshot accuracy · −99ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 578ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 590ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 639ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.1
Utility5.2
Positioning6.3
Opening Duels3.2
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 63% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 635ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning6.3
Utility5.2
Mechanics5.5
Opening Duels5.4
Win Impact5.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time631ms+19ms
first ⅓ avg 612ms → last ⅓ avg 631ms
Headshot accuracy15.1%+3.8%
first ⅓ avg 11.3% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–7 · anubis, 21 Oct →
36%Best headshot accuracy · 13–9 · inferno, 30 Oct →
391msFastest reaction time · 13–11 · mirage, 22 Oct →
13–4Biggest win · nuke, 1 Nov →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
10–9In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 64% over 22dust2Weakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
nukeA2214–864%0.02
cacheA2012–860%-0.01
dust2D184–1422%0.00
infernoC135–838%-0.03
mirageC94–544%-0.03
ancientD82–625%-0.00
anubisA85–363%0.00
overpass—11–0100%0.08
vertigo—10–10%-0.08

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

218,388Lifetime kills
0.95K/D · Top 50% of Light Blue band
17,628Matches
59.4%Match win rate · Top 5% of Light Blue band
34.5%Headshot %
12.2%Shot accuracy · Top 50% of Light Blue band
28,759MVPs
5,128Hours (in match)
16,193Bombs planted
2,652Bombs defused

Most-used weapons

AWP41,559
AK-4736,398
P9023,037
MAC-105,425
FAMAS4,254

Lifetime map wins

72,055nuke
12,392inferno
10,437dust2
3,560vertigo
1,096train
460cbble
185office
182lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

411Matches
48%Win rate
0.91Avg K/D
75.8ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis8546%0.9214.8
Nuke7859%1.0514.7
Inferno6538%0.8413.9
Dust24850%0.8512.9
Ancient4842%0.8113.2
Vertigo4751%1.0214.6
Mirage3546%0.8013.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
38.2%Accuracy (enemy spotted)
34.7%Spray accuracy
74.8%Counter-strafing
9.9°Preaim
635msReaction time
62.6%T opening success
40.6%CT opening success
0.64Enemies flashed / flash
6.6%Flash assists
9.01HE damage / grenade
3.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5482 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–40.0622%1 Nov →
inferno13–11-0.006%1 Nov →
dust211–13-0.018%1 Nov →
dust24–130.0610%1 Nov →
dust213–80.0015%1 Nov →
inferno2–13-0.0513%31 Oct →
cache16–14-0.0818%31 Oct →
ancient13–80.019%31 Oct →
inferno10–13-0.0111%31 Oct →
inferno13–9-0.0436%30 Oct →
ancient3–13-0.0326%30 Oct →
dust28–130.0813%30 Oct →
dust211–130.069%30 Oct →
ancient9–13-0.0429%30 Oct →
cache13–60.030%30 Oct →
nuke11–130.027%30 Oct →
nuke10–13-0.0212%30 Oct →
nuke5–13-0.0216%29 Oct →
cache1–13-0.0931%29 Oct →
cache13–5-0.0317%29 Oct →
nuke5–130.0629%29 Oct →
nuke16–12-0.059%29 Oct →
cache13–50.0420%29 Oct →
inferno7–13-0.0718%29 Oct →
cache13–40.0110%28 Oct →
cache13–6-0.0117%28 Oct →
dust213–70.029%28 Oct →
cache13–80.0518%28 Oct →
dust211–13-0.045%28 Oct →
cache13–11-0.0022%28 Oct →
anubis3–10.0118%28 Oct →
dust213–16-0.0410%28 Oct →
dust28–130.018%27 Oct →
anubis7–13-0.0111%27 Oct →
mirage3–13-0.089%27 Oct →
mirage13–70.012%27 Oct →
ancient4–130.098%27 Oct →
nuke13–10-0.0120%27 Oct →
overpass9–70.0813%27 Oct →
dust24–13-0.0513%26 Oct →
nuke13–50.057%26 Oct →
cache13–8-0.010%26 Oct →
nuke13–40.0512%26 Oct →
cache3–13-0.077%26 Oct →
nuke16–130.049%26 Oct →
cache4–13-0.076%26 Oct →
inferno4–13-0.0511%26 Oct →
cache8–130.0119%25 Oct →
nuke1–13-0.028%25 Oct →
anubis13–11-0.007%25 Oct →
anubis13–110.029%25 Oct →
nuke8–13-0.0018%25 Oct →
inferno6–13-0.050%24 Oct →
cache16–120.069%24 Oct →
nuke15–150.0510%24 Oct →
inferno10–13-0.0123%24 Oct →
cache5–13-0.0312%24 Oct →
dust213–110.0514%24 Oct →
dust29–13-0.0220%24 Oct →
dust211–130.0314%23 Oct →
dust21–13-0.078%23 Oct →
nuke13–70.0113%23 Oct →
mirage14–16-0.065%23 Oct →
inferno13–90.014%23 Oct →
inferno13–8-0.049%22 Oct →
mirage13–9-0.0410%22 Oct →
mirage13–11-0.0712%22 Oct →
mirage11–130.0120%22 Oct →
cache6–13-0.0514%22 Oct →
nuke13–70.047%22 Oct →
anubis13–11-0.016%22 Oct →
dust215–15-0.017%22 Oct →
ancient13–40.0511%22 Oct →
vertigo4–9-0.0820%22 Oct →
ancient5–13-0.0915%22 Oct →
nuke9–30.0815%22 Oct →
inferno9–20.008%22 Oct →
nuke8–8-0.0315%22 Oct →
nuke13–90.0216%21 Oct →
anubis14–16-0.0210%21 Oct →
nuke13–50.0221%21 Oct →
dust215–15-0.0113%21 Oct →
cache13–7-0.0112%21 Oct →
dust24–13-0.097%21 Oct →
mirage8–13-0.014%21 Oct →
anubis13–70.104%21 Oct →
nuke9–50.0511%21 Oct →
inferno7–13-0.0311%20 Oct →
cache14–160.0415%19 Oct →
anubis6–13-0.0610%19 Oct →
cache9–130.0313%19 Oct →
nuke13–100.0113%19 Oct →
ancient2–13-0.0311%19 Oct →
inferno10–13-0.039%19 Oct →
mirage13–10-0.0623%19 Oct →
nuke13–70.069%19 Oct →
ancient5–130.033%18 Oct →
dust213–90.038%18 Oct →
mirage7–130.036%18 Oct →
cache13–40.055%18 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.