WillyTh3Rock

WillyTh3Rock — CS2 Stats

FR76561198119975366[U:1:159709638]Steam profile ↗✓ No bans

650Tracked matches44%Win rate2020Tracked since
3,335Hours in CS28Hrs last 2 wks
CSDB Rating5.4 DevelopingClutch Specialist
Premier CS Rating11,502Blue band · top ~46.9% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,502 +1 6 Sept – 26 Oct · 23 days played
11,31113,424peak 13,4246 Sept26 Oct
13,424Peak Premier in tracked matches
38Days played since 2026-09-06

Premier CS Rating

  • 1,922 below peak (13,424)
  • -1,922 over 30 days · declining
  • Next: Purple band at 15,000 — 3,498 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-21
  • Light Blue band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches60——
Win rate45%——
K/D0.96——
Headshot %38%——

Measured 3 Oct 2026 → 1 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,505), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate31.5%41.8%42.7%11.2% short
Shot accuracy19.8%12.2%11.2%above
Kill/death ratio1.110.980.99above
Match win rate46.4%43.3%43.9%above

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWillyTh3RockFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER11,502 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning50
Utility48

0–100 skill scores via Leetify.

Recent form

COLD44–48–8Last 10044%Win rateLWLLTWLLLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · −4.8pp headshot accuracy · +23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 12%
  • Avg reaction 619ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 10%
  • Avg reaction 604ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 593ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.7 against its own average).

Aim7.5
Utility4.8
Positioning5.0
Opening Duels1.5
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 95% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.0
Utility4.8
Mechanics7.4
Opening Duels3.3
Win Impact3.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time602ms+6ms
first ⅓ avg 595ms → last ⅓ avg 602ms
Headshot accuracy13.1%−3.2%
first ⅓ avg 16.3% → last ⅓ avg 13.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–4 · vertigo, 30 Oct →
28%Best headshot accuracy · 13–10 · dust2, 6 Sept →
430msFastest reaction time · 5–13 · anubis, 24 Oct →
13–0Biggest win · vertigo, 24 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
4–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 50% over 14mirageWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C2610–1638%0.00
infernoC2310–1343%-0.01
nukeB147–750%-0.00
anubisC104–640%-0.01
ancientC94–544%0.00
mirageD62–433%-0.01
vertigo—43–175%0.05
cache—41–325%-0.00
overpass—22–0100%0.05
train—11–0100%0.05
boulder—10–10%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 6). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

92,949Lifetime kills
1.11K/D · Top 25% of Level 3 players
4,557Matches
46.4%Match win rate · Top 25% of Level 3 players
31.5%Headshot %
19.8%Shot accuracy · Top 5% of Level 3 players
10,631MVPs
1,992Hours (in match)
8,089Bombs planted
1,160Bombs defused

Most-used weapons

AK-4715,155
AWP9,286
P908,370
MP73,518
FAMAS2,952
SG 5532,338

Lifetime map wins

26,176dust2
8,437inferno
1,830nuke
579vertigo
435train
310cbble
243office
123bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

354Matches
49%Win rate
1.12Avg K/D
78.4ADR
31%Headshot %

Clutches & streaks

50%1v1 clutch win
40%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno771%1.3616.9
Vertigo333%1.0514.0
Nuke367%1.8315.3
Anubis367%1.1213.7
Mirage3100%1.5016.7
Overpass2100%1.0313.5
Vandal1100%1.6725.0
Ancient1100%1.4014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
37.1%Accuracy (enemy spotted)
42.7%Spray accuracy
83.4%Counter-strafing
9.3°Preaim
595msReaction time
45.8%T opening success
40.8%CT opening success
0.52Enemies flashed / flash
13.4%Flash assists
13.94HE damage / grenade
2.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2133% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.675 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0214%31 Oct →
vertigo9–40.2413%30 Oct →
nuke5–9-0.1514%30 Oct →
inferno4–13-0.064%28 Oct →
inferno12–12-0.0114%27 Oct →
inferno13–60.025%27 Oct →
mirage9–130.0210%26 Oct →
inferno3–13-0.089%26 Oct →
ancient5–130.088%24 Oct →
dust213–100.039%24 Oct →
vertigo13–0-0.0215%24 Oct →
anubis5–130.0210%24 Oct →
dust27–130.0621%24 Oct →
vertigo9–13-0.078%24 Oct →
dust213–40.0022%24 Oct →
mirage8–13-0.0810%23 Oct →
inferno6–130.027%23 Oct →
ancient13–80.0518%23 Oct →
nuke13–90.0318%21 Oct →
inferno4–13-0.0418%21 Oct →
ancient7–00.0620%21 Oct →
nuke13–20.0313%21 Oct →
dust212–12-0.0113%20 Oct →
dust210–13-0.0317%19 Oct →
anubis16–140.0312%19 Oct →
anubis13–11-0.047%19 Oct →
dust25–13-0.036%18 Oct →
overpass13–00.0313%18 Oct →
cache9–130.0623%18 Oct →
mirage13–100.0512%18 Oct →
ancient15–15-0.0326%18 Oct →
mirage9–130.0111%14 Oct →
inferno12–5-0.0113%13 Oct →
inferno6–00.0420%13 Oct →
inferno13–50.0213%13 Oct →
inferno10–13-0.0510%13 Oct →
inferno7–13-0.0213%11 Oct →
inferno13–10-0.0125%11 Oct →
cache13–8-0.0421%9 Oct →
dust213–90.0617%9 Oct →
inferno5–130.0411%8 Oct →
anubis6–13-0.056%8 Oct →
dust212–12-0.0216%7 Oct →
train13–90.0515%7 Oct →
dust24–130.0221%4 Oct →
nuke10–13-0.0316%3 Oct →
ancient7–13-0.0122%3 Oct →
anubis6–130.0118%29 Sept →
nuke15–15-0.0214%29 Sept →
nuke8–2-0.0227%29 Sept →
dust211–13-0.0114%28 Sept →
inferno8–130.0010%27 Sept →
anubis5–13-0.0412%27 Sept →
mirage10–13-0.078%27 Sept →
dust28–13-0.057%26 Sept →
mirage13–50.0210%26 Sept →
dust213–100.0118%26 Sept →
dust28–13-0.0724%24 Sept →
inferno13–70.0312%24 Sept →
inferno8–13-0.0519%24 Sept →
dust213–80.0518%23 Sept →
anubis12–12-0.025%23 Sept →
dust24–130.0216%22 Sept →
cache2–13-0.068%22 Sept →
dust213–10-0.048%21 Sept →
nuke13–70.0612%20 Sept →
anubis13–4-0.006%20 Sept →
ancient5–13-0.0418%20 Sept →
dust211–13-0.0214%20 Sept →
inferno13–10-0.0719%20 Sept →
nuke9–130.0219%19 Sept →
dust213–00.1121%19 Sept →
nuke13–100.0412%19 Sept →
dust25–130.0113%17 Sept →
nuke13–100.0018%17 Sept →
inferno13–8-0.0314%17 Sept →
dust215–150.0116%16 Sept →
ancient13–3-0.0110%16 Sept →
inferno2–13-0.0520%15 Sept →
nuke12–120.0518%15 Sept →
dust27–13-0.0314%15 Sept →
nuke13–90.0117%14 Sept →
inferno13–11-0.0312%14 Sept →
dust28–13-0.0419%14 Sept →
anubis10–13-0.0313%13 Sept →
cache7–130.0422%13 Sept →
overpass13–50.0714%12 Sept →
ancient5–13-0.0819%12 Sept →
dust25–13-0.0413%12 Sept →
ancient13–100.0215%12 Sept →
boulder11–130.0415%11 Sept →
inferno10–13-0.0311%11 Sept →
anubis13–10-0.0226%11 Sept →
nuke5–13-0.0210%8 Sept →
inferno13–70.087%8 Sept →
nuke4–13-0.0120%8 Sept →
dust213–100.0413%8 Sept →
dust213–100.0328%6 Sept →
vertigo13–110.0213%6 Sept →
dust213–10.0223%6 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.