wanoshi

wanoshi — CS2 Stats

FR76561199527933518[U:1:1567667790]Steam profile ↗✓ No bans

1,674Tracked matches56%Win rate2023Tracked since
2,466Hours in CS33Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating13,828Blue band · top ~34.6% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

+75Tracked matches · now 1,674
+3.6ppWin rate · 52.0% → 55.6%

Rating over time

13,828Peak Premier on CSDB
1Days observed since 2026-09-10

Premier CS Rating

  • At peak — 13,828
  • Next: Purple band at 15,000 — 1,172 to go
  • Reached: Blue band · Light Blue band

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate45.6%42.0%44.4%above
Shot accuracy0.1%9.6%11.9%11.8% short
Kill/death ratio0.800.981.030.23 short
Match win rate34.4%43.8%45.2%10.8% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwanoshiPREMIER13,828 · Blue bandcsdb.gg/stats

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Performance scores

Aim82
Positioning73
Utility31

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.4 against its own average).

Aim8.2
Utility3.1
Positioning7.3
Opening Duels6.4
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 555ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning7.3
Utility3.1
Mechanics6.3
Opening Duels8.5
Win Impact6.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

63,025Lifetime kills
0.80K/D
3,646Matches
34.4%Match win rate
45.6%Headshot % · Top 50% of Blue band
0.1%Shot accuracy
6,907MVPs
1,672Hours (in match)
1,799Bombs planted
560Bombs defused

Most-used weapons

AK-4713,964
AWP7,629
SSG 084,553
Knife1,658

Lifetime map wins

5,613inferno
3,903nuke
3,817dust2
2,504vertigo
856train
95office
60ar_shoots
41assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

40Matches
55%Win rate
1.08Avg K/D
84.1ADR
45%Headshot %

Clutches & streaks

33%1v1 clutch win
26%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1267%1.0517.4
Dust2850%0.9615.3
Mirage560%0.9412.6
Anubis540%0.7410.2
Vertigo425%1.3219.5
Nuke367%1.4720.0
Ancient250%1.6816.0
Overpass1100%1.6725.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
39.5%Accuracy (enemy spotted)
46.7%Spray accuracy
78.4%Counter-strafing
10.5°Preaim
555msReaction time
71.1%T opening success
58.3%CT opening success
0.31Enemies flashed / flash
5.3%Flash assists
10.93HE damage / grenade
2.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3079 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.