Slick — CS2 Stats

76561198119775784[U:1:159510056]

1,217Tracked matches47%Win rate2020Tracked since
4,264Hours in CS0Hrs last 2 wks
CSDB Rating6.3 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim94
Positioning54
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWLWLLLWLL

Last 10 vs previous 10: -30pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.4
Aggression9.1
Utility2.6
Positioning5.4
Opening Duels4.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: higher opening-fight frequency; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 40 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning5.4
Utility2.6
Mechanics7.9
Opening Duels4.0
Win Impact3.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.03 → last ⅓ avg 0.05
Reaction time532ms−20ms
first ⅓ avg 552ms → last ⅓ avg 532ms
Headshot accuracy30.1%+1.6%
first ⅓ avg 28.5% → last ⅓ avg 30.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — cache 13–2
130Biggest win — nuke
6Longest win streak
W2Current streak
52In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 78% over 18mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
cacheA45252056%0.04
nukeS1814478%0.05
mirageD123925%0.02
infernoA74357%0.01
dust2D62433%0.02
anubis32167%0.10
overpass31233%0.08
ancient3030%-0.01
vertigo110100%0.02
office1010%0.12
train110100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

112,285Lifetime kills
1.22K/D · Top 25% of tracked players
5,197Matches
52.6%Match win rate · Top 25% of tracked players
45.6%Headshot %
16.8%Shot accuracy · Top 25% of tracked players
16,249MVPs
2,396Hours (in match)
7,839Bombs planted
1,920Bombs defused

Most-used weapons

AK-4735,713
AWP13,354
P905,387
Tec-92,525
P2502,457

Lifetime map wins

19,535dust2
5,897inferno
4,321nuke
2,392train
1,628vertigo
1,603office
518cbble
427assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.4%Headshot accuracy
39.6%Accuracy (enemy spotted)
42.5%Spray accuracy
85.6%Counter-strafing
8.7°Preaim
534msReaction time
35.7%T opening success
56.6%CT opening success
0.37Enemies flashed / flash
6.2%Flash assists
10.61HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3652 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7168% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–40.1547%13 Jul
cache13–80.0234%13 Jul
mirage4–13-0.0515%13 Jul
nuke13–20.1125%6 Jul
dust22–10-0.0221%20 May
inferno10–130.0326%20 May
anubis2–70.0457%15 May
nuke13–80.0326%14 May
cache2–130.0038%13 May
cache9–130.0230%13 May
vertigo13–70.0217%13 May
office5–110.1227%13 May
train13–50.0616%13 May
cache13–20.2633%12 May
anubis13–20.1025%12 May
cache10–130.1429%11 May
overpass5–13-0.0126%11 May
dust210–30.1546%10 May
cache13–50.1852%9 May
nuke13–4-0.0214%9 May
cache11–130.0025%8 May
nuke6–13-0.0639%8 May
cache8–13-0.0232%8 May
nuke13–110.1546%8 May
overpass8–130.0326%7 May
cache13–10-0.0116%7 May
mirage3–13-0.0510%7 May
nuke3–13-0.0650%7 May
mirage4–13-0.0220%7 May
nuke13–20.1535%7 May
cache7–130.0134%6 May
cache13–30.0731%6 May
overpass13–60.2223%6 May
cache3–13-0.0021%6 May
cache13–40.1015%6 May
cache7–130.0238%6 May
ancient1–6-0.0720%5 May
nuke13–110.0327%5 May
mirage5–130.0122%5 May
nuke2–130.0225%5 May
inferno6–13-0.0627%5 May
cache13–80.0327%5 May
ancient4–13-0.0119%5 May
ancient8–130.0516%5 May
mirage13–50.0417%5 May
dust22–13-0.0424%5 May
nuke13–100.1333%5 May
cache13–70.0632%5 May
nuke13–80.1123%5 May
cache12–120.0329%4 May
mirage8–130.0924%4 May
mirage1–40.0430%4 May
dust213–90.0624%4 May
cache13–50.0821%4 May
nuke13–110.0233%4 May
cache13–10-0.0132%4 May
inferno13–100.0227%3 May
anubis13–80.1628%3 May
mirage3–13-0.039%3 May
cache13–70.1127%3 May
dust210–13-0.0418%3 May
nuke13–60.0841%3 May
cache13–40.1123%3 May
cache13–100.0633%2 May
mirage8–130.0531%2 May
cache10–130.0438%2 May
cache13–40.0027%2 May
cache0–13-0.0912%1 May
cache6–130.0341%1 May
cache6–130.0123%1 May
mirage12–12-0.0134%1 May
cache12–12-0.0117%1 May
cache13–9-0.0133%1 May
cache13–10.1029%1 May
cache13–100.0420%1 May
inferno11–130.0719%1 May
nuke7–130.0630%1 May
inferno13–80.0227%1 May
cache10–130.0822%1 May
cache13–50.1533%1 May
nuke7–1-0.0410%1 May
cache13–6-0.0130%1 May
cache10–6-0.0339%30 Apr
cache12–120.0123%30 Apr
mirage13–70.0938%30 Apr
inferno13–70.0342%30 Apr
cache13–30.0818%30 Apr
cache13–110.0229%30 Apr
cache0–4-0.0350%30 Apr
cache6–13-0.0413%30 Apr
nuke13–00.0433%30 Apr
cache8–130.0228%30 Apr
cache10–130.0540%30 Apr
nuke13–90.0929%29 Apr
dust29–13-0.0235%29 Apr
inferno13–11-0.0128%29 Apr
cache13–6-0.0424%29 Apr
nuke13–40.0824%29 Apr
cache13–70.0744%29 Apr
cache13–60.0521%29 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →