Niki

Niki — CS2 Stats

76561198119606454[U:1:159340726]Steam profile ↗✓ No bans

362Tracked matches70%Win rate2021Tracked since
1,755Hours in CS0Hrs last 2 wks
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating11,083Blue band · top ~49.2% of ranked players (population est.)
FaceitLevel 1 · 915 ELOTop 100.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 362 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,083 +1,392 2 May – 25 Oct · 18 days played
6,55714,343peak 14,3432 May25 Oct
14,343Peak Premier in tracked matches
915Highest Faceit ELO seen on CSDB
29Days played since 2026-04-30

Faceit ELO

  • At peak — 915
  • Next: Level 5 at 1,051 — 136 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-10-25
  • Level 3 first seen 2026-10-25

Premier CS Rating

  • 3,260 below peak (14,343)
  • -1,367 over 90 days
  • Next: Purple band at 15,000 — 3,917 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-10-25
  • Light Blue band first seen 2026-10-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,367), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate32.1%40.9%41.3%9.3% short
Shot accuracy17.6%14.2%12.7%above
Kill/death ratio0.880.950.950.07 short
Match win rate33.7%42.1%42.6%8.9% short

This profile matches the typical Level 2 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNikiFACEITLevel 1 · 915 ELOSTANDINGTop 100.0% of rankedPREMIER11,083 · Blue bandPEAK ELO915csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim47
Positioning35
Utility20

0–100 skill scores via Leetify.

Recent form

HOT55–42–3Last 10055%Win rateWWWLWWWWWW

Last 10 vs previous 10: +20pp win rate · +0.03 avg rating · +5.7pp headshot accuracy · +0ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 678ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 670ms

Last 20

  • 16–4 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 670ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+3.1 against its own average).

Aim4.7
Utility2.0
Positioning3.5
Opening Duels0.0
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.7
Positioning3.5
Utility2.0
Mechanics5.2
Opening Duels0.3
Win Impact10.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time651ms−49ms
first ⅓ avg 700ms → last ⅓ avg 651ms
Headshot accuracy13.4%+2.1%
first ⅓ avg 11.3% → last ⅓ avg 13.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.05Best match rating · 9–1 · cache, 5 May →
38%Best headshot accuracy · 13–3 · inferno, 24 Oct →
445msFastest reaction time · 11–13 · inferno, 20 Oct →
13–1Biggest win · mirage, 24 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W3Current streak
7–3In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 63% over 8nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B3116–1552%-0.05
infernoA2616–1062%-0.04
cacheB147–750%-0.04
nukeC94–544%-0.06
mirageA85–363%-0.05
anubisB84–450%-0.05
overpass—32–167%-0.05
ancient—11–0100%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

49,262Lifetime kills
0.88K/D
3,040Matches
33.7%Match win rate
32.1%Headshot %
17.6%Shot accuracy · Top 25% of Level 1 players
3,508MVPs
1,015Hours (in match)
3,212Bombs planted
392Bombs defused

Most-used weapons

AWP8,604
AK-477,673
P902,874
P2502,721
MP71,910
SG 5531,416

Lifetime map wins

12,748dust2
1,821inferno
600nuke
231cbble
203office
177safehouse
153lake
140assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

81Matches
47%Win rate
1.00Avg K/D
45.5ADR
32%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Dust2580%0.5911.0
Mirage250%0.656.5
Ancient10%0.285.0
Inferno10%0.274.0
Overpass1100%1.338.0
Nuke10%0.538.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
31.2%Accuracy (enemy spotted)
37.0%Spray accuracy
73.3%Counter-strafing
9.8°Preaim
655msReaction time
32.3%T opening success
27.1%CT opening success
0.21Enemies flashed / flash
0.6%Flash assists
7.92HE damage / grenade
0.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4534% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2088 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3383% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–3-0.0225%24 Oct →
mirage13–1-0.0715%24 Oct →
inferno13–3-0.0638%24 Oct →
inferno11–13-0.0313%24 Oct →
dust213–11-0.039%24 Oct →
inferno13–4-0.039%24 Oct →
dust213–50.029%23 Oct →
anubis13–7-0.0115%23 Oct →
inferno10–10.0429%23 Oct →
inferno13–11-0.058%23 Oct →
inferno13–1-0.0310%23 Oct →
dust213–11-0.107%23 Oct →
mirage13–80.0022%23 Oct →
dust27–13-0.115%22 Oct →
inferno6–13-0.026%22 Oct →
mirage16–13-0.0627%22 Oct →
nuke13–7-0.079%21 Oct →
dust213–6-0.0811%21 Oct →
dust210–13-0.0514%21 Oct →
dust213–8-0.044%21 Oct →
anubis13–1-0.0313%21 Oct →
inferno11–13-0.0317%20 Oct →
nuke13–10-0.0317%20 Oct →
mirage9–13-0.0815%20 Oct →
nuke14–16-0.0217%19 Oct →
mirage13–3-0.1111%18 Oct →
inferno6–13-0.0819%18 Oct →
cache13–7-0.074%18 Oct →
cache10–13-0.026%18 Oct →
dust213–5-0.048%18 Oct →
ancient13–9-0.019%18 Oct →
anubis13–5-0.068%18 Oct →
inferno12–20.0116%17 Oct →
inferno13–16-0.0419%17 Oct →
nuke13–10-0.0615%17 Oct →
dust216–13-0.085%12 Aug →
inferno16–13-0.058%11 Aug →
inferno13–11-0.035%11 Aug →
dust28–13-0.0712%11 Aug →
nuke4–13-0.0311%11 Aug →
anubis13–6-0.0616%11 Aug →
inferno13–8-0.0912%11 Aug →
inferno4–13-0.048%10 Aug →
dust213–9-0.054%10 Aug →
cache13–7-0.0613%10 Aug →
cache15–15-0.0511%10 Aug →
dust213–7-0.0113%10 Aug →
dust212–16-0.0310%10 Aug →
anubis7–13-0.049%10 Aug →
cache10–13-0.0519%9 Aug →
dust29–13-0.067%9 Aug →
nuke10–13-0.1013%9 Aug →
mirage7–13-0.0713%9 Aug →
anubis1–13-0.0812%7 Aug →
inferno13–8-0.055%7 Aug →
dust210–13-0.0016%7 Aug →
cache15–15-0.0416%7 Aug →
nuke2–13-0.078%7 Aug →
dust21–13-0.0820%7 Aug →
dust26–13-0.0620%7 Aug →
inferno13–11-0.057%7 Aug →
dust27–13-0.0128%5 Aug →
inferno13–9-0.0511%1 Aug →
inferno5–13-0.1021%31 Jul →
dust213–11-0.0111%31 Jul →
nuke13–9-0.058%31 Jul →
mirage6–13-0.0021%31 Jul →
inferno8–13-0.020%30 Jul →
dust213–3-0.0616%30 Jul →
dust216–13-0.0413%13 Jul →
dust26–13-0.1213%21 Jun →
anubis7–13-0.0414%21 Jun →
inferno7–13-0.0712%20 Jun →
dust213–6-0.0623%20 Jun →
dust23–13-0.0319%20 Jun →
overpass13–11-0.0514%20 Jun →
dust210–13-0.077%16 Jun →
mirage11–4-0.0210%16 Jun →
dust213–10-0.1311%16 Jun →
inferno13–9-0.052%16 Jun →
overpass10–13-0.086%16 Jun →
anubis6–13-0.099%16 Jun →
inferno13–10-0.0911%14 Jun →
dust213–10-0.0612%14 Jun →
dust213–5-0.0530%14 Jun →
nuke5–13-0.0922%13 Jun →
cache10–13-0.056%6 Jun →
dust22–13-0.125%6 Jun →
dust28–13-0.017%4 Jun →
overpass13–10-0.0211%4 Jun →
dust29–13-0.088%5 May →
inferno2–13-0.096%5 May →
cache9–10.054%5 May →
cache13–8-0.0722%5 May →
cache13–9-0.0310%3 May →
inferno13–9-0.0315%2 May →
cache13–2-0.036%2 May →
cache10–13-0.079%2 May →
cache13–9-0.0214%30 Apr →
cache12–12-0.066%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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