Chaos

Chaos — CS2 Stats

76561198119513714[U:1:159247986]Steam profile ↗✓ No bans

5,864Tracked matches53%Win rate2020Tracked since
CSDB Rating7.0 StrongPositional Player
Premier CS Rating27,417Top 5% of 205,416 CSDB-tracked playersRed band · top ~1.8% of ranked players (population est.)
CSDB Leaderboard#4208 of 252473 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,417 +1,954 16 Aug – 14 Oct · 22 days played
25,46327,830peak 27,83016 Aug14 Oct
28,032Peak Premier in tracked matches
22Days played since 2026-08-16

Premier CS Rating

  • 413 below peak (27,830)
  • +712 over 30 days · improving
  • Next: Gold band at 30,000 — 2,583 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-18
  • Pink band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGChaosFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER27,417 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning75
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY47–49–4Last 10047%Win rateWWLWWWWLLL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · −1.5pp headshot accuracy · −57ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 523ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 506ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.4
Utility2.1
Positioning7.5
Opening Duels5.6
Clutch6.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 75% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 67% on CT to 46% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning7.5
Utility2.1
Mechanics7.0
Opening Duels6.7
Win Impact6.1

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time531ms−3ms
first ⅓ avg 534ms → last ⅓ avg 531ms
Headshot accuracy20.9%−5.4%
first ⅓ avg 26.3% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–5 · cache, 30 Aug →
50%Best headshot accuracy · 2–13 · mirage, 22 Aug →
375msFastest reaction time · 13–7 · dust2, 23 Aug →
13–4Biggest win · dust2, 7 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
13–6In matches decided by ≤2 rounds
14Overtime games

Map breakdown

anubisBest map · 56% over 9mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B3317–1652%0.04
infernoB168–850%0.04
ancientB147–750%0.02
cacheB115–645%0.04
nukeC94–544%-0.00
anubisA95–456%0.02
mirageD81–713%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

221Matches
57%Win rate
1.76Avg K/D
96.6ADR
47%Headshot %

Clutches & streaks

52%1v1 clutch win
31%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2548%1.1819.1
Anubis2450%1.3918.4
Inferno2450%1.3718.6
Dust22143%2.0021.9
Ancient1258%1.2817.3
Vertigo875%1.7819.5
Overpass786%1.4218.3
Cache667%1.8518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
37.1%Accuracy (enemy spotted)
34.0%Spray accuracy
81.3%Counter-strafing
7.8°Preaim
530msReaction time
46.5%T opening success
67.0%CT opening success
0.27Enemies flashed / flash
0.0%Flash assists
11.65HE damage / grenade
1.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2724 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno16–130.0627%14 Oct →
cache13–11-0.0424%13 Oct →
inferno6–13-0.0429%13 Oct →
ancient13–100.0121%11 Oct →
ancient13–60.0310%11 Oct →
nuke13–50.0123%11 Oct →
dust216–120.0111%11 Oct →
ancient9–13-0.0417%11 Oct →
nuke12–16-0.0612%5 Oct →
anubis10–13-0.0119%4 Oct →
dust29–130.0827%4 Oct →
inferno8–13-0.0517%4 Oct →
ancient13–9-0.0229%4 Oct →
dust25–13-0.0417%4 Oct →
nuke16–140.0417%4 Oct →
dust213–110.0627%27 Sept →
nuke8–13-0.0514%27 Sept →
mirage11–13-0.0116%27 Sept →
nuke5–13-0.0221%27 Sept →
ancient16–140.0023%27 Sept →
anubis13–6-0.0123%27 Sept →
nuke5–13-0.0719%27 Sept →
inferno13–50.0712%27 Sept →
nuke8–13-0.0318%26 Sept →
inferno9–13-0.0226%26 Sept →
cache13–80.0916%26 Sept →
dust27–13-0.0424%20 Sept →
ancient16–130.0525%19 Sept →
dust213–60.1133%19 Sept →
cache13–100.1629%19 Sept →
dust213–70.0730%19 Sept →
inferno9–13-0.0216%14 Sept →
anubis13–50.0817%13 Sept →
dust210–130.0720%13 Sept →
dust26–130.0530%7 Sept →
dust213–40.0837%7 Sept →
cache11–130.0124%7 Sept →
dust23–13-0.0337%7 Sept →
nuke16–120.0823%7 Sept →
dust29–130.0138%7 Sept →
mirage15–150.0731%6 Sept →
dust213–110.0127%6 Sept →
dust25–130.0223%6 Sept →
dust24–130.0444%6 Sept →
inferno13–70.0923%6 Sept →
ancient7–130.1213%6 Sept →
inferno11–130.1019%6 Sept →
inferno13–5-0.0032%6 Sept →
anubis6–130.0223%6 Sept →
anubis4–13-0.0513%6 Sept →
mirage6–130.0125%6 Sept →
dust213–110.0222%5 Sept →
inferno8–130.1327%5 Sept →
cache4–130.0627%5 Sept →
inferno7–130.0217%5 Sept →
cache9–130.0118%5 Sept →
dust216–14-0.0411%5 Sept →
dust211–13-0.0326%5 Sept →
dust210–130.0121%5 Sept →
dust213–90.0630%5 Sept →
cache13–11-0.0227%4 Sept →
mirage15–150.0316%3 Sept →
dust213–80.1036%30 Aug →
inferno8–130.0929%30 Aug →
cache13–50.1720%30 Aug →
dust213–90.0938%30 Aug →
mirage13–160.0027%30 Aug →
dust213–90.0231%30 Aug →
cache11–130.0232%30 Aug →
ancient6–13-0.0017%30 Aug →
dust215–150.1029%30 Aug →
inferno13–80.0520%30 Aug →
dust27–130.0432%29 Aug →
anubis13–80.0916%29 Aug →
nuke13–60.0622%29 Aug →
dust27–13-0.0229%29 Aug →
mirage13–8-0.0319%24 Aug →
dust213–110.0133%23 Aug →
anubis13–110.0620%23 Aug →
anubis1–130.0018%23 Aug →
inferno13–100.0731%23 Aug →
cache5–13-0.0631%23 Aug →
ancient5–130.0213%23 Aug →
ancient13–60.1115%23 Aug →
dust213–70.0428%23 Aug →
mirage4–130.0130%23 Aug →
dust213–90.0535%22 Aug →
mirage2–13-0.0850%22 Aug →
ancient11–13-0.0232%22 Aug →
dust213–60.1122%22 Aug →
anubis13–110.0321%22 Aug →
inferno13–80.0522%22 Aug →
dust216–140.0521%22 Aug →
ancient9–130.0421%22 Aug →
ancient7–13-0.0413%22 Aug →
dust215–15-0.0244%16 Aug →
inferno13–70.0126%16 Aug →
dust28–130.0137%16 Aug →
ancient13–110.0833%16 Aug →
cache9–130.0923%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.