Mr.UnTiltable

Mr.UnTiltable — CS2 Stats

DK76561198116964810[U:1:156699082]Steam profile ↗✓ No bans

379Tracked matches47%Win rate2024Tracked since
743Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingPositional Player
Premier CS Rating14,660Blue band · top ~30.2% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 27 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,660 +258 27 Apr9 Sept · 32 days played
13,68116,818peak 16,81827 Apr9 Sept
16,967Peak Premier in tracked matches
44Days played since 2026-04-27

Premier CS Rating

  • 2,158 below peak (16,818)
  • +34 over 30 days · steady
  • Next: Purple band at 15,000 340 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 11 Sep 2026 and 20 Sep 2026.

Measured 11 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,242), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate44.2%41.9%44.3%meets
Shot accuracy7.8%9.6%11.8%4.0% short
Kill/death ratio0.970.981.030.06 short
Match win rate44.5%43.8%45.2%meets

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMr.UnTiltablePREMIER14,660 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim56
Positioning47
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY55441Last 10055%Win rateLLWWLWWLLL

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +1.2pp headshot accuracy · −130ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 570ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 635ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim5.6
Utility3.7
Positioning4.7
Opening Duels2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 630ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning4.7
Utility3.7
Mechanics6.3
Opening Duels1.7
Win Impact3.9

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time630ms−33ms
first ⅓ avg 663ms → last ⅓ avg 630ms
Headshot accuracy19.8%−0.1%
first ⅓ avg 19.9% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · anubis, 17 May
42%Best headshot accuracy · 13–3 · cache, 10 May
453msFastest reaction time · 13–9 · nuke, 20 Aug
13–2Biggest win · cache, 22 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 69% over 16ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB24131154%0.01
cacheA22121055%0.01
nukeS1611569%-0.00
anubisA127558%0.02
ancientD113827%-0.05
mirage21150%-0.04
shelter21150%0.03
fachwerk21150%0.01
vertigo21150%-0.02
dust221150%-0.02
overpass220100%0.02
boulder110100%-0.02
warden110100%0.01
alpine1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,969Lifetime kills
0.97K/D
1,032Matches
44.5%Match win rate · Top 50% of Blue band
44.2%Headshot % · Top 50% of Blue band
7.8%Shot accuracy
1,850MVPs
386Hours (in match)
663Bombs planted
206Bombs defused

Most-used weapons

Lifetime map wins

1,839inferno
1,191dust2
1,018nuke
251vertigo
201office
142train
34cbble
25italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
31.8%Accuracy (enemy spotted)
38.5%Spray accuracy
78.3%Counter-strafing
12.7°Preaim
630msReaction time
30.9%T opening success
42.7%CT opening success
0.33Enemies flashed / flash
3.2%Flash assists
9.12HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.672° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3255 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–160.0224%9 Sept
inferno11–130.0513%22 Aug
cache13–20.0012%22 Aug
nuke13–9-0.0228%20 Aug
inferno3–13-0.0513%19 Aug
anubis13–60.0317%18 Aug
inferno13–50.0319%17 Aug
cache10–13-0.0027%17 Aug
ancient11–130.0114%15 Aug
anubis8–13-0.0132%7 Aug
inferno13–40.0928%7 Aug
cache5–13-0.0216%7 Aug
cache11–130.0324%3 Aug
ancient13–8-0.0613%2 Aug
nuke13–4-0.0610%2 Aug
cache9–13-0.0727%1 Aug
inferno13–70.0521%31 Jul
cache11–13-0.0114%29 Jul
ancient10–13-0.0419%29 Jul
inferno13–40.0014%29 Jul
nuke8–13-0.0111%29 Jul
inferno13–40.0424%28 Jul
anubis3–130.0726%28 Jul
inferno4–13-0.0529%27 Jul
cache9–130.0625%27 Jul
inferno5–13-0.0617%27 Jul
nuke13–90.0330%27 Jul
cache16–120.0321%27 Jul
nuke13–20.0321%27 Jul
cache13–6-0.0418%26 Jul
cache16–140.0320%26 Jul
cache13–3-0.0016%26 Jul
nuke13–50.0714%26 Jul
ancient2–13-0.1211%25 Jul
anubis3–13-0.0513%25 Jul
inferno13–40.0123%24 Jul
mirage13–30.0015%24 Jul
nuke13–6-0.0024%22 Jul
anubis5–13-0.0121%22 Jul
nuke8–13-0.0416%21 Jul
nuke6–13-0.0129%21 Jul
cache10–130.0521%20 Jul
inferno13–11-0.0418%15 Jul
cache10–130.0315%13 Jul
anubis13–6-0.0716%13 Jul
inferno9–130.0131%13 Jul
nuke13–11-0.0224%11 Jul
inferno7–13-0.088%11 Jul
nuke13–70.0225%11 Jul
inferno8–130.0815%10 Jul
cache4–13-0.077%10 Jul
shelter10–130.0431%10 Jul
boulder13–11-0.0219%10 Jul
fachwerk13–110.0615%9 Jul
shelter13–100.0227%9 Jul
fachwerk6–13-0.0428%8 Jul
ancient9–13-0.0016%27 May
vertigo12–12-0.0122%25 May
nuke13–10-0.0212%25 May
inferno13–50.0015%24 May
inferno13–11-0.0323%24 May
anubis9–130.038%24 May
cache13–80.0113%22 May
inferno13–70.0821%21 May
nuke6–13-0.0425%21 May
ancient7–13-0.0514%20 May
cache13–10-0.0223%20 May
cache13–9-0.0123%19 May
cache13–20.0726%19 May
anubis16–130.0215%18 May
nuke13–8-0.0114%18 May
inferno13–40.0426%18 May
ancient13–10-0.0913%18 May
inferno1–9-0.0517%17 May
anubis13–20.1122%17 May
nuke7–13-0.0422%17 May
dust27–13-0.0523%16 May
nuke13–60.0724%16 May
overpass13–70.0123%16 May
ancient8–13-0.068%15 May
anubis13–50.0723%15 May
mirage5–13-0.089%15 May
inferno13–70.0525%15 May
dust213–110.0119%15 May
overpass13–80.0220%14 May
warden13–90.0116%14 May
cache13–30.0825%14 May
vertigo13–6-0.0324%14 May
cache13–30.0722%14 May
inferno7–130.0122%13 May
ancient13–5-0.0418%11 May
cache13–30.0042%10 May
anubis13–30.0221%10 May
ancient10–13-0.0319%10 May
inferno7–13-0.013%10 May
cache9–130.0529%3 May
alpine10–13-0.028%27 Apr
anubis13–6-0.0221%27 Apr
inferno13–60.0323%27 Apr
ancient6–13-0.0113%27 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →