KieuT

KieuT — CS2 Stats

VN76561198116576590[U:1:156310862]Steam profile ↗✓ No bans

157Tracked matches32%Win rate2020Tracked since
2,257Hours in CS22Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating15,153Purple band · top ~27.8% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,153 -3,862 9 Aug – 18 Oct · 25 days played
14,44119,015peak 19,0159 Aug18 Oct
19,326Peak Premier in tracked matches
25Days played since 2026-08-09

Premier CS Rating

  • 3,862 below peak (19,015)
  • -264 over 30 days · steady
  • Next: Pink band at 20,000 — 4,847 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches44——
Win rate30%——
K/D0.74——
Headshot %43%——

Measured 26 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,124), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate33.0%41.3%41.8%8.8% short
Shot accuracy16.7%12.7%12.2%above
Kill/death ratio0.840.950.980.13 short
Match win rate45.0%42.6%43.3%above

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKieuTFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER15,153 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning42
Utility38

0–100 skill scores via Leetify.

Recent form

COLD33–63–4Last 10033%Win rateLLLLWLLLTW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · −0.7pp headshot accuracy · −42ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 508ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 513ms

Last 20

  • 5–13–2 · 25% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 534ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.3
Utility3.8
Positioning4.2
Opening Duels0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.2
Utility3.8
Mechanics4.4
Opening Duels0.1
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time557ms−12ms
first ⅓ avg 569ms → last ⅓ avg 557ms
Headshot accuracy13.8%−3.6%
first ⅓ avg 17.5% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · mirage, 16 Aug →
100%Best headshot accuracy · 13–0 · anubis, 18 Aug →
313msFastest reaction time · 13–0 · anubis, 18 Aug →
13–0Biggest win · anubis, 18 Aug →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
6–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 46% over 26dust2Weakest map · 18% over 22
MapGradePlayedRecordWin rateAvg rating
ancientB2612–1446%-0.03
mirageD236–1726%-0.02
dust2D224–1818%-0.02
anubisC145–936%-0.04
infernoD72–529%-0.04
cacheC52–340%-0.03
nuke—32–167%-0.04

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (18% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,608Lifetime kills
0.84K/D
2,961Matches
45.0%Match win rate · Top 50% of Level 2 players
33.0%Headshot %
16.7%Shot accuracy · Top 25% of Level 2 players
6,801MVPs
1,361Hours (in match)
5,116Bombs planted
1,002Bombs defused

Most-used weapons

AK-4711,154
AWP10,845
P903,103
UMP-452,277
MP71,502
Tec-91,063

Lifetime map wins

11,765dust2
2,878inferno
446vertigo
399train
250nuke
148cbble
99office
16militia

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

57Matches
37%Win rate
0.86Avg K/D
—ADR
28%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
4Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
34.8%Accuracy (enemy spotted)
36.4%Spray accuracy
70.0%Counter-strafing
8.5°Preaim
550msReaction time
30.5%T opening success
29.8%CT opening success
0.72Enemies flashed / flash
2.8%Flash assists
8.80HE damage / grenade
2.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.2053% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.2003 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5419% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0418%18 Oct →
cache4–13-0.0723%18 Oct →
dust23–13-0.0623%18 Oct →
ancient3–13-0.037%17 Oct →
mirage13–4-0.026%17 Oct →
anubis4–13-0.007%17 Oct →
dust210–13-0.0114%17 Oct →
anubis10–13-0.026%17 Oct →
inferno15–15-0.058%16 Oct →
ancient13–90.0121%16 Oct →
inferno13–3-0.066%16 Oct →
dust215–15-0.0511%16 Oct →
cache13–7-0.0318%15 Oct →
mirage6–13-0.057%15 Oct →
mirage9–130.0313%15 Oct →
mirage1–13-0.0718%15 Oct →
anubis3–13-0.1211%15 Oct →
nuke13–10-0.0314%15 Oct →
inferno6–13-0.0726%15 Oct →
dust27–13-0.0415%14 Oct →
dust213–70.0219%14 Oct →
ancient10–13-0.0711%14 Oct →
cache10–13-0.0628%14 Oct →
ancient5–13-0.0618%14 Oct →
dust22–13-0.019%13 Oct →
mirage13–4-0.010%13 Oct →
anubis13–8-0.0713%13 Oct →
dust214–16-0.025%13 Oct →
anubis13–110.0111%12 Oct →
inferno7–13-0.0318%12 Oct →
inferno8–130.0323%11 Oct →
anubis5–13-0.0911%11 Oct →
ancient13–11-0.0222%11 Oct →
cache10–130.026%8 Oct →
anubis12–16-0.0713%8 Oct →
mirage11–13-0.0718%7 Oct →
ancient3–13-0.058%7 Oct →
ancient13–11-0.0114%7 Oct →
mirage9–13-0.036%25 Sept →
ancient15–15-0.045%25 Sept →
inferno8–13-0.0813%24 Sept →
dust213–20.0615%24 Sept →
mirage4–13-0.010%23 Sept →
dust25–13-0.099%23 Sept →
mirage11–13-0.0616%23 Sept →
ancient13–50.016%23 Sept →
anubis10–13-0.0423%23 Sept →
ancient3–13-0.032%23 Sept →
ancient4–13-0.0519%17 Sept →
anubis13–7-0.0113%17 Sept →
ancient13–16-0.0210%17 Sept →
ancient7–13-0.0516%17 Sept →
dust211–13-0.0521%5 Sept →
dust28–13-0.058%5 Sept →
mirage13–100.0610%5 Sept →
dust211–130.038%5 Sept →
anubis3–13-0.060%5 Sept →
ancient13–10-0.0422%5 Sept →
nuke4–13-0.058%5 Sept →
dust211–13-0.0112%4 Sept →
nuke13–9-0.0314%4 Sept →
mirage10–13-0.057%4 Sept →
ancient6–13-0.065%4 Sept →
dust210–130.0232%4 Sept →
ancient13–11-0.0118%21 Aug →
dust25–13-0.069%21 Aug →
anubis15–15-0.007%21 Aug →
mirage9–13-0.1115%19 Aug →
dust27–13-0.0311%19 Aug →
dust213–80.0617%18 Aug →
mirage4–13-0.0121%18 Aug →
dust213–80.0114%18 Aug →
ancient13–11-0.058%18 Aug →
mirage5–13-0.0415%18 Aug →
anubis13–00.01100%18 Aug →
ancient13–110.0510%17 Aug →
mirage3–13-0.0314%17 Aug →
ancient13–40.0010%17 Aug →
ancient8–13-0.014%16 Aug →
mirage13–40.0925%16 Aug →
mirage2–13-0.066%16 Aug →
anubis10–13-0.058%16 Aug →
mirage13–20.0717%12 Aug →
mirage13–70.0419%12 Aug →
dust24–13-0.0713%12 Aug →
cache13–70.0114%12 Aug →
inferno13–3-0.0529%12 Aug →
anubis13–4-0.0217%11 Aug →
dust23–13-0.0713%11 Aug →
ancient13–10-0.065%11 Aug →
ancient5–13-0.0412%11 Aug →
dust27–13-0.0118%10 Aug →
ancient9–13-0.0619%10 Aug →
mirage13–16-0.0317%10 Aug →
mirage6–13-0.0617%9 Aug →
ancient13–10-0.0515%9 Aug →
dust25–13-0.0510%9 Aug →
ancient13–30.0427%9 Aug →
mirage11–13-0.053%9 Aug →
ancient7–13-0.0334%9 Aug →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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