Ched

Ched — CS2 Stats

76561198116228620[U:1:155962892]Steam profile ↗✓ No bans

443Tracked matches38%Win rate2020Tracked since
2,043Hours in CS6Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating10,290Blue band · top ~53.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 10,290 -1,042 8 Jan – 5 Nov · 22 days played
9,54511,992peak 11,9928 Jan5 Nov
12,063Peak Premier in tracked matches
54Days played since 2026-01-08

Premier CS Rating

  • 1,702 below peak (11,992)
  • +521 over 30 days · improving
  • Next: Purple band at 15,000 — 4,710 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate29.9%42.0%44.4%14.5% short
Shot accuracy18.0%9.6%11.9%above
Kill/death ratio1.020.981.03meets
Match win rate46.5%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGChedPREMIER10,290 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning71
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY38–60–2Last 10038%Win rateLLWTLWWWLL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +1.6pp headshot accuracy · +33ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 539ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 562ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 20%
  • Avg reaction 545ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.3
Utility3.1
Positioning7.1
Opening Duels5.1

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 64% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.1
Utility3.1
Mechanics5.9
Opening Duels8.2
Win Impact1.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time557ms−73ms
first ⅓ avg 630ms → last ⅓ avg 557ms
Headshot accuracy18.1%+0.4%
first ⅓ avg 17.7% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · dust2, 30 Sept →
50%Best headshot accuracy · 2–13 · mirage, 14 Oct →
375msFastest reaction time · 2–13 · mirage, 14 Oct →
13–1Biggest win · cache, 7 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L2Current streak
9–13In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 61% over 28ancientWeakest map · 13% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A2817–1161%0.01
mirageD216–1529%-0.01
ancientD162–1413%-0.01
cacheB137–654%0.00
infernoC83–538%-0.03
nukeC83–538%-0.02
anubis—30–30%-0.08
overpass—20–20%-0.04
train—10–10%-0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

57,698Lifetime kills
1.02K/D · Top 50% of Blue band
2,512Matches
46.5%Match win rate · Top 50% of Blue band
29.9%Headshot %
18.0%Shot accuracy · Top 10% of Blue band
6,265MVPs
1,334Hours (in match)
3,458Bombs planted
651Bombs defused

Most-used weapons

Lifetime map wins

17,656dust2
1,569nuke
1,311inferno
214vertigo
72cbble
52train
21lake
17dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
33.2%Accuracy (enemy spotted)
30.1%Spray accuracy
76.4%Counter-strafing
6.4°Preaim
559msReaction time
63.7%T opening success
62.1%CT opening success
0.48Enemies flashed / flash
3.9%Flash assists
9.74HE damage / grenade
3.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4788 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0319%5 Nov →
cache7–130.0120%4 Nov →
dust213–7-0.0515%4 Nov →
dust215–15-0.0812%4 Nov →
ancient11–130.0015%29 Oct →
cache13–10-0.0343%27 Oct →
dust213–60.0524%27 Oct →
nuke13–70.0216%21 Oct →
dust211–130.0136%20 Oct →
anubis7–13-0.1010%20 Oct →
nuke11–13-0.0710%16 Oct →
inferno7–13-0.0818%16 Oct →
nuke16–14-0.0730%14 Oct →
inferno9–13-0.0425%14 Oct →
mirage2–13-0.1050%14 Oct →
cache13–40.016%8 Oct →
inferno10–13-0.0118%6 Oct →
cache5–13-0.0811%6 Oct →
mirage16–120.0214%5 Oct →
mirage9–130.0113%3 Oct →
cache9–13-0.0424%3 Oct →
dust213–20.1427%30 Sept →
dust213–80.0813%30 Sept →
nuke9–13-0.0121%30 Sept →
ancient11–13-0.0211%27 Sept →
nuke7–13-0.0416%27 Sept →
anubis3–13-0.0414%27 Sept →
cache11–13-0.0410%26 Sept →
inferno16–14-0.0110%25 Sept →
nuke13–110.0210%24 Sept →
nuke12–160.009%24 Sept →
nuke11–130.0110%24 Sept →
cache13–20.0722%14 Sept →
dust29–130.033%13 Sept →
cache9–130.0211%12 Sept →
ancient12–16-0.0524%11 Sept →
cache16–140.0427%7 Sept →
ancient0–13-0.0629%7 Sept →
cache13–1-0.0121%7 Sept →
ancient8–13-0.0131%1 Sept →
mirage3–13-0.067%1 Sept →
dust213–100.0225%27 Aug →
dust216–140.0316%27 Aug →
mirage13–5-0.0217%26 Aug →
ancient9–13-0.0116%26 Aug →
dust210–130.0132%24 Aug →
cache13–90.1028%21 Aug →
cache9–13-0.003%11 Jul →
cache13–11-0.0421%12 Jun →
dust26–13-0.0230%7 Apr →
dust211–130.0227%6 Apr →
mirage11–13-0.0217%23 Mar →
dust29–13-0.0421%27 Feb →
mirage3–13-0.0412%27 Feb →
mirage11–130.0210%25 Feb →
mirage9–130.0216%25 Feb →
dust213–50.0324%25 Feb →
ancient9–130.0632%24 Feb →
inferno13–100.0219%23 Feb →
dust213–50.0143%23 Feb →
mirage10–13-0.0111%20 Feb →
mirage11–130.0026%20 Feb →
overpass5–13-0.0513%20 Feb →
inferno8–13-0.066%15 Feb →
mirage7–13-0.0614%15 Feb →
dust213–100.0125%15 Feb →
dust213–30.0239%14 Feb →
ancient10–130.018%14 Feb →
mirage13–70.0420%14 Feb →
mirage10–13-0.0818%13 Feb →
mirage14–16-0.0529%13 Feb →
dust213–10.000%11 Feb →
dust213–110.0219%11 Feb →
dust26–130.0230%11 Feb →
ancient11–130.0012%7 Feb →
ancient3–13-0.0312%2 Feb →
dust213–60.0416%2 Feb →
dust215–15-0.0210%31 Jan →
anubis3–13-0.1011%19 Jan →
ancient8–130.0010%18 Jan →
ancient9–13-0.086%16 Jan →
mirage4–00.1436%15 Jan →
mirage14–160.0228%13 Jan →
dust213–100.0018%13 Jan →
dust213–10-0.0215%13 Jan →
dust26–13-0.0428%13 Jan →
mirage10–130.0619%12 Jan →
inferno13–4-0.040%12 Jan →
train1–13-0.1125%11 Jan →
dust213–9-0.0029%11 Jan →
overpass10–13-0.043%11 Jan →
ancient3–130.0228%11 Jan →
ancient9–13-0.0317%11 Jan →
mirage16–120.0435%11 Jan →
dust28–13-0.0425%10 Jan →
ancient13–110.056%10 Jan →
dust213–30.0323%10 Jan →
ancient13–10-0.0231%9 Jan →
mirage7–13-0.053%8 Jan →
mirage13–110.0118%8 Jan →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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