cornelius cashew

cornelius cashew — CS2 Stats

BB76561198112698213[U:1:152432485]Steam profile ↗✓ No bans

374Tracked matches46%Win rate2025Tracked since
396Hours in CS1Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (63 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 374 tracked matches. Play, then come back: the next observation lands here.

Rating over time

40Days played since 2026-04-06

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim68
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY47–44–9Last 10047%Win rateLLTWWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −1.9pp headshot accuracy · −13ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 658ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 620ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 19%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.8
Utility3.9
Positioning4.8
Opening Duels1.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 97% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.8
Utility3.9
Mechanics6.8
Opening Duels1.0
Win Impact3.8

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time625ms+3ms
first ⅓ avg 622ms → last ⅓ avg 625ms
Headshot accuracy15.3%+0.6%
first ⅓ avg 14.7% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · nuke, 10 Apr →
50%Best headshot accuracy · 1–1 · mirage, 8 Jun →
422msFastest reaction time · 1–9 · vertigo, 3 Jul →
13–1Biggest win · mirage, 11 Apr →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
3–3In matches decided by ≤2 rounds

Map breakdown

mirageBest map · 67% over 9cacheWeakest map · 43% over 21
MapGradePlayedRecordWin rateAvg rating
nukeB2210–1245%0.05
cacheC219–1243%0.03
officeA116–555%0.03
mirageS96–367%0.04
dust2B84–450%0.04
anubisA74–357%0.03
inferno—41–325%-0.01
italy—42–250%0.02
vertigo—41–325%0.04
train—31–233%0.02
ancient—32–167%0.03
warden—31–233%-0.00
boulder—10–10%-0.06

Across the last 100 tracked matches.

Lifetime stats

14,128Lifetime kills
1.45K/D · Top 5% of tracked players
729Matches
57.8%Match win rate · Top 5% of tracked players
41.1%Headshot %
1.0%Shot accuracy
2,161MVPs
221Hours (in match)
532Bombs planted
301Bombs defused

Most-used weapons

Lifetime map wins

1,576office
1,017nuke
687dust2
508inferno
441vertigo
298train
69italy
3assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
37.6%Spray accuracy
80.6%Counter-strafing
11.0°Preaim
609msReaction time
27.0%T opening success
38.3%CT opening success
0.41Enemies flashed / flash
7.2%Flash assists
8.52HE damage / grenade
4.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4116 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.0451% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.017%30 Jul →
train10–13-0.0623%28 Jul →
cache12–12-0.0018%27 Jul →
inferno13–50.0125%22 Jul →
mirage13–50.0422%21 Jul →
mirage10–130.0217%21 Jul →
nuke8–13-0.0311%20 Jul →
dust210–50.0220%20 Jul →
cache10–13-0.0213%20 Jul →
nuke13–50.1018%19 Jul →
mirage8–130.0435%19 Jul →
anubis13–5-0.0215%19 Jul →
dust210–130.0125%18 Jul →
italy9–13-0.0310%12 Jul →
nuke1–4-0.0233%11 Jul →
office13–70.0219%10 Jul →
boulder0–10-0.0614%9 Jul →
office12–120.0218%8 Jul →
cache13–9-0.0513%7 Jul →
mirage10–130.0511%5 Jul →
nuke10–130.0312%5 Jul →
dust213–20.1412%5 Jul →
anubis13–60.0411%5 Jul →
ancient6–130.0811%4 Jul →
ancient13–100.0522%4 Jul →
nuke0–3-0.130%4 Jul →
inferno0–5-0.140%4 Jul →
ancient13–6-0.0311%4 Jul →
office13–30.0416%4 Jul →
office13–110.028%4 Jul →
nuke12–100.0811%4 Jul →
nuke4–13-0.0017%4 Jul →
italy8–13-0.013%4 Jul →
dust212–12-0.059%4 Jul →
office12–12-0.0327%3 Jul →
italy7–30.0319%3 Jul →
vertigo1–90.0123%3 Jul →
cache13–100.0111%3 Jul →
cache11–13-0.0616%1 Jul →
nuke8–13-0.0511%1 Jul →
cache13–100.0413%28 Jun →
nuke13–60.178%28 Jun →
office12–12-0.0418%28 Jun →
dust29–130.0519%28 Jun →
mirage13–60.0922%28 Jun →
dust28–130.0530%28 Jun →
anubis12–120.1220%28 Jun →
nuke11–130.028%28 Jun →
office13–90.0621%27 Jun →
mirage13–60.0114%27 Jun →
cache8–130.0918%14 Jun →
nuke11–130.0722%9 Jun →
nuke7–130.1214%8 Jun →
nuke13–60.0712%8 Jun →
nuke13–20.0638%8 Jun →
cache9–130.0613%8 Jun →
mirage1–1-0.1050%8 Jun →
office6–130.0119%8 Jun →
warden6–130.069%2 Jun →
cache6–130.0124%16 May →
office13–40.1239%16 May →
office13–30.099%16 May →
nuke13–30.0510%10 May →
cache7–13-0.0322%10 May →
nuke6–13-0.019%10 May →
dust213–40.1016%10 May →
cache13–40.1017%10 May →
cache10–130.0828%8 May →
warden4–11-0.076%8 May →
nuke12–12-0.0218%8 May →
cache13–90.0819%6 May →
cache13–40.0810%6 May →
cache8–13-0.0226%4 May →
cache13–90.0824%4 May →
dust213–100.0216%3 May →
cache13–70.0519%3 May →
vertigo6–130.0611%3 May →
cache6–130.018%2 May →
cache4–13-0.0613%2 May →
cache10–130.0718%2 May →
cache13–90.0813%2 May →
office10–13-0.029%30 Apr →
nuke13–70.069%27 Apr →
train13–90.0513%26 Apr →
train10–130.0818%26 Apr →
anubis7–13-0.0417%23 Apr →
inferno12–120.0714%12 Apr →
vertigo13–70.0524%12 Apr →
nuke10–130.1012%11 Apr →
mirage13–50.0618%11 Apr →
nuke13–50.0518%11 Apr →
mirage13–10.1019%11 Apr →
italy13–50.0910%11 Apr →
inferno10–130.0415%11 Apr →
nuke13–60.128%10 Apr →
warden10–1-0.008%10 Apr →
nuke13–30.1711%10 Apr →
vertigo12–120.048%8 Apr →
anubis13–50.038%6 Apr →
anubis13–50.0818%6 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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