Hoziiii

Hoziiii — CS2 Stats

IS76561198111251670[U:1:150985942]Steam profile ↗✓ No bans

859Tracked matches55%Win rate2020Tracked since
7,508Hours in CS
CSDB Rating6.3 SolidClutch Specialist
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (23 days ago). Ranks are recorded once per day this page is viewed.

+13Tracked matches · now 859
+8.7ppWin rate · 46.4% → 55.2%

Rating over time

Premier CS Rating: 20,662 +6,156 6 Feb – 24 May · 10 days played
11,56020,662peak 20,6626 Feb24 May
20,662Peak Premier in tracked matches
52Days played since 2023-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim66
Positioning73
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY45–48–7Last 10045%Win rateWWWLLWLWWL

Last 10 vs previous 10: −10pp win rate · −0.05 avg rating · −2.5pp headshot accuracy · −38ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 594ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 593ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.9 against its own average).

Aim6.6
Utility4.9
Positioning7.3
Opening Duels6.3
Clutch10.0

Reliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 633ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning7.3
Utility4.9
Mechanics5.9
Opening Duels6.1
Win Impact6.7

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time632ms+41ms
first ⅓ avg 590ms → last ⅓ avg 632ms
Headshot accuracy19.2%−8.3%
first ⅓ avg 27.5% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.23Best match rating · 13–6 · vertigo, 11 Jan →
57%Best headshot accuracy · 2–4 · overpass, 8 Mar →
391msFastest reaction time · 2–4 · overpass, 8 Mar →
13–3Biggest win · cache, 4 Jul →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W3Current streak
9–9In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 63% over 8anubisWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeB209–1145%0.03
vertigoC135–838%0.03
ancientA116–555%0.02
cacheA116–555%0.03
infernoB105–550%0.03
overpassC83–538%0.06
dust2A85–363%0.06
anubisD72–529%0.00
train—30–30%-0.00
mirage—21–150%0.02
agency—21–150%-0.01
palacio—11–0100%0.03
golden—10–10%-0.05
basalt—10–10%-0.11
edin—11–0100%0.02
memento—10–10%-0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

346,445Lifetime kills
1.32K/D · Top 10% of tracked players
9,575Matches
47.2%Match win rate · Top 50% of tracked players
56.7%Headshot % · Top 10% of tracked players
18.6%Shot accuracy · Top 10% of tracked players
36,658MVPs
7,508Hours (in match)
9,479Bombs planted
5,887Bombs defused

Most-used weapons

AK-47146,320
AWP28,356
Glock-1811,456
P2509,497
FAMAS4,720
SG 5533,497

Lifetime map wins

24,491dust2
16,556inferno
7,943vertigo
7,202nuke
3,202train
1,593cbble
481office
241dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,754Matches
52%Win rate
1.25Avg K/D
90.7ADR
46%Headshot %

Clutches & streaks

75%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Vertigo425%0.9516.0
Nuke425%0.8914.5
Inferno450%1.1523.5
Ancient3100%1.3213.0
Dust2333%0.8113.7
Mirage250%0.9516.0
Cache1100%0.8916.0
Anubis1100%0.707.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
35.3%Accuracy (enemy spotted)
33.6%Spray accuracy
76.6%Counter-strafing
9.1°Preaim
633msReaction time
50.4%T opening success
58.5%CT opening success
0.50Enemies flashed / flash
2.0%Flash assists
8.54HE damage / grenade
6.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4953 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–140.0314%17 Oct →
inferno7–00.0121%17 Oct →
ancient13–80.0413%17 Oct →
nuke4–90.0218%2 Oct →
anubis4–13-0.1012%22 Aug →
cache13–40.019%22 Aug →
cache4–13-0.0923%22 Jul →
cache13–70.1225%22 Jul →
cache13–30.0513%4 Jul →
cache6–13-0.0115%3 Jul →
cache9–130.0119%25 May →
cache6–130.0018%25 May →
ancient13–11-0.0113%24 May →
nuke13–100.1416%24 May →
cache13–30.1127%5 May →
cache12–120.0516%5 May →
cache13–110.0628%30 Apr →
cache13–50.0711%30 Apr →
inferno13–100.0320%11 Apr →
overpass13–80.0821%11 Apr →
dust213–110.0923%3 Apr →
overpass11–13-0.039%3 Apr →
inferno8–13-0.0228%3 Apr →
anubis4–130.0424%29 Mar →
inferno5–20.0010%29 Mar →
overpass7–130.0322%29 Mar →
nuke8–80.0713%28 Mar →
vertigo9–70.0426%28 Mar →
inferno7–130.1222%22 Mar →
overpass7–130.0320%10 Mar →
dust213–40.1836%10 Mar →
inferno8–130.0525%10 Mar →
vertigo5–9-0.1823%21 Feb →
dust28–130.0421%21 Feb →
nuke7–90.0733%3 Jan →
nuke12–120.0128%26 Dec →
mirage7–13-0.0524%26 Dec →
ancient6–13-0.0429%26 Dec →
inferno7–13-0.0234%26 Dec →
dust29–130.0325%19 Dec →
agency8–13-0.0337%19 Oct →
palacio13–70.0316%19 Oct →
golden3–13-0.0527%18 Oct →
agency13–70.0130%8 Aug →
dust213–110.0135%8 Aug →
overpass13–90.0821%8 Aug →
anubis13–30.0424%12 Mar →
ancient11–130.0726%12 Mar →
dust213–9-0.0243%9 Feb →
ancient13–110.0720%9 Feb →
nuke15–15-0.0116%9 Feb →
nuke6–90.0223%24 Jan →
vertigo8–8-0.0615%24 Jan →
inferno9–40.1429%18 Jan →
nuke9–70.0238%18 Jan →
basalt4–13-0.1136%16 Nov →
edin13–80.0231%16 Nov →
train5–13-0.048%16 Nov →
vertigo13–50.1012%16 Nov →
inferno13–40.1125%15 Nov →
train12–120.000%15 Nov →
train12–120.0334%15 Nov →
dust29–130.0921%5 Oct →
nuke13–40.0414%5 Oct →
ancient10–130.0525%14 Sept →
nuke13–110.0733%6 Sept →
vertigo13–40.0819%6 Sept →
memento5–9-0.0717%29 Jun →
dust213–70.0620%11 May →
nuke11–130.0832%8 Mar →
overpass2–40.1357%8 Mar →
ancient5–13-0.0536%8 Mar →
ancient12–160.0318%1 Mar →
anubis3–13-0.0521%24 Feb →
vertigo5–130.1141%24 Feb →
ancient13–10-0.0127%22 Feb →
vertigo14–160.0120%22 Feb →
nuke9–130.0230%22 Feb →
vertigo9–130.0726%18 Feb →
mirage13–100.0938%18 Feb →
nuke13–70.0324%6 Feb →
ancient13–90.0719%6 Feb →
vertigo13–60.2334%11 Jan →
ancient13–40.0523%11 Jan →
anubis9–130.0245%23 Dec →
overpass3–13-0.0326%22 Dec →
vertigo11–130.0431%22 Dec →
nuke13–60.0347%22 Dec →
overpass13–70.1531%22 Dec →
anubis8–130.0824%16 Dec →
nuke11–130.0528%16 Dec →
inferno10–13-0.0716%21 Nov →
nuke4–13-0.0118%15 Nov →
anubis13–7-0.0321%12 Nov →
vertigo2–13-0.0728%9 Nov →
nuke14–16-0.0321%7 Nov →
vertigo13–100.0124%31 Oct →
nuke13–100.0114%31 Oct →
vertigo7–130.0421%26 Oct →
nuke13–90.0230%26 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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