Juuso Bearnstein

Juuso Bearnstein — CS2 Stats

FI76561198110319790[U:1:150054062]Steam profile ↗✓ No bans

1,081Tracked matches48%Win rate2020Tracked since
CSDB Rating6.4 SolidPositional Player
Premier CS Rating15,590Purple band · top ~26.1% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,590 +706 28 Aug – 30 Oct · 16 days played
14,88417,166peak 17,16628 Aug30 Oct
17,332Peak Premier in tracked matches
14Days played since 2026-08-28

Premier CS Rating

  • 1,576 below peak (17,166)
  • -859 over 30 days · declining
  • Next: Pink band at 20,000 — 4,410 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-20
  • Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGJuuso BearnsteinPREMIER15,590 · Purple bandcsdb.gg/stats

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Performance scores

Aim84
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY43–53–4Last 10043%Win rateWWWLWWLWLL

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · +0.9pp headshot accuracy · +62ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 613ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 599ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim8.4
Utility4.5
Positioning5.4
Opening Duels3.2
Clutch5.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 98% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.4
Utility4.5
Mechanics7.7
Opening Duels5.3
Win Impact4.4

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time566ms−44ms
first ⅓ avg 610ms → last ⅓ avg 566ms
Headshot accuracy20.2%+2.5%
first ⅓ avg 17.7% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · mirage, 25 Sept →
34%Best headshot accuracy · 11–13 · mirage, 27 Sept →
359msFastest reaction time · 13–10 · ancient, 20 Sept →
13–1Biggest win · nuke, 17 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W3Current streak
10–12In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 56% over 16cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2D217–1433%-0.04
mirageC198–1142%-0.01
nukeA169–756%-0.02
infernoB158–753%-0.01
ancientB136–746%-0.03
cacheD113–827%-0.00
anubisC52–340%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

472Matches
51%Win rate
1.18Avg K/D
79.9ADR
41%Headshot %

Clutches & streaks

46%1v1 clutch win
29%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4045%1.2716.7
Dust23554%1.1217.3
Inferno3256%1.0816.3
Nuke2560%1.0816.4
Anubis1136%0.8112.6
Ancient540%1.0012.6
Vertigo30%0.539.0
Train10%0.448.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.1%Spray accuracy
84.9%Counter-strafing
7.8°Preaim
558msReaction time
49.7%T opening success
52.4%CT opening success
0.51Enemies flashed / flash
6.4%Flash assists
10.76HE damage / grenade
2.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4046 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–40.0425%30 Oct →
nuke13–11-0.0220%30 Oct →
ancient13–7-0.0232%30 Oct →
mirage6–13-0.0713%30 Oct →
dust213–10-0.0116%30 Oct →
inferno13–30.0117%30 Oct →
ancient12–16-0.0615%30 Oct →
dust213–8-0.0124%30 Oct →
inferno9–13-0.0017%30 Oct →
cache5–13-0.0623%30 Oct →
dust213–110.0323%30 Oct →
mirage10–130.0023%30 Oct →
nuke13–100.0231%30 Oct →
mirage13–10-0.0510%23 Oct →
nuke4–13-0.0629%23 Oct →
mirage13–9-0.0018%23 Oct →
dust27–13-0.016%23 Oct →
cache9–13-0.0425%23 Oct →
dust210–13-0.0921%17 Oct →
ancient6–13-0.028%17 Oct →
nuke13–10.0728%17 Oct →
inferno10–13-0.0618%17 Oct →
cache11–130.0424%16 Oct →
mirage11–130.0118%16 Oct →
mirage13–7-0.0020%16 Oct →
ancient16–12-0.0110%16 Oct →
nuke15–150.0327%9 Oct →
nuke9–130.0427%9 Oct →
cache4–130.0633%9 Oct →
ancient13–11-0.0013%27 Sept →
anubis10–13-0.019%27 Sept →
mirage13–9-0.0311%27 Sept →
mirage11–13-0.0434%27 Sept →
inferno16–14-0.0421%27 Sept →
anubis0–13-0.1210%27 Sept →
nuke11–13-0.0520%25 Sept →
cache13–110.0821%25 Sept →
mirage13–20.1116%25 Sept →
inferno11–130.0225%25 Sept →
mirage8–130.007%25 Sept →
nuke13–9-0.0411%23 Sept →
dust215–15-0.0122%23 Sept →
ancient7–13-0.0710%23 Sept →
inferno13–4-0.046%23 Sept →
nuke9–13-0.0419%23 Sept →
dust27–13-0.0713%20 Sept →
inferno13–8-0.049%20 Sept →
dust213–9-0.009%20 Sept →
inferno9–13-0.0113%20 Sept →
mirage14–16-0.1018%20 Sept →
ancient13–10-0.0112%20 Sept →
dust211–13-0.1025%20 Sept →
dust26–13-0.049%20 Sept →
mirage13–11-0.0315%20 Sept →
dust23–13-0.0610%20 Sept →
dust214–16-0.0214%19 Sept →
nuke5–13-0.055%19 Sept →
mirage13–110.0121%19 Sept →
nuke11–13-0.0214%19 Sept →
nuke13–7-0.0026%19 Sept →
dust213–10-0.0019%19 Sept →
cache7–13-0.0621%19 Sept →
ancient13–8-0.0515%19 Sept →
cache13–90.0517%19 Sept →
anubis13–80.0118%19 Sept →
ancient2–13-0.1021%19 Sept →
anubis8–13-0.0221%19 Sept →
dust28–13-0.0424%19 Sept →
mirage6–13-0.0515%19 Sept →
mirage4–13-0.0332%14 Sept →
ancient13–60.0524%14 Sept →
nuke13–5-0.0317%14 Sept →
dust22–13-0.0422%14 Sept →
dust23–13-0.0631%14 Sept →
cache13–7-0.047%14 Sept →
anubis13–6-0.033%13 Sept →
ancient15–15-0.0114%13 Sept →
inferno6–13-0.0519%13 Sept →
mirage16–130.0320%13 Sept →
dust211–13-0.0519%12 Sept →
ancient10–13-0.0125%12 Sept →
cache3–13-0.0527%12 Sept →
dust213–10-0.0013%12 Sept →
nuke13–7-0.0721%12 Sept →
inferno13–10-0.0118%12 Sept →
dust24–13-0.0716%12 Sept →
dust213–11-0.0114%12 Sept →
inferno9–13-0.0414%12 Sept →
mirage11–13-0.0115%12 Sept →
cache7–13-0.0021%12 Sept →
mirage10–130.1023%12 Sept →
ancient11–13-0.079%12 Sept →
inferno4–10.010%12 Sept →
nuke13–11-0.0818%12 Sept →
cache15–15-0.0213%12 Sept →
inferno1–13-0.0817%12 Sept →
dust29–13-0.0915%12 Sept →
mirage1–13-0.0411%12 Sept →
nuke13–70.0419%12 Sept →
inferno16–140.0828%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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