Juuso Bearnstein

Juuso Bearnstein — CS2 Stats

FI76561198110319790[U:1:150054062]Steam profile ↗✓ No bans

1,034Tracked matches45%Win rate2020Tracked since
CSDB Rating5.7 SolidPositional Player
Premier CS Rating16,677Purple band · top ~21.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+419Premier CS Rating · 16,258 → 16,677
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 14 days played since 8 Aug 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,677 +2,050 9 Aug20 Sept · 14 days played
14,62717,166peak 17,1669 Aug20 Sept
17,332Peak Premier in tracked matches
14Days played since 2026-08-08

Premier CS Rating

  • 489 below peak (17,166)
  • +1,793 over 30 days · improving
  • Next: Pink band at 20,000 3,323 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGJuuso BearnsteinPREMIER16,677 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning59
Utility39

0–100 skill scores via Leetify.

Recent form

COLD45523Last 10045%Win rateWWLLWLLLLL

Last 10 vs previous 10: −30pp win rate · −0.03 avg rating · −6.8pp headshot accuracy · +45ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 599ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 636ms

Last 20

  • 911 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 614ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim6.9
Utility3.9
Positioning5.9
Opening Duels2.0
Clutch5.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 613ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning5.9
Utility3.9
Mechanics8.0
Opening Duels3.6
Win Impact3.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.03
Reaction time609ms−3ms
first ⅓ avg 612ms → last ⅓ avg 609ms
Headshot accuracy17.1%−0.6%
first ⅓ avg 17.7% → last ⅓ avg 17.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 7–0 · nuke, 4 Sept
43%Best headshot accuracy · 13–11 · office, 9 Aug
359msFastest reaction time · 13–10 · ancient, 20 Sept
13–2Biggest win · dust2, 14 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
615In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 80% over 15mirageWeakest map · 24% over 17
MapGradePlayedRecordWin rateAvg rating
dust2D2171433%-0.03
infernoB178947%-0.00
mirageD1741324%-0.02
nukeS1512380%0.01
cacheB147750%-0.00
ancientC104640%-0.03
anubisC52340%-0.03
office110100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (24% over 17). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

472Matches
51%Win rate
1.18Avg K/D
79.9ADR
41%Headshot %

Clutches & streaks

46%1v1 clutch win
29%1v2 clutch win
13Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4045%1.2716.7
Dust23554%1.1217.3
Inferno3256%1.0816.3
Nuke2560%1.0816.4
Anubis1136%0.8112.6
Ancient540%1.0012.6
Vertigo30%0.539.0
Train10%0.448.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
32.2%Accuracy (enemy spotted)
37.8%Spray accuracy
85.8%Counter-strafing
9.0°Preaim
613msReaction time
46.7%T opening success
41.8%CT opening success
0.43Enemies flashed / flash
5.9%Flash assists
9.11HE damage / grenade
4.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4318 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

24% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–8-0.049%20 Sept
dust213–9-0.009%20 Sept
inferno9–13-0.0113%20 Sept
mirage14–16-0.1018%20 Sept
ancient13–10-0.0112%20 Sept
dust211–13-0.1025%20 Sept
dust26–13-0.049%20 Sept
dust23–13-0.0610%20 Sept
dust214–16-0.0214%19 Sept
nuke5–13-0.055%19 Sept
mirage13–110.0121%19 Sept
nuke11–13-0.0214%19 Sept
nuke13–7-0.0026%19 Sept
dust213–10-0.0019%19 Sept
cache7–13-0.0621%19 Sept
ancient13–8-0.0515%19 Sept
cache13–90.0517%19 Sept
anubis13–80.0118%19 Sept
ancient2–13-0.1021%19 Sept
anubis8–13-0.0221%19 Sept
dust28–13-0.0424%19 Sept
mirage6–13-0.0515%19 Sept
mirage4–13-0.0332%14 Sept
ancient13–60.0524%14 Sept
nuke13–5-0.0317%14 Sept
dust22–13-0.0422%14 Sept
dust23–13-0.0631%14 Sept
cache13–7-0.047%14 Sept
anubis13–6-0.033%13 Sept
ancient15–15-0.0114%13 Sept
inferno6–13-0.0519%13 Sept
mirage16–130.0320%13 Sept
dust211–13-0.0519%12 Sept
ancient10–13-0.0125%12 Sept
cache3–13-0.0527%12 Sept
dust213–10-0.0013%12 Sept
nuke13–7-0.0721%12 Sept
inferno13–10-0.0118%12 Sept
dust24–13-0.0716%12 Sept
dust213–11-0.0114%12 Sept
inferno9–13-0.0414%12 Sept
mirage11–13-0.0115%12 Sept
cache7–13-0.0021%12 Sept
mirage10–130.1023%12 Sept
ancient11–13-0.079%12 Sept
inferno4–10.010%12 Sept
nuke13–11-0.0818%12 Sept
cache15–15-0.0213%12 Sept
inferno1–13-0.0817%12 Sept
dust29–13-0.0915%12 Sept
mirage1–13-0.0411%12 Sept
nuke13–70.0419%12 Sept
inferno16–140.0828%11 Sept
cache3–13-0.0612%11 Sept
inferno1–130.0021%11 Sept
mirage13–10-0.0815%11 Sept
cache13–40.0523%11 Sept
nuke13–5-0.0020%11 Sept
nuke13–10-0.0124%11 Sept
inferno9–130.0527%5 Sept
nuke11–13-0.0724%5 Sept
inferno13–70.0717%5 Sept
mirage2–13-0.124%5 Sept
dust213–40.0026%5 Sept
nuke13–50.0826%5 Sept
anubis11–13-0.0510%5 Sept
mirage9–13-0.0324%4 Sept
nuke7–00.1223%4 Sept
cache13–8-0.0021%4 Sept
dust213–60.0022%4 Sept
mirage15–150.0021%4 Sept
mirage5–13-0.0411%29 Aug
cache13–110.0220%29 Aug
mirage13–10-0.0317%29 Aug
dust211–130.0716%29 Aug
inferno11–130.0120%29 Aug
dust29–13-0.0010%28 Aug
nuke13–30.0519%28 Aug
cache13–100.0417%28 Aug
inferno8–13-0.0923%15 Aug
dust211–13-0.0711%15 Aug
mirage10–13-0.0317%14 Aug
inferno13–6-0.0210%14 Aug
cache11–13-0.0011%14 Aug
anubis7–13-0.0515%14 Aug
nuke13–50.0316%14 Aug
inferno16–13-0.0125%14 Aug
nuke13–40.105%14 Aug
dust23–13-0.0323%14 Aug
mirage14–160.0218%14 Aug
inferno11–130.0611%14 Aug
dust213–20.0733%14 Aug
ancient16–13-0.0318%14 Aug
inferno13–60.0211%14 Aug
ancient9–13-0.0115%14 Aug
office13–110.0043%9 Aug
cache13–60.0321%9 Aug
mirage5–130.0317%9 Aug
ancient8–13-0.057%8 Aug
cache13–16-0.0217%8 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →