SUH_DUDE666

SUH_DUDE666 — CS2 Stats

NL76561198109115071[U:1:148849343]Steam profile ↗✓ No bans

231Tracked matches53%Win rate2026Tracked since
CSDB Rating2.9 LearningPositional Player
Premier CS Rating6,150Light Blue band · top ~73.3% of ranked players (population est.)
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (10 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 6,150 -391 14 Jul – 21 Sept · 14 days played
5,2287,751peak 7,75114 Jul21 Sept
7,751Peak Premier in tracked matches
30Days played since 2026-07-09

Premier CS Rating

  • 1,601 below peak (7,751)
  • +257 over 30 days · steady
  • Next: Blue band at 10,000 — 3,850 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGSUH_DUDE666FACEITLevel 3STANDINGTop 90.6% of rankedPREMIER6,150 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim30
Positioning32
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY46–53–1Last 10046%Win rateWLWLLLWWWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −2.7pp headshot accuracy · +54ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 620ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 12%
  • Avg reaction 685ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 657ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim3.0
Utility2.9
Positioning3.2
Opening Duels0.0
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.0
Positioning3.2
Utility2.9
Mechanics4.0
Opening Duels0.0
Win Impact6.1

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time677ms−23ms
first ⅓ avg 700ms → last ⅓ avg 677ms
Headshot accuracy12.0%+0.8%
first ⅓ avg 11.2% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–11 · inferno, 21 Sept →
50%Best headshot accuracy · 1–13 · inferno, 19 Aug →
438msFastest reaction time · 6–13 · inferno, 30 Aug →
13–2Biggest win · cache, 6 Sept →

Across the last 100 tracked matches.

Highlights

3Longest win streak
10–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 60% over 15mirageWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoA3118–1358%-0.05
anubisC208–1240%-0.04
cacheA159–660%-0.04
mirageD123–925%-0.05
nukeD124–833%-0.06
ancientD82–625%-0.05
dust2—22–0100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (25% over 12). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

50Matches
56%Win rate
0.56Avg K/D
46.3ADR
33%Headshot %

Clutches & streaks

35%1v1 clutch win
12%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1867%0.527.8
Anubis1136%0.589.9
Mirage838%0.579.3
Nuke540%0.559.2
Cache5100%0.658.2
Ancient250%0.489.5
Dust21100%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
31.3%Accuracy (enemy spotted)
27.0%Spray accuracy
68.1%Counter-strafing
10.4°Preaim
670msReaction time
15.7%T opening success
26.5%CT opening success
0.34Enemies flashed / flash
4.0%Flash assists
10.10HE damage / grenade
2.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7897% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.339 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 15.6788% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–110.1220%21 Sept →
mirage10–13-0.043%8 Sept →
nuke13–9-0.035%8 Sept →
anubis6–13-0.084%7 Sept →
anubis9–130.0021%7 Sept →
inferno11–13-0.0619%7 Sept →
inferno13–4-0.085%7 Sept →
cache13–20.0324%6 Sept →
anubis25–21-0.1011%6 Sept →
inferno5–13-0.096%6 Sept →
inferno22–19-0.0611%6 Sept →
mirage7–13-0.0127%6 Sept →
nuke8–13-0.029%4 Sept →
inferno13–9-0.0116%4 Sept →
anubis9–13-0.023%4 Sept →
cache13–9-0.077%4 Sept →
anubis3–13-0.0929%4 Sept →
nuke10–13-0.048%4 Sept →
inferno7–13-0.0317%3 Sept →
dust213–6-0.0317%3 Sept →
cache13–3-0.016%3 Sept →
inferno13–10-0.0311%3 Sept →
mirage4–13-0.0710%2 Sept →
inferno16–14-0.067%2 Sept →
inferno9–13-0.0813%1 Sept →
inferno13–4-0.049%1 Sept →
anubis11–13-0.076%1 Sept →
inferno13–9-0.0422%1 Sept →
inferno13–11-0.1111%31 Aug →
anubis13–11-0.087%31 Aug →
anubis11–13-0.0314%30 Aug →
inferno13–11-0.068%30 Aug →
cache16–13-0.0714%30 Aug →
mirage13–8-0.079%30 Aug →
inferno6–13-0.059%30 Aug →
mirage7–13-0.054%30 Aug →
inferno16–12-0.0312%28 Aug →
anubis4–130.0310%28 Aug →
mirage10–13-0.0411%28 Aug →
inferno2–13-0.138%28 Aug →
mirage13–110.0015%27 Aug →
anubis19–16-0.0513%27 Aug →
mirage6–13-0.0311%27 Aug →
anubis13–5-0.0415%27 Aug →
cache13–80.0210%27 Aug →
ancient9–13-0.095%26 Aug →
nuke13–8-0.0310%26 Aug →
ancient16–13-0.000%26 Aug →
cache9–13-0.044%26 Aug →
mirage13–11-0.075%23 Aug →
inferno13–4-0.034%23 Aug →
inferno13–6-0.0415%23 Aug →
nuke8–13-0.066%23 Aug →
mirage7–13-0.0818%22 Aug →
nuke13–9-0.0512%22 Aug →
anubis13–10-0.047%22 Aug →
inferno6–130.0021%22 Aug →
anubis5–13-0.0814%21 Aug →
dust213–9-0.0213%21 Aug →
anubis4–13-0.0811%20 Aug →
ancient13–110.006%19 Aug →
cache2–13-0.0111%19 Aug →
inferno1–13-0.1050%19 Aug →
inferno10–13-0.067%18 Aug →
inferno6–13-0.1015%18 Aug →
anubis16–14-0.0010%17 Aug →
cache13–9-0.0510%17 Aug →
nuke9–13-0.0614%17 Aug →
anubis6–13-0.025%29 Jul →
inferno13–3-0.015%29 Jul →
nuke9–13-0.0914%29 Jul →
anubis13–8-0.0511%28 Jul →
ancient15–15-0.0214%27 Jul →
mirage5–13-0.049%27 Jul →
nuke8–13-0.1110%15 Jul →
ancient8–13-0.0621%15 Jul →
anubis7–13-0.0612%15 Jul →
inferno13–10-0.084%14 Jul →
cache9–13-0.077%14 Jul →
cache13–10-0.0211%13 Jul →
inferno7–13-0.0814%13 Jul →
cache13–7-0.055%13 Jul →
nuke13–60.0010%12 Jul →
inferno9–13-0.0313%12 Jul →
ancient11–13-0.079%12 Jul →
inferno5–13-0.107%12 Jul →
inferno13–9-0.0121%12 Jul →
nuke13–16-0.119%11 Jul →
anubis8–13-0.0316%11 Jul →
inferno12–12-0.0421%11 Jul →
cache6–13-0.0513%11 Jul →
mirage4–13-0.087%10 Jul →
ancient6–13-0.0825%10 Jul →
nuke5–13-0.114%10 Jul →
inferno13–4-0.0315%10 Jul →
cache13–10-0.058%10 Jul →
anubis13–5-0.0110%9 Jul →
ancient11–13-0.139%9 Jul →
cache7–13-0.0511%9 Jul →
cache10–13-0.077%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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