uncle snoop^劈

uncle snoop^劈 — CS2 Stats

NL76561198049438989[U:1:89173261]Steam profile ↗✓ No bans

623Tracked matches53%Win rate2020Tracked since
CSDB Rating5.4 DevelopingPositional Player
Premier CS Rating19,621Top 50% of 200,982 CSDB-tracked playersPurple band · top ~10% of ranked players (population est.)
CSDB Leaderboard#86722 of 247866 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Aug 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,621 -2,292 4 Jun – 21 Aug · 7 days played
19,34021,913peak 21,9134 Jun21 Aug
22,022Peak Premier in tracked matches
27Days played since 2026-06-04

Premier CS Rating

  • 2,292 below peak (21,913)
  • -2,292 over 90 days
  • Next: Pink band at 20,000 — 379 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGuncle snoop^劈FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER19,621 · Purple bandcsdb.gg/stats

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Performance scores

Aim56
Positioning59
Utility56

0–100 skill scores via Leetify.

Recent form

COLD49–51Last 10049%Win rateLWWLLLLLWL

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · −3.0pp headshot accuracy · +1ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 602ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 641ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 640ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim5.6
Utility5.6
Positioning5.9
Opening Duels3.2
Clutch0.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 77% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.9
Utility5.6
Mechanics4.9
Opening Duels3.2
Win Impact6.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time627ms−9ms
first ⅓ avg 636ms → last ⅓ avg 627ms
Headshot accuracy15.4%−1.0%
first ⅓ avg 16.3% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–1 · nuke, 16 Sept →
29%Best headshot accuracy · 13–7 · inferno, 18 Sept →
422msFastest reaction time · 13–6 · inferno, 2 Sept →
13–0Biggest win · mirage, 21 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–13In matches decided by ≤2 rounds
9Overtime games

Map breakdown

infernoBest map · 56% over 32ancientWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
infernoA3218–1456%0.01
anubisC219–1243%-0.01
nukeB147–750%0.02
cacheB137–654%0.02
mirageB115–645%-0.01
ancientD61–517%0.02
dust2—21–150%-0.07
overpass—11–0100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

81Matches
60%Win rate
1.39Avg K/D
81.9ADR
38%Headshot %

Clutches & streaks

24%1v1 clutch win
19%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno1867%1.3216.6
Anubis1450%1.0616.8
Mirage771%1.5714.6
Nuke757%1.6816.4
Cache667%0.9414.7
Dust210%0.406.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.4%Spray accuracy
72.1%Counter-strafing
10.0°Preaim
622msReaction time
42.4%T opening success
43.2%CT opening success
0.43Enemies flashed / flash
1.5%Flash assists
9.30HE damage / grenade
12.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.432 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–19-0.069%22 Sept →
inferno13–20.0314%22 Sept →
mirage13–10-0.0117%21 Sept →
anubis9–13-0.0711%21 Sept →
inferno11–13-0.0214%20 Sept →
dust26–13-0.079%20 Sept →
cache12–16-0.0221%19 Sept →
nuke11–13-0.0613%19 Sept →
mirage13–3-0.0116%19 Sept →
inferno18–220.0112%18 Sept →
anubis16–140.009%18 Sept →
cache9–13-0.049%18 Sept →
inferno13–7-0.0729%18 Sept →
nuke13–8-0.018%18 Sept →
inferno13–50.0120%16 Sept →
nuke13–90.0621%16 Sept →
nuke13–10.1513%16 Sept →
anubis16–120.0716%16 Sept →
mirage11–13-0.0422%16 Sept →
cache13–8-0.0219%16 Sept →
nuke8–130.0022%4 Sept →
inferno13–90.0413%4 Sept →
anubis9–130.0113%4 Sept →
cache13–90.0022%4 Sept →
anubis3–13-0.1124%4 Sept →
anubis13–110.0112%2 Sept →
inferno13–60.0113%2 Sept →
mirage5–13-0.0622%2 Sept →
inferno9–130.0817%1 Sept →
inferno13–40.0412%1 Sept →
anubis11–13-0.0113%1 Sept →
inferno13–9-0.026%1 Sept →
inferno13–90.0016%1 Sept →
inferno13–11-0.0317%31 Aug →
anubis13–110.0419%31 Aug →
inferno19–220.0117%31 Aug →
nuke13–7-0.002%25 Aug →
anubis13–40.037%25 Aug →
inferno5–13-0.0510%25 Aug →
anubis11–130.0015%25 Aug →
mirage13–110.0415%23 Aug →
inferno13–40.0228%23 Aug →
inferno13–60.0117%23 Aug →
nuke8–130.0021%23 Aug →
inferno13–40.0920%23 Aug →
anubis13–60.0415%21 Aug →
anubis13–90.0126%21 Aug →
cache13–11-0.0020%21 Aug →
mirage13–00.0715%21 Aug →
cache13–8-0.0218%21 Aug →
anubis10–13-0.0215%21 Aug →
dust213–10-0.0716%21 Aug →
anubis1–13-0.099%21 Aug →
inferno10–13-0.0512%18 Aug →
inferno6–130.0725%18 Aug →
nuke16–13-0.0618%18 Aug →
nuke8–130.1019%15 Jul →
ancient8–130.0213%15 Jul →
anubis7–130.0113%15 Jul →
cache13–100.1121%13 Jul →
inferno7–130.1024%13 Jul →
cache13–70.0612%13 Jul →
ancient13–20.1110%12 Jul →
mirage13–11-0.0018%12 Jul →
inferno5–130.0325%12 Jul →
inferno13–90.0925%12 Jul →
nuke13–160.0622%11 Jul →
anubis8–130.0315%11 Jul →
inferno12–120.0416%11 Jul →
cache6–130.099%11 Jul →
mirage4–130.0116%10 Jul →
ancient6–13-0.0113%10 Jul →
nuke5–13-0.0617%10 Jul →
inferno13–40.0218%10 Jul →
cache13–100.0014%10 Jul →
anubis13–50.0610%9 Jul →
ancient11–130.0219%9 Jul →
cache7–130.0218%9 Jul →
cache10–130.0814%9 Jul →
inferno13–7-0.0221%9 Jul →
inferno11–13-0.0318%6 Jul →
overpass13–100.0121%6 Jul →
nuke13–110.0324%5 Jul →
inferno13–60.1218%5 Jul →
inferno11–13-0.0310%5 Jul →
nuke11–130.0317%5 Jul →
anubis13–11-0.0219%5 Jul →
ancient4–13-0.018%5 Jul →
inferno11–13-0.0321%28 Jun →
anubis5–13-0.008%17 Jun →
inferno11–13-0.068%17 Jun →
inferno13–6-0.0622%17 Jun →
mirage11–13-0.0213%15 Jun →
mirage1–13-0.0713%11 Jun →
anubis2–13-0.1027%11 Jun →
cache5–13-0.0521%11 Jun →
inferno8–13-0.0123%11 Jun →
nuke13–100.0014%4 Jun →
mirage9–13-0.0114%4 Jun →
ancient14–160.0215%4 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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