Og Loc

Og Loc — CS2 Stats

NA76561198107065629[U:1:146799901]Steam profile ↗✓ No bans

620Tracked matches60%Win rate2020Tracked since
4,038Hours in CS24Hrs last 2 wks
CSDB Rating7.2 StrongPositional Player
Premier CS Rating23,142Top 25% of 215,386 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#42655 of 261612 tracked
FaceitLevel 8 · 1,197 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,142 +4,527 27 Jun – 11 Nov · 55 days played
18,61523,944peak 23,94427 Jun11 Nov
23,944Peak Premier in tracked matches
1,712Highest Faceit ELO seen on CSDB
63Days played since 2026-06-27

Faceit ELO

  • 515 below peak (1,712)
  • Next: Level 6 at 1,201 — 4 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 5 first seen 2026-09-07
  • Level 4 first seen 2026-09-07

Premier CS Rating

  • 802 below peak (23,944)
  • +1,892 over 30 days · improving
  • +799 over 90 days
  • Next: Red band at 25,000 — 1,858 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-07
  • Purple band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate51.1%46.8%48.2%above
Shot accuracy12.5%13.0%13.2%0.7% short
Kill/death ratio1.121.061.07above
Match win rate42.0%46.3%46.9%4.9% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGOg LocFACEITLevel 8 · 1,197 ELOSTANDINGTop 31.2% of rankedPREMIER23,142 · Pink bandPEAK ELO1,712csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning64
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY48–50–2Last 10048%Win rateLWLLLWLWWL

Last 10 vs previous 10: −10pp win rate · −0.03 avg rating · −4.1pp headshot accuracy · +18ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 450ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 500ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 491ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.8
Utility4.0
Positioning6.4
Opening Duels4.5
Clutch4.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.4
Utility4.0
Mechanics7.5
Opening Duels6.0
Win Impact8.3

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time492ms−68ms
first ⅓ avg 560ms → last ⅓ avg 492ms
Headshot accuracy25.5%−1.6%
first ⅓ avg 27.1% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–2 · inferno, 15 Oct →
70%Best headshot accuracy · 6–9 · inferno, 25 Jul →
359msFastest reaction time · 2–13 · inferno, 6 Oct →
13–1Biggest win · anubis, 30 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
8–8In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 60% over 5nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA2716–1159%0.01
dust2B199–1047%-0.00
infernoC166–1038%0.01
anubisB158–753%0.02
cacheC94–544%0.03
nukeD72–529%-0.01
ancientA53–260%0.03
overpass—10–10%0.09
vertigo—10–10%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

131,854Lifetime kills
1.12K/D · Top 50% of Level 8 players
5,410Matches
42.0%Match win rate
51.1%Headshot % · Top 50% of Level 8 players
12.5%Shot accuracy
14,327MVPs
2,583Hours (in match)
2,888Bombs planted
1,040Bombs defused

Most-used weapons

AK-4750,840
AWP15,805
P903,001
FAMAS2,815
SSG 082,073

Lifetime map wins

8,265dust2
6,651inferno
2,514nuke
773train
767office
532vertigo
394cbble
47dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

357Matches
52%Win rate
1.29Avg K/D
90.7ADR
48%Headshot %

Clutches & streaks

43%1v1 clutch win
28%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6072%1.3717.4
Dust23749%1.3218.9
Anubis2770%1.4418.2
Ancient2045%1.2518.4
Nuke1828%1.2421.3
Inferno1464%1.2920.2
Vertigo683%1.6216.7
Overpass667%1.3021.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
38.6%Spray accuracy
83.8%Counter-strafing
8.3°Preaim
493msReaction time
60.4%T opening success
47.7%CT opening success
0.48Enemies flashed / flash
2.0%Flash assists
8.73HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4806 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–13-0.0510%11 Nov →
anubis16–130.0820%11 Nov →
anubis8–130.0227%11 Nov →
inferno10–13-0.0231%10 Nov →
cache2–60.0316%10 Nov →
dust213–6-0.0021%10 Nov →
mirage5–13-0.1117%10 Nov →
mirage16–140.0316%9 Nov →
dust213–10-0.0227%7 Nov →
nuke6–9-0.0330%7 Nov →
overpass6–90.0931%6 Nov →
cache16–130.0728%6 Nov →
inferno9–4-0.0235%6 Nov →
nuke5–90.0228%6 Nov →
inferno13–16-0.0228%4 Nov →
inferno7–90.0434%3 Nov →
inferno9–40.0320%3 Nov →
dust27–13-0.0420%3 Nov →
ancient13–10-0.0212%3 Nov →
mirage13–80.1319%2 Nov →
cache13–30.0324%28 Oct →
dust23–13-0.0441%28 Oct →
mirage13–90.0233%27 Oct →
mirage8–1-0.0567%27 Oct →
dust29–130.0027%23 Oct →
mirage13–90.0626%22 Oct →
inferno7–90.0633%21 Oct →
cache13–60.0520%18 Oct →
dust213–8-0.0315%17 Oct →
nuke2–9-0.1020%17 Oct →
inferno9–70.1131%15 Oct →
inferno9–20.1716%15 Oct →
mirage13–110.0920%12 Oct →
anubis13–110.0518%11 Oct →
mirage3–1-0.060%11 Oct →
cache9–130.0314%8 Oct →
inferno2–13-0.0519%6 Oct →
mirage13–80.0519%6 Oct →
nuke13–60.0427%6 Oct →
anubis4–13-0.0115%4 Oct →
anubis3–120.007%3 Oct →
mirage13–50.1015%3 Oct →
ancient2–130.0023%2 Oct →
dust213–60.0316%2 Oct →
inferno11–13-0.0118%30 Sept →
inferno13–80.0225%29 Sept →
cache13–20.1012%29 Sept →
cache0–60.0113%28 Sept →
anubis13–110.0321%27 Sept →
vertigo8–130.0619%27 Sept →
ancient5–130.0825%26 Sept →
mirage8–130.0422%21 Sept →
mirage16–13-0.0230%19 Sept →
mirage13–80.0722%19 Sept →
mirage8–13-0.0617%14 Sept →
mirage13–40.1020%14 Sept →
dust26–130.0218%13 Sept →
anubis3–130.0219%10 Sept →
dust213–70.0141%8 Sept →
mirage7–13-0.0525%7 Sept →
anubis9–13-0.0322%6 Sept →
dust28–13-0.0111%2 Sept →
mirage7–13-0.0518%1 Sept →
dust23–13-0.0128%31 Aug →
nuke5–130.0019%31 Aug →
anubis13–10.0316%30 Aug →
mirage13–8-0.0118%29 Aug →
ancient13–10.0544%28 Aug →
anubis13–7-0.0221%26 Aug →
dust25–13-0.068%23 Aug →
nuke7–13-0.0311%22 Aug →
dust22–13-0.0418%21 Aug →
anubis13–70.0228%21 Aug →
mirage7–13-0.0926%21 Aug →
dust213–70.0348%15 Aug →
anubis11–130.0620%13 Aug →
mirage13–7-0.0419%13 Aug →
mirage7–130.1218%11 Aug →
inferno11–130.0229%4 Aug →
inferno1–7-0.0220%1 Aug →
mirage6–130.0115%1 Aug →
dust213–110.0129%1 Aug →
cache5–130.0221%29 Jul →
nuke13–80.0027%29 Jul →
anubis13–7-0.0426%27 Jul →
anubis15–150.0719%26 Jul →
inferno6–9-0.1070%25 Jul →
inferno3–9-0.1540%25 Jul →
mirage13–110.0330%25 Jul →
dust216–130.0836%25 Jul →
ancient8–20.0521%25 Jul →
dust214–160.0430%20 Jul →
mirage13–60.0636%20 Jul →
dust213–60.0618%19 Jul →
anubis16–120.0622%15 Jul →
mirage11–13-0.0227%12 Jul →
cache5–13-0.0625%7 Jul →
inferno13–80.0329%6 Jul →
mirage15–150.0423%5 Jul →
mirage13–16-0.0040%27 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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