xQriocity

xQriocity — CS2 Stats

GR76561198105967993[U:1:145702265]Steam profile ↗✓ No bans

417Tracked matches56%Win rate2025Tracked since
1,768Hours in CS
CSDB Rating7.1 StrongPositional Player
Premier CS Rating22,327Top 50% of 215,248 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#52887 of 261495 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Oct 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 22,327 → 22,327
+1Tracked matches · now 417
0.0ppWin rate · 55.6% → 55.6%

Rating over time

Premier CS Rating: 22,327 -1,271 21 Apr – 18 Oct · 37 days played
21,55126,350peak 26,35021 Apr18 Oct
26,738Peak Premier in tracked matches
65Days played since 2026-04-21

Premier CS Rating

  • 4,023 below peak (26,350)
  • 0 over 30 days · steady
  • +675 over 90 days
  • Next: Red band at 25,000 — 2,673 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-15
  • Purple band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

No matches recorded between 18 Oct 2026 and 14 Nov 2026.

Measured 18 Oct 2026 → 14 Nov 2026; previous 15 Sep 2026 → 18 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate38.8%46.9%49.3%10.5% short
Shot accuracy15.5%13.0%13.4%above
Kill/death ratio0.961.081.120.16 short
Match win rate43.2%46.7%48.5%5.3% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGxQriocityPREMIER22,327 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning63
Utility53

0–100 skill scores via Leetify.

Recent form

HOT56–39–5Last 10056%Win rateLWTWWWWWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · −1.5pp headshot accuracy · +20ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 591ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 540ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 19%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.8
Utility5.3
Positioning6.3
Opening Duels4.6
Clutch0.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 90% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning6.3
Utility5.3
Mechanics7.7
Opening Duels4.5
Win Impact6.9

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time533ms−65ms
first ⅓ avg 598ms → last ⅓ avg 533ms
Headshot accuracy17.3%−0.1%
first ⅓ avg 17.4% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–3 · dust2, 9 Jul →
38%Best headshot accuracy · 4–13 · inferno, 5 May →
406msFastest reaction time · 8–13 · office, 6 Sept →
13–0Biggest win · train, 23 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–4In matches decided by ≤2 rounds
2Overtime games

Map breakdown

dust2Best map · 75% over 20nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S2015–575%0.02
mirageA2012–860%-0.00
infernoC104–640%-0.01
trainA95–456%0.01
anubisS96–367%-0.02
cacheC94–544%-0.00
nukeD72–529%-0.01
officeB63–350%-0.02
ancientA53–260%0.01
vertigo—42–250%0.05
overpass—10–10%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,095Lifetime kills
0.96K/D
3,878Matches
43.2%Match win rate
38.8%Headshot %
15.5%Shot accuracy · Top 50% of Pink band
8,996MVPs
1,768Hours (in match)
3,460Bombs planted
717Bombs defused

Most-used weapons

AK-4730,206
AWP16,067
P903,124
Tec-92,420
P2502,408

Lifetime map wins

16,247dust2
4,305inferno
3,320nuke
638cbble
576train
100vertigo
93lake
78office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

50Matches
54%Win rate
1.20Avg K/D
93.2ADR
35%Headshot %

Clutches & streaks

11%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2425%1.2924.3
Inferno10%0.7613.0
Nuke10%0.6712.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
39.9%Accuracy (enemy spotted)
40.9%Spray accuracy
84.5%Counter-strafing
8.3°Preaim
545msReaction time
39.7%T opening success
56.1%CT opening success
0.56Enemies flashed / flash
8.1%Flash assists
13.66HE damage / grenade
9.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.7293% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
office0–4-0.090%28 Oct →
train13–70.0914%13 Oct →
train12–120.0226%9 Oct →
vertigo13–50.0919%29 Sept →
vertigo13–100.0122%29 Sept →
anubis13–11-0.0420%22 Sept →
dust213–70.0112%15 Sept →
cache13–8-0.0515%10 Sept →
office13–110.0627%8 Sept →
office8–13-0.0126%6 Sept →
cache12–120.0520%1 Sept →
cache13–8-0.0225%1 Sept →
mirage0–2-0.010%25 Aug →
inferno9–50.0217%22 Aug →
mirage5–130.0227%19 Aug →
nuke13–70.0119%18 Aug →
train13–8-0.0226%17 Aug →
train9–13-0.0519%15 Aug →
train13–6-0.0220%15 Aug →
train1–13-0.0825%15 Aug →
dust216–14-0.0219%10 Aug →
mirage13–90.0019%6 Aug →
nuke0–3-0.060%6 Aug →
mirage7–13-0.0015%6 Aug →
ancient9–130.093%5 Aug →
vertigo12–120.078%31 Jul →
vertigo9–130.0332%29 Jul →
ancient13–10-0.0012%27 Jul →
cache2–9-0.0320%24 Jul →
dust22–13-0.0436%24 Jul →
mirage9–13-0.0410%23 Jul →
mirage3–13-0.0711%22 Jul →
mirage13–9-0.0810%21 Jul →
inferno5–130.0116%21 Jul →
cache7–130.0612%17 Jul →
mirage13–40.0111%16 Jul →
ancient2–13-0.0113%16 Jul →
mirage2–00.000%16 Jul →
anubis10–13-0.0418%14 Jul →
anubis13–11-0.0422%14 Jul →
dust22–13-0.0725%14 Jul →
mirage13–10-0.0326%13 Jul →
mirage13–11-0.0211%13 Jul →
mirage13–5-0.0019%13 Jul →
office5–13-0.0523%13 Jul →
anubis13–80.0816%13 Jul →
mirage13–60.0719%13 Jul →
dust211–130.0216%12 Jul →
nuke6–13-0.0022%10 Jul →
dust213–30.1424%9 Jul →
office13–9-0.0326%9 Jul →
office13–5-0.0325%8 Jul →
cache12–12-0.0119%6 Jul →
dust213–10.1111%3 Jul →
inferno5–130.0528%3 Jul →
inferno10–13-0.028%3 Jul →
dust213–110.1221%3 Jul →
anubis13–110.0516%3 Jul →
ancient13–11-0.0418%3 Jul →
nuke5–13-0.0014%2 Jul →
mirage15–150.0012%2 Jul →
dust213–110.0126%2 Jul →
dust213–9-0.0315%2 Jul →
overpass0–50.0014%2 Jul →
cache2–9-0.0929%1 Jul →
dust213–3-0.0320%30 Jun →
inferno13–6-0.0325%27 Jun →
dust213–90.0217%26 Jun →
dust213–60.017%23 Jun →
train13–90.0916%17 Jun →
mirage5–13-0.0114%17 Jun →
mirage13–30.0411%14 Jun →
anubis3–13-0.0516%10 Jun →
inferno13–80.0213%7 Jun →
anubis13–7-0.0518%4 Jun →
inferno6–13-0.0527%4 Jun →
dust213–6-0.0513%3 Jun →
dust29–130.0223%1 Jun →
mirage7–13-0.0719%29 May →
mirage13–70.014%29 May →
inferno11–13-0.0916%27 May →
anubis13–110.0319%26 May →
dust213–70.0336%26 May →
anubis4–13-0.0712%25 May →
dust213–10.0510%23 May →
nuke13–80.0114%17 May →
ancient13–60.034%14 May →
nuke5–13-0.0021%13 May →
inferno13–110.0220%7 May →
dust213–60.0518%7 May →
nuke7–13-0.0519%6 May →
inferno4–130.0138%5 May →
dust210–130.0614%3 May →
mirage13–90.0016%3 May →
mirage13–10.1011%30 Apr →
cache13–100.0920%29 Apr →
cache13–10-0.0513%29 Apr →
train11–13-0.0226%23 Apr →
train13–00.1228%23 Apr →
dust213–40.0524%21 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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