FLAME***

FLAME*** — CS2 Stats

LB76561198104613882[U:1:144348154]Steam profile ↗✓ No bans

765Tracked matches48%Win rate2020Tracked since
2,404Hours in CS
CSDB Rating4.9 DevelopingSupport
Premier CS Rating17,882Purple band · top ~16.9% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Oct 2026 (27 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 765 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,882 -1,640 14 May – 19 Oct · 27 days played
15,85819,683peak 19,68314 May19 Oct
19,683Peak Premier in tracked matches
1,019Highest Faceit ELO seen on CSDB
49Days played since 2026-05-04

Faceit ELO

  • At peak — 1,019
  • Next: Level 5 at 1,051 — 32 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-10-19
  • Level 3 first seen 2026-10-19

Premier CS Rating

  • 1,801 below peak (19,683)
  • +2,024 over 90 days
  • Next: Pink band at 20,000 — 2,118 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-10-19
  • Blue band first seen 2026-10-19

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 19 Oct 2026 and 15 Nov 2026.

Measured 19 Oct 2026 → 15 Nov 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate40.6%44.4%46.9%6.3% short
Shot accuracy13.1%11.9%13.0%meets
Kill/death ratio0.941.031.080.14 short
Match win rate39.7%45.2%46.7%6.9% short

This profile matches the typical Pink band player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFLAME***PREMIER17,882 · Purple bandPEAK ELO1,019csdb.gg/stats

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Performance scores

Aim57
Positioning48
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY45–49–6Last 10045%Win rateWWLWWLTTLW

Last 10 vs previous 10: 0pp win rate · +0.04 avg rating · +6.6pp headshot accuracy · +78ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 669ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 612ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 573ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim5.7
Utility4.8
Positioning4.8
Opening Duels1.9
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning4.8
Utility4.8
Mechanics6.0
Opening Duels1.5
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time599ms−50ms
first ⅓ avg 650ms → last ⅓ avg 599ms
Headshot accuracy19.9%+0.0%
first ⅓ avg 19.8% → last ⅓ avg 19.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–5 · anubis, 31 Jul →
39%Best headshot accuracy · 9–13 · cache, 15 May →
219msFastest reaction time · 0–9 · nuke, 15 Aug →
13–1Biggest win · cache, 11 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
W2Current streak
4–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 57% over 7nukeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC3213–1941%-0.01
dust2B2612–1446%-0.03
ancientC94–544%0.00
mirageA95–456%-0.03
anubisB84–450%0.01
infernoA74–357%0.01
nukeD62–433%-0.06
overpass—21–150%0.02
italy—10–10%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

116,369Lifetime kills
0.94K/D
5,912Matches
39.7%Match win rate
40.6%Headshot %
13.1%Shot accuracy · Top 50% of Purple band
13,983MVPs
2,404Hours (in match)
6,021Bombs planted
1,184Bombs defused

Most-used weapons

AK-4733,797
AWP28,658
P2502,962
P902,124
SSG 081,890
FAMAS1,495

Lifetime map wins

33,722dust2
1,833inferno
1,085cbble
1,045italy
804nuke
630train
480vertigo
89assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

696Matches
49%Win rate
1.02Avg K/D
81.6ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
24%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage6647%1.1615.1
Dust25761%1.2116.9
Anubis3361%1.3516.9
Inferno1540%1.1018.3
Nuke1553%1.0815.9
Ancient1540%0.9613.6
Train450%0.8312.5
Cache450%0.9614.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
28.8%Accuracy (enemy spotted)
30.0%Spray accuracy
77.1%Counter-strafing
9.1°Preaim
597msReaction time
29.4%T opening success
42.1%CT opening success
0.52Enemies flashed / flash
2.4%Flash assists
8.15HE damage / grenade
9.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.4331% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–90.0530%9 Sept →
anubis13–60.0522%7 Sept →
dust26–13-0.0523%3 Sept →
inferno13–90.0724%3 Sept →
ancient7–00.0131%2 Sept →
anubis3–13-0.0614%31 Aug →
cache12–12-0.0118%30 Aug →
cache12–12-0.0319%30 Aug →
dust24–13-0.0112%30 Aug →
anubis16–130.0421%30 Aug →
cache13–100.0114%30 Aug →
ancient9–130.0117%16 Aug →
ancient10–130.0222%16 Aug →
inferno13–4-0.015%16 Aug →
dust213–80.0017%15 Aug →
dust25–13-0.1213%15 Aug →
dust213–8-0.0224%15 Aug →
nuke0–9-0.210%15 Aug →
cache5–130.0114%14 Aug →
cache13–80.0221%14 Aug →
anubis4–13-0.0317%14 Aug →
dust213–6-0.0327%12 Aug →
mirage13–10-0.0426%12 Aug →
dust26–13-0.0130%12 Aug →
cache13–10.0622%11 Aug →
inferno7–13-0.0420%11 Aug →
ancient11–130.0226%11 Aug →
dust29–13-0.0814%11 Aug →
dust210–13-0.0719%11 Aug →
inferno15–150.0416%11 Aug →
mirage3–13-0.0825%10 Aug →
mirage13–90.0133%10 Aug →
dust213–60.0623%10 Aug →
dust213–10-0.0123%9 Aug →
mirage13–8-0.0110%9 Aug →
italy5–13-0.0521%9 Aug →
dust213–80.0025%9 Aug →
cache13–40.0113%5 Aug →
ancient10–10.0738%4 Aug →
anubis10–13-0.0426%4 Aug →
ancient7–13-0.0622%3 Aug →
ancient13–70.0520%3 Aug →
cache13–30.0530%2 Aug →
cache7–13-0.035%1 Aug →
anubis13–50.1019%31 Jul →
nuke3–13-0.0828%31 Jul →
ancient6–13-0.0329%31 Jul →
nuke6–13-0.0616%30 Jul →
mirage6–13-0.0326%28 Jul →
dust210–13-0.0123%28 Jul →
dust26–13-0.0610%24 Jul →
dust213–8-0.0412%23 Jul →
dust26–13-0.0835%23 Jul →
dust24–13-0.0418%23 Jul →
dust213–50.0322%20 Jul →
dust24–13-0.049%18 Jul →
dust29–13-0.0924%16 Jul →
mirage13–40.0120%5 Jul →
inferno13–10-0.0418%5 Jul →
ancient13–11-0.0518%1 Jul →
overpass13–90.0323%1 Jul →
inferno13–80.0224%30 Jun →
cache8–13-0.0013%28 Jun →
cache13–11-0.0335%28 Jun →
cache4–13-0.0624%22 Jun →
mirage7–13-0.1016%5 Jun →
dust213–10-0.0116%4 Jun →
dust213–90.0113%4 Jun →
dust26–13-0.0929%4 Jun →
dust213–60.0232%1 Jun →
nuke6–13-0.0114%29 May →
overpass11–130.0021%27 May →
mirage13–80.0023%19 May →
mirage15–15-0.0114%18 May →
anubis13–90.0825%16 May →
inferno10–130.034%16 May →
anubis10–13-0.0719%15 May →
cache9–13-0.0039%15 May →
nuke13–10-0.0413%14 May →
cache7–13-0.0813%12 May →
cache11–13-0.0125%12 May →
cache13–30.0617%12 May →
cache13–11-0.0325%11 May →
cache8–120.0819%11 May →
cache11–13-0.0131%11 May →
cache12–12-0.0216%10 May →
cache1–13-0.0515%10 May →
cache13–9-0.0714%10 May →
cache6–13-0.0217%10 May →
dust212–12-0.0111%9 May →
cache2–10-0.0617%9 May →
dust213–100.0216%9 May →
cache13–9-0.0213%8 May →
cache13–10.0329%7 May →
cache8–130.0327%7 May →
cache5–130.0832%5 May →
cache11–130.0018%5 May →
cache4–13-0.1025%5 May →
cache13–6-0.0117%4 May →
cache13–11-0.0615%4 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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