paux

paux — CS2 Stats

SO76561198101337204[U:1:141071476]Steam profile ↗✓ No bans

540Tracked matches60%Win rate2020Tracked since
2,623Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating25,000Top 25% of 215,386 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#22431 of 261507 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (57 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 540 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,000 +1,389 4 Sept – 18 Sept · 38 days played
22,90925,603peak 25,6034 Sept18 Sept
25,974Peak Premier in tracked matches
36Days played since 2025-09-03

Premier CS Rating

  • 603 below peak (25,603)
  • Next: Gold band at 30,000 — 5,000 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-07
  • Pink band first seen 2026-09-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate52.0%48.2%50.9%above
Shot accuracy15.6%13.2%13.7%above
Kill/death ratio1.031.071.090.06 short
Match win rate43.3%46.9%48.4%5.1% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpauxFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER25,000 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning42
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY54–44–2Last 10054%Win rateLWWWLLLLWL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · +1.7pp headshot accuracy · +70ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 26%
  • Avg reaction 636ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 654ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 20%
  • Avg reaction 619ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim6.3
Utility4.8
Positioning4.2
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.2
Utility4.8
Mechanics4.4
Opening Duels0.0
Win Impact8.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time611ms−10ms
first ⅓ avg 621ms → last ⅓ avg 611ms
Headshot accuracy19.8%−2.3%
first ⅓ avg 22.1% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · ancient, 12 Sept →
40%Best headshot accuracy · 1–9 · dust2, 4 Sept →
398msFastest reaction time · 4–13 · dust2, 15 Sept →
13–1Biggest win · ancient, 12 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 80% over 15dust2Weakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB2915–1452%0.00
dust2C208–1240%-0.02
infernoS1512–380%-0.01
overpassC125–742%0.01
ancientA116–555%0.02
nukeS86–275%0.01
trainC52–340%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

172,236Lifetime kills
1.03K/D
5,630Matches
43.3%Match win rate
52.0%Headshot % · Top 50% of Level 9 players
15.6%Shot accuracy · Top 50% of Level 9 players
17,242MVPs
2,623Hours (in match)
5,029Bombs planted
1,480Bombs defused

Most-used weapons

AK-4779,404
AWP28,601
P2503,827
UMP-451,481
Knife1,420

Lifetime map wins

13,484dust2
6,669inferno
2,107nuke
1,004cbble
836train
324vertigo
119italy
89ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

619Matches
52%Win rate
1.25Avg K/D
—ADR
46%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2556%1.7714.8
Anubis1540%1.0015.0
Ancient967%1.4115.6
Inferno580%1.6115.8
Vertigo3100%1.2119.3
Nuke250%1.2618.5
Overpass250%0.7612.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
31.2%Accuracy (enemy spotted)
36.0%Spray accuracy
69.7%Counter-strafing
8.0°Preaim
611msReaction time
29.0%T opening success
26.0%CT opening success
0.42Enemies flashed / flash
8.1%Flash assists
6.45HE damage / grenade
4.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4239 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9587% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.0627%22 Nov →
mirage13–50.0124%22 Nov →
mirage13–5-0.0118%22 Nov →
mirage13–30.0424%21 Nov →
dust28–13-0.0335%21 Nov →
dust26–13-0.0618%21 Nov →
mirage10–13-0.0413%20 Nov →
mirage8–130.0622%14 Nov →
dust213–7-0.0313%14 Nov →
ancient9–130.0114%13 Nov →
ancient13–70.0418%13 Nov →
inferno13–60.0112%13 Nov →
mirage11–13-0.0622%9 Nov →
inferno13–110.0317%9 Nov →
dust213–40.0423%8 Nov →
inferno13–7-0.0418%8 Nov →
mirage13–7-0.0110%8 Nov →
overpass8–13-0.0026%7 Nov →
ancient13–90.0622%7 Nov →
dust24–13-0.0522%6 Nov →
overpass5–130.0219%6 Nov →
inferno13–11-0.0320%3 Nov →
ancient7–13-0.0137%3 Nov →
inferno13–11-0.0123%2 Nov →
dust213–7-0.0027%2 Nov →
ancient10–13-0.0310%25 Oct →
inferno12–30.0617%24 Oct →
train13–110.0119%24 Oct →
ancient13–30.035%24 Oct →
dust213–90.0325%23 Oct →
mirage16–120.0319%23 Oct →
nuke13–40.0716%23 Oct →
mirage8–13-0.0319%21 Oct →
mirage9–13-0.0310%21 Oct →
train13–160.0118%21 Oct →
overpass9–13-0.0413%20 Oct →
inferno13–80.0013%20 Oct →
inferno13–4-0.0018%19 Oct →
inferno8–13-0.0529%19 Oct →
mirage13–40.0320%19 Oct →
inferno13–60.0122%17 Oct →
overpass11–13-0.0018%17 Oct →
train10–13-0.0018%16 Oct →
ancient15–150.0215%16 Oct →
dust28–13-0.0221%15 Oct →
train13–100.0516%15 Oct →
overpass13–10-0.0125%15 Oct →
dust28–13-0.0319%14 Oct →
mirage5–13-0.0220%14 Oct →
dust213–8-0.0031%13 Oct →
mirage13–6-0.0214%13 Oct →
overpass13–50.0328%12 Oct →
mirage8–1-0.0225%12 Oct →
inferno13–90.0121%20 Sept →
mirage11–13-0.0123%20 Sept →
inferno7–13-0.0219%20 Sept →
overpass14–16-0.0114%20 Sept →
dust26–13-0.0333%20 Sept →
overpass13–110.0424%16 Sept →
dust24–13-0.0525%15 Sept →
mirage16–130.0919%15 Sept →
inferno13–10-0.0319%15 Sept →
train11–130.0129%15 Sept →
dust26–13-0.0216%14 Sept →
ancient10–13-0.0426%14 Sept →
mirage7–130.0126%14 Sept →
overpass13–60.0211%14 Sept →
overpass11–130.0015%14 Sept →
ancient13–100.0619%13 Sept →
nuke13–10-0.0111%13 Sept →
nuke7–13-0.0219%13 Sept →
mirage14–160.0426%13 Sept →
mirage3–13-0.0713%13 Sept →
nuke13–6-0.0221%12 Sept →
mirage13–40.1125%12 Sept →
mirage9–4-0.0423%12 Sept →
ancient13–10.1216%12 Sept →
dust29–13-0.0718%9 Sept →
inferno3–13-0.0927%8 Sept →
ancient13–110.0122%8 Sept →
mirage13–70.0116%8 Sept →
overpass11–130.0723%8 Sept →
dust216–13-0.0027%7 Sept →
mirage7–13-0.0116%7 Sept →
dust213–10-0.0124%7 Sept →
inferno13–20.0526%7 Sept →
nuke13–80.0130%6 Sept →
overpass13–30.0218%5 Sept →
nuke13–6-0.0021%5 Sept →
dust211–130.0127%5 Sept →
dust29–130.0435%5 Sept →
nuke10–13-0.0217%4 Sept →
mirage9–12-0.0514%4 Sept →
mirage13–80.0722%4 Sept →
dust21–9-0.0140%4 Sept →
dust213–7-0.0521%4 Sept →
nuke13–80.0928%3 Sept →
mirage13–9-0.0038%3 Sept →
mirage13–10.0221%3 Sept →
mirage15–15-0.0013%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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