Bretter Hermann

Bretter Hermann — CS2 Stats

DE76561198100678787[U:1:140413059]Steam profile ↗✓ No bans

2,052Tracked matches40%Win rate2020Tracked since
14,723Hours in CS76Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating12,004Blue band · top ~44.3% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 12,004 +178 30 Jun – 7 Oct · 25 days played
11,53917,070peak 17,07030 Jun7 Oct
17,070Peak Premier in tracked matches
37Days played since 2026-06-30

Premier CS Rating

  • 5,066 below peak (17,070)
  • -3,332 over 30 days · declining
  • +178 over 90 days
  • Next: Purple band at 15,000 — 2,996 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-25
  • Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches181——
Win rate23%——
K/D2.19——
Headshot %78%——

Measured 10 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,649), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate42.7%43.7%44.8%2.1% short
Shot accuracy21.4%12.0%12.4%above
Kill/death ratio1.241.021.03above
Match win rate36.9%44.7%45.2%8.3% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBretter HermannFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,004 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning59
Utility9

0–100 skill scores via Leetify.

Recent form

COLD46–50–4Last 10046%Win rateLLWWLWLLLL

Last 10 vs previous 10: −30pp win rate · −0.01 avg rating · −1.8pp headshot accuracy · −9ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 31%
  • Avg reaction 616ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 29%
  • Avg reaction 610ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 615ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim8.8
Utility0.9
Positioning5.9
Opening Duels3.9
Clutch3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 72% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

T openings. 68% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 68% on T to 48% on CT — first contacts on the defending side are being lost.

Reaction time. 615ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.9
Utility0.9
Mechanics6.4
Opening Duels7.0
Win Impact1.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time613ms+8ms
first ⅓ avg 604ms → last ⅓ avg 613ms
Headshot accuracy27.4%+1.6%
first ⅓ avg 25.8% → last ⅓ avg 27.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · dust2, 3 Oct →
50%Best headshot accuracy · 13–8 · cache, 4 Oct →
359msFastest reaction time · 13–9 · inferno, 17 Sept →
13–1Biggest win · anubis, 3 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
8–4In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 57% over 7infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B4822–2646%0.02
ancientB126–650%-0.00
infernoD113–827%-0.03
cacheA116–555%-0.01
anubisA74–357%0.01
mirageC73–443%-0.02
nuke—42–250%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

412,464Lifetime kills
1.24K/D · Top 25% of Level 5 players
16,874Matches
36.9%Match win rate
42.7%Headshot %
21.4%Shot accuracy · Top 5% of Level 5 players
44,242MVPs
6,116Hours (in match)
13,955Bombs planted
2,887Bombs defused

Most-used weapons

AWP154,332
AK-4759,803
SSG 0813,102
FAMAS5,187
P904,976
P2503,525

Lifetime map wins

86,732dust2
12,366inferno
2,312nuke
1,888cbble
835train
699vertigo
630office
262lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

429Matches
51%Win rate
1.18Avg K/D
79.7ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust22245%1.0416.7
Mirage1429%0.7413.9
Inferno1354%0.8313.4
Ancient1182%1.2118.9
Anubis633%0.8215.0
Nuke450%1.0615.3
Cache4100%1.0722.3
Overpass250%1.0814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.2%Headshot accuracy
38.0%Accuracy (enemy spotted)
41.4%Spray accuracy
78.9%Counter-strafing
7.2°Preaim
615msReaction time
68.2%T opening success
47.6%CT opening success
0.09Enemies flashed / flash
3.4%Flash assists
5.69HE damage / grenade
0.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0921 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust24–130.0241%8 Oct →
inferno13–160.0122%7 Oct →
anubis13–30.0720%7 Oct →
inferno13–80.0338%7 Oct →
anubis7–13-0.0634%7 Oct →
dust213–20.0233%7 Oct →
ancient7–13-0.0430%5 Oct →
nuke6–13-0.0214%5 Oct →
inferno5–13-0.0429%5 Oct →
inferno10–130.0625%5 Oct →
dust211–13-0.0031%4 Oct →
ancient13–4-0.0224%4 Oct →
cache13–80.0450%4 Oct →
dust24–13-0.0330%3 Oct →
dust213–30.1138%3 Oct →
anubis13–10.0120%3 Oct →
mirage13–30.0330%3 Oct →
cache9–130.0136%3 Oct →
mirage4–13-0.0125%2 Oct →
dust213–70.0520%2 Oct →
mirage13–11-0.0626%2 Oct →
dust28–13-0.0230%1 Oct →
mirage6–13-0.0317%1 Oct →
inferno7–13-0.104%30 Sept →
anubis7–13-0.0519%30 Sept →
ancient13–50.0628%29 Sept →
dust27–13-0.0041%27 Sept →
dust213–30.0821%26 Sept →
dust26–130.017%26 Sept →
dust29–130.0329%25 Sept →
dust213–50.0438%25 Sept →
nuke5–13-0.0424%25 Sept →
anubis13–100.0427%24 Sept →
nuke13–30.0231%23 Sept →
inferno2–13-0.1122%23 Sept →
mirage13–80.0017%23 Sept →
dust212–120.0329%23 Sept →
dust27–130.0129%23 Sept →
dust213–50.0526%23 Sept →
dust213–8-0.0232%23 Sept →
dust28–13-0.0233%22 Sept →
dust27–130.0136%22 Sept →
cache13–60.0442%22 Sept →
cache13–3-0.0626%22 Sept →
ancient6–13-0.0126%22 Sept →
inferno10–13-0.0534%22 Sept →
inferno15–15-0.0624%21 Sept →
inferno13–9-0.0317%17 Sept →
ancient13–30.0717%17 Sept →
dust27–13-0.0241%13 Sept →
dust212–12-0.0324%13 Sept →
dust213–10.0320%13 Sept →
dust24–13-0.0238%13 Sept →
dust26–130.0119%13 Sept →
dust26–130.0121%13 Sept →
dust213–70.0227%13 Sept →
dust213–100.0128%13 Sept →
dust213–60.0325%13 Sept →
cache10–13-0.0532%7 Sept →
dust28–130.0422%7 Sept →
cache7–13-0.0727%3 Sept →
dust26–13-0.0126%3 Sept →
cache13–11-0.0420%27 Aug →
dust213–10-0.0122%27 Aug →
dust29–130.029%27 Aug →
ancient13–110.0113%24 Aug →
dust28–13-0.0225%23 Aug →
dust28–130.0132%16 Aug →
dust213–11-0.0116%16 Aug →
ancient11–130.0412%16 Aug →
dust213–60.0333%16 Aug →
dust213–110.0938%15 Aug →
dust25–13-0.0418%14 Aug →
cache8–13-0.0327%14 Aug →
dust213–50.0139%12 Aug →
cache13–90.0148%12 Aug →
dust213–10.0317%12 Aug →
ancient13–11-0.0020%12 Aug →
ancient10–130.0032%10 Aug →
dust213–90.0621%10 Aug →
dust212–120.0731%10 Aug →
ancient8–13-0.0614%9 Aug →
cache13–20.0716%31 Jul →
ancient16–14-0.0029%30 Jul →
dust213–80.0219%27 Jul →
nuke13–40.0535%27 Jul →
anubis13–100.0324%27 Jul →
mirage6–13-0.0521%27 Jul →
dust213–70.0135%27 Jul →
dust28–130.0225%26 Jul →
ancient1–13-0.0417%26 Jul →
anubis9–130.0220%26 Jul →
inferno11–13-0.0324%26 Jul →
dust21–13-0.0524%23 Jul →
dust213–100.0621%18 Jul →
dust213–50.0536%18 Jul →
dust26–130.0131%18 Jul →
inferno16–14-0.0323%18 Jul →
cache11–13-0.0625%17 Jul →
mirage9–130.0126%30 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.