EL greg^^

EL greg^^ — CS2 Stats

NL76561198095977082[U:1:135711354]Steam profile ↗✓ No bans

1,018Tracked matches43%Win rate2021Tracked since
9,557Hours in CS
CSDB Rating6.5 SolidPositional Player
CSDB Leaderboard#36693 of 259987 tracked
Ladder ranks via Leetify

Rating over time

23,616Peak Premier in tracked matches
2,187Highest Faceit ELO seen on CSDB
48Days played since 2026-03-25

Faceit ELO

  • At peak — 2,187
  • Next: 2,500 ELO at 2,500 — 313 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGEL greg^^PEAK ELO2,187csdb.gg/stats

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Performance scores

Aim92
Positioning61
Utility45

0–100 skill scores via Leetify.

Recent form

COLD47–53Last 10047%Win rateLLLWWLLLLW

Last 10 vs previous 10: 0pp win rate · −0.00 avg rating · −2.5pp headshot accuracy · −80ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 509ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 519ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 25%
  • Avg reaction 559ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim9.2
Utility4.5
Positioning6.1
Opening Duels4.9
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 558ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.1
Utility4.5
Mechanics8.4
Opening Duels2.8
Win Impact2.8

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time558ms−27ms
first ⅓ avg 585ms → last ⅓ avg 558ms
Headshot accuracy25.6%−3.5%
first ⅓ avg 29.1% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · inferno, 3 Jun →
47%Best headshot accuracy · 7–13 · dust2, 11 Apr →
320msFastest reaction time · 11–13 · mirage, 15 Aug →
12–1Biggest win · inferno, 6 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
2–12In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 57% over 28mirageWeakest map · 35% over 17
MapGradePlayedRecordWin rateAvg rating
infernoA2816–1257%0.04
anubisC208–1240%0.00
mirageC176–1135%0.01
dust2C167–944%0.00
cacheB126–650%0.02
nuke—32–167%-0.00
ancient—21–150%-0.01
overpass—21–150%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 17). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

712,598Lifetime kills
0.75K/D
7,664Matches
55.8%Match win rate · Top 5% of tracked players
68.2%Headshot % · Top 1% of tracked players
22.6%Shot accuracy · Top 1% of tracked players
13,772MVPs
9,557Hours (in match)
4,023Bombs planted
2,080Bombs defused

Most-used weapons

AK-47509,075
AWP25,663
P2505,197
Knife2,778
Tec-92,361
FAMAS2,239

Lifetime map wins

10,388dust2
9,400inferno
4,328cbble
4,113nuke
3,648train
227vertigo
16dust
11stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,460Matches
51%Win rate
1.23Avg K/D
86.5ADR
55%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage24348%1.3418.6
Inferno14554%1.3819.3
Dust212247%1.1117.3
Nuke10746%1.2417.5
Anubis8749%1.2117.5
Cache4255%1.4319.9
Ancient3148%1.1618.4
Overpass2941%1.2318.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.9%Headshot accuracy
40.3%Accuracy (enemy spotted)
46.6%Spray accuracy
87.9%Counter-strafing
9.9°Preaim
558msReaction time
35.7%T opening success
46.6%CT opening success
0.49Enemies flashed / flash
12.9%Flash assists
8.22HE damage / grenade
4.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4926 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7299% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–130.0622%15 Aug →
nuke7–13-0.0420%11 Aug →
dust25–13-0.0124%11 Aug →
anubis13–7-0.0221%9 Aug →
anubis13–50.0722%19 Jul →
ancient2–130.0019%18 Jul →
anubis13–16-0.0525%16 Jul →
mirage4–13-0.0335%16 Jul →
cache7–13-0.0121%16 Jul →
anubis13–70.0231%15 Jul →
cache11–130.0230%15 Jul →
mirage4–13-0.0232%15 Jul →
ancient13–4-0.0325%8 Jul →
mirage5–13-0.0529%5 Jul →
mirage13–100.0523%4 Jul →
anubis8–130.0231%4 Jul →
inferno8–130.0627%28 Jun →
dust213–60.0320%28 Jun →
anubis7–13-0.0326%26 Jun →
dust24–13-0.0522%23 Jun →
dust213–50.0220%23 Jun →
mirage8–130.0225%23 Jun →
cache13–80.0114%23 Jun →
anubis5–13-0.0425%17 Jun →
overpass11–130.0027%16 Jun →
inferno16–13-0.0023%11 Jun →
inferno13–70.0320%10 Jun →
inferno13–100.0933%6 Jun →
anubis13–70.0738%6 Jun →
cache13–7-0.0118%6 Jun →
cache13–160.0423%4 Jun →
mirage13–100.1144%4 Jun →
anubis8–130.0132%3 Jun →
inferno13–30.1532%3 Jun →
dust27–13-0.0524%3 Jun →
inferno16–13-0.0238%3 Jun →
anubis11–130.0323%2 Jun →
inferno13–80.1221%2 Jun →
inferno7–130.0229%31 May →
inferno13–80.0738%29 May →
mirage13–10-0.0334%29 May →
inferno13–50.0529%29 May →
dust213–110.0824%29 May →
anubis11–13-0.0028%29 May →
inferno13–100.0835%27 May →
dust214–160.0330%27 May →
inferno13–100.0338%27 May →
anubis13–60.0025%27 May →
inferno14–160.0129%23 May →
cache13–110.0326%21 May →
mirage13–70.0541%21 May →
mirage11–13-0.0228%21 May →
inferno7–13-0.0727%21 May →
anubis7–13-0.0319%14 May →
cache13–90.0729%12 May →
dust28–13-0.0124%7 May →
cache3–13-0.0725%7 May →
mirage16–120.0532%5 May →
inferno11–13-0.0122%4 May →
cache10–130.0224%4 May →
dust213–60.0433%3 May →
cache11–130.0425%3 May →
inferno6–13-0.0024%3 May →
anubis7–130.0324%3 May →
mirage3–13-0.0432%3 May →
cache13–60.1117%29 Apr →
inferno8–130.0230%23 Apr →
cache13–7-0.0320%23 Apr →
inferno13–60.0726%22 Apr →
inferno8–130.0240%21 Apr →
inferno13–70.0828%21 Apr →
nuke13–70.0126%21 Apr →
inferno8–130.0140%20 Apr →
mirage7–13-0.0532%20 Apr →
mirage7–130.0626%20 Apr →
inferno10–130.0425%20 Apr →
inferno5–130.0237%20 Apr →
anubis5–13-0.0325%20 Apr →
dust210–13-0.0324%19 Apr →
inferno13–50.0120%19 Apr →
overpass13–80.1025%16 Apr →
dust27–13-0.0147%11 Apr →
dust214–160.0335%10 Apr →
mirage4–13-0.0426%10 Apr →
mirage3–10-0.0326%8 Apr →
anubis8–13-0.0417%8 Apr →
nuke13–40.0223%7 Apr →
mirage13–100.0039%6 Apr →
inferno13–90.1243%6 Apr →
anubis13–60.0117%6 Apr →
anubis13–50.0319%6 Apr →
inferno12–10.0319%6 Apr →
anubis8–130.0428%6 Apr →
dust213–30.0143%5 Apr →
anubis13–5-0.0226%5 Apr →
inferno1–130.0315%2 Apr →
dust213–10-0.0143%2 Apr →
dust211–130.0133%1 Apr →
inferno13–7-0.0331%25 Mar →
dust213–8-0.0438%25 Mar →

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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