holman

holman — CS2 Stats

76561198095457804[U:1:135192076]Steam profile ↗✓ No bans

927Tracked matches40%Win rate2021Tracked since
1,394Hours in CS
CSDB Rating5.2 DevelopingAll-Rounder
FaceitLevel 8 · 1,711 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 17,543 +964 1 Nov – 23 Jun · 23 days played
15,46918,239peak 18,2391 Nov23 Jun
18,291Peak Premier in tracked matches
1,711Highest Faceit ELO seen on CSDB
48Days played since 2025-11-01

Faceit ELO

  • At peak — 1,711
  • Next: Level 9 at 1,751 — 40 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,525), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate41.9%46.8%48.2%6.4% short
Shot accuracy15.1%13.0%13.2%above
Kill/death ratio1.131.061.07above
Match win rate47.5%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGholmanFACEITLevel 8 · 1,711 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,711csdb.gg/stats

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Performance scores

Aim61
Positioning56
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLLLWLLWWWL

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +3.8pp headshot accuracy · −77ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 569ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 569ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 20%
  • Avg reaction 607ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim6.1
Utility6.0
Positioning5.6
Opening Duels5.5
Clutch4.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 84% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 60% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning5.6
Utility6.0
Mechanics6.5
Opening Duels5.0
Win Impact1.7

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time603ms−50ms
first ⅓ avg 653ms → last ⅓ avg 603ms
Headshot accuracy20.0%−0.2%
first ⅓ avg 20.2% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–4 · anubis, 30 Mar →
42%Best headshot accuracy · 8–13 · dust2, 14 Nov →
453msFastest reaction time · 10–13 · anubis, 12 Oct →
13–0Biggest win · train, 7 Jan →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
12–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 60% over 10overpassWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB2513–1252%0.01
ancientB2412–1250%0.01
overpassD124–833%0.01
nukeA106–460%0.02
mirageC104–640%0.01
anubisC83–538%0.04
trainB63–350%-0.01
cache—31–233%-0.00
dust2—20–20%0.01

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,753Lifetime kills
1.13K/D · Top 50% of Level 8 players
3,132Matches
47.5%Match win rate · Top 50% of Level 8 players
41.9%Headshot %
15.1%Shot accuracy · Top 50% of Level 8 players
9,276MVPs
1,394Hours (in match)
3,724Bombs planted
1,017Bombs defused

Most-used weapons

AK-4726,314
AWP3,422
UMP-453,174
P2502,446
P901,079

Lifetime map wins

6,239nuke
4,443inferno
2,266train
2,015dust2
1,355cbble
418vertigo
32italy
30aztec

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

264Matches
51%Win rate
1.40Avg K/D
89.9ADR
48%Headshot %

Clutches & streaks

41%1v1 clutch win
29%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno4556%1.5418.1
Ancient4448%1.3418.7
Anubis4347%1.4018.0
Mirage2959%1.4420.8
Nuke2065%1.3519.4
Dust21429%1.3920.5
Cache838%1.2419.3
Train560%1.2618.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
32.3%Accuracy (enemy spotted)
35.9%Spray accuracy
79.0%Counter-strafing
10.7°Preaim
623msReaction time
40.1%T opening success
59.7%CT opening success
0.67Enemies flashed / flash
12.2%Flash assists
8.74HE damage / grenade
8.66Flashes / match

Recommended for you

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis10–130.0218%12 Oct →
dust25–130.0332%12 Oct →
anubis9–130.0521%28 Jun →
ancient13–70.0114%23 Jun →
inferno11–13-0.0326%23 Jun →
inferno6–130.0539%18 Jun →
inferno13–4-0.0123%1 Jun →
ancient13–50.0514%25 May →
ancient13–70.0415%25 May →
anubis19–220.0519%5 May →
cache9–13-0.0427%5 May →
anubis2–13-0.088%3 May →
cache13–80.0811%1 May →
cache9–13-0.048%1 May →
inferno2–13-0.0329%25 Apr →
nuke10–13-0.0330%20 Apr →
ancient13–10-0.0221%20 Apr →
ancient7–13-0.0520%11 Apr →
inferno7–130.0118%31 Mar →
mirage13–11-0.0111%30 Mar →
anubis13–40.1220%30 Mar →
mirage13–110.0212%25 Mar →
nuke13–70.0120%25 Mar →
ancient9–13-0.0414%25 Mar →
mirage7–13-0.0426%18 Mar →
overpass13–90.0614%15 Mar →
ancient0–50.000%14 Mar →
inferno2–13-0.0233%13 Mar →
inferno13–11-0.0718%13 Mar →
ancient10–130.0231%13 Mar →
inferno12–160.0317%7 Mar →
ancient14–16-0.0426%7 Mar →
nuke13–60.0225%20 Feb →
mirage6–130.0418%20 Feb →
mirage9–13-0.0031%18 Feb →
inferno13–70.0619%18 Feb →
overpass11–130.0414%14 Feb →
inferno11–130.0413%14 Feb →
anubis13–10.0423%14 Feb →
mirage8–13-0.0129%8 Feb →
nuke6–13-0.0230%8 Feb →
overpass10–13-0.0313%25 Jan →
inferno8–13-0.0015%25 Jan →
ancient13–100.0023%24 Jan →
inferno13–110.0723%24 Jan →
anubis13–60.0515%23 Jan →
ancient13–50.0110%23 Jan →
anubis8–130.0315%21 Jan →
overpass13–50.0317%21 Jan →
overpass13–70.0518%17 Jan →
ancient8–130.0418%17 Jan →
inferno13–30.1014%17 Jan →
ancient13–110.0520%10 Jan →
train4–13-0.0016%10 Jan →
ancient10–13-0.0221%10 Jan →
inferno10–130.0020%10 Jan →
inferno5–13-0.0526%7 Jan →
train13–00.0528%7 Jan →
nuke13–50.1021%7 Jan →
ancient7–13-0.0123%4 Jan →
overpass6–130.0015%1 Jan →
inferno6–13-0.0423%1 Jan →
nuke15–150.0022%30 Dec →
inferno13–70.0332%30 Dec →
ancient13–20.0525%29 Dec →
overpass13–110.0233%29 Dec →
mirage13–20.0722%22 Dec →
nuke13–11-0.0222%22 Dec →
ancient13–8-0.0125%22 Dec →
inferno13–90.0414%16 Dec →
ancient13–50.0323%16 Dec →
mirage9–130.0122%15 Dec →
nuke15–150.0321%15 Dec →
ancient13–40.0514%15 Dec →
inferno13–60.0319%15 Dec →
overpass10–13-0.0113%6 Dec →
inferno13–80.0029%6 Dec →
overpass10–13-0.0117%4 Dec →
mirage13–110.0115%4 Dec →
train8–13-0.0718%28 Nov →
inferno13–110.0318%28 Nov →
train13–7-0.0333%25 Nov →
ancient3–130.0119%23 Nov →
ancient11–130.0413%23 Nov →
overpass3–13-0.0220%23 Nov →
inferno13–90.1012%23 Nov →
train13–80.0518%20 Nov →
mirage4–130.0127%16 Nov →
overpass9–13-0.018%16 Nov →
ancient13–50.0717%16 Nov →
train4–13-0.0519%14 Nov →
dust28–13-0.0142%14 Nov →
inferno13–4-0.0319%14 Nov →
overpass11–130.0126%14 Nov →
ancient8–13-0.0119%11 Nov →
nuke13–110.0423%11 Nov →
inferno3–130.0120%11 Nov →
nuke13–110.0218%1 Nov →
inferno13–110.0121%1 Nov →
ancient9–130.0319%1 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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