☭ ∩ (◣_◢) ∩ ☭

☭ ∩ (◣_◢) ∩ ☭ — CS2 Stats

76561198095088473[U:1:134822745]Steam profile ↗✓ No bans

2,484Tracked matches66%Win rate2020Tracked since
2,009Hours in CS
CSDB Rating4.8 DevelopingSupport
Premier CS Rating13,117Blue band · top ~38.4% of ranked players (population est.)
FaceitLevel 4 · 1,001 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 1 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,117 +3,118 15 Aug – 1 Oct · 28 days played
9,99913,789peak 13,78915 Aug1 Oct
13,789Peak Premier in tracked matches
1,001Highest Faceit ELO seen on CSDB
28Days played since 2026-08-15

Faceit ELO

  • At peak — 1,001
  • Next: Level 5 at 1,051 — 50 to go
  • Reached: Level 4 · Level 3 · Level 2

Premier CS Rating

  • 672 below peak (13,789)
  • +28 over 30 days · steady
  • Next: Purple band at 15,000 — 1,883 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches18——
Win rate61%——
K/D0.83——
Headshot %42%——

Measured 26 Sep 2026 → 3 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=13,998), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate34.8%42.7%43.8%9.0% short
Shot accuracy12.2%11.3%12.0%meets
Kill/death ratio0.850.991.020.17 short
Match win rate43.2%43.9%44.7%1.5% short

This profile matches the typical Level 5 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG☭ ∩ (◣_◢) ∩ ☭FACEITLevel 4 · 1,001 ELOSTANDINGTop 81.0% of rankedPREMIER13,117 · Blue bandPEAK ELO1,001csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning42
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY61–37–2Last 10061%Win rateWLLWLWWWLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +3.6pp headshot accuracy · +8ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 9%
  • Avg reaction 672ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 14%
  • Avg reaction 667ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 13%
  • Avg reaction 663ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim4.6
Utility5.8
Positioning4.2
Opening Duels0.5
Clutch3.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 664ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.2
Utility5.8
Mechanics5.5
Opening Duels1.3
Win Impact10.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time669ms+2ms
first ⅓ avg 666ms → last ⅓ avg 669ms
Headshot accuracy13.6%+0.3%
first ⅓ avg 13.2% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–3 · mirage, 14 Sept →
30%Best headshot accuracy · 8–13 · dust2, 27 Sept →
445msFastest reaction time · 13–5 · mirage, 12 Sept →
13–0Biggest win · dust2, 13 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
9–7In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 82% over 17infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2815–1354%-0.01
ancientB2010–1050%-0.02
cacheS1714–382%-0.00
dust2S1510–567%-0.02
nukeA106–460%-0.00
infernoC52–340%-0.03
anubisS54–180%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

78,603Lifetime kills
0.85K/D
4,926Matches
43.2%Match win rate
34.8%Headshot %
12.2%Shot accuracy · Top 50% of Level 4 players
8,756MVPs
2,009Hours (in match)
4,904Bombs planted
977Bombs defused

Most-used weapons

AK-4719,569
AWP7,285
MAC-103,599
MP93,057
SG 5532,035
FAMAS1,908

Lifetime map wins

5,019dust2
2,791nuke
1,496inferno
1,414office
1,057vertigo
586aztec
440train
50lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

176Matches
45%Win rate
0.94Avg K/D
73.1ADR
41%Headshot %

Clutches & streaks

39%1v1 clutch win
17%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage7545%0.9914.0
Dust22654%0.9212.4
Nuke2245%1.0915.0
Anubis2050%0.7711.2
Ancient1127%0.9015.6
Cache944%0.8413.6
Inferno30%0.5512.0
Overpass367%1.1518.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
31.8%Accuracy (enemy spotted)
31.5%Spray accuracy
74.8%Counter-strafing
9.1°Preaim
664msReaction time
35.0%T opening success
35.0%CT opening success
0.71Enemies flashed / flash
3.1%Flash assists
8.02HE damage / grenade
8.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1174% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.9606% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–4-0.0118%1 Oct →
mirage5–13-0.076%1 Oct →
nuke8–13-0.103%1 Oct →
dust213–10-0.029%1 Oct →
inferno9–13-0.0010%29 Sept →
inferno13–4-0.0117%29 Sept →
cache13–110.0520%28 Sept →
cache13–90.0420%28 Sept →
ancient11–13-0.0212%27 Sept →
dust28–13-0.0130%27 Sept →
anubis15–15-0.037%27 Sept →
anubis13–3-0.028%26 Sept →
cache13–7-0.0313%26 Sept →
anubis13–10.0215%26 Sept →
anubis13–30.1420%26 Sept →
dust27–13-0.085%26 Sept →
cache13–8-0.009%26 Sept →
nuke16–13-0.0110%26 Sept →
ancient11–13-0.059%25 Sept →
mirage4–13-0.1113%25 Sept →
cache13–9-0.0317%25 Sept →
inferno9–13-0.0511%24 Sept →
mirage4–13-0.0521%24 Sept →
cache13–9-0.0611%23 Sept →
mirage13–70.007%23 Sept →
dust213–110.0213%23 Sept →
dust213–9-0.0113%20 Sept →
ancient16–14-0.039%20 Sept →
ancient13–8-0.0126%20 Sept →
mirage13–60.0420%20 Sept →
nuke8–13-0.029%20 Sept →
ancient6–130.0125%19 Sept →
mirage16–140.0211%19 Sept →
mirage14–16-0.0210%19 Sept →
cache13–40.0026%19 Sept →
ancient4–13-0.079%17 Sept →
dust213–8-0.0219%17 Sept →
mirage13–7-0.0224%17 Sept →
cache13–100.0423%17 Sept →
dust23–13-0.1211%16 Sept →
ancient14–16-0.0111%16 Sept →
cache13–100.0126%16 Sept →
mirage13–5-0.057%16 Sept →
ancient13–90.019%16 Sept →
mirage4–13-0.0013%15 Sept →
mirage8–130.019%15 Sept →
mirage16–14-0.0411%15 Sept →
cache9–13-0.0211%15 Sept →
dust211–13-0.0115%14 Sept →
nuke13–16-0.0513%14 Sept →
mirage13–30.1821%14 Sept →
mirage12–16-0.0414%13 Sept →
dust213–00.000%13 Sept →
mirage13–60.078%13 Sept →
nuke13–10.148%12 Sept →
mirage13–50.0525%12 Sept →
cache10–13-0.0614%12 Sept →
anubis13–70.0215%12 Sept →
ancient13–110.0213%12 Sept →
dust213–9-0.0817%10 Sept →
ancient6–13-0.103%10 Sept →
mirage9–13-0.0411%5 Sept →
ancient11–13-0.0316%5 Sept →
cache13–30.0513%5 Sept →
ancient3–130.048%5 Sept →
ancient6–13-0.0618%4 Sept →
cache15–15-0.0513%4 Sept →
ancient9–13-0.0629%4 Sept →
ancient13–5-0.0510%29 Aug →
nuke13–100.0212%29 Aug →
nuke13–50.019%29 Aug →
dust213–40.0416%29 Aug →
dust29–13-0.059%28 Aug →
mirage13–16-0.024%28 Aug →
mirage13–80.0210%28 Aug →
mirage13–8-0.0427%26 Aug →
ancient13–9-0.0710%26 Aug →
inferno9–13-0.087%25 Aug →
nuke16–140.0515%25 Aug →
mirage8–13-0.1015%25 Aug →
nuke9–13-0.0013%25 Aug →
dust213–70.0119%24 Aug →
mirage13–10-0.0312%24 Aug →
ancient13–7-0.0612%24 Aug →
cache13–6-0.0027%24 Aug →
ancient13–30.0717%24 Aug →
mirage9–13-0.039%24 Aug →
mirage13–11-0.0113%23 Aug →
cache13–30.043%23 Aug →
ancient13–8-0.087%23 Aug →
ancient13–40.1425%21 Aug →
dust216–14-0.0114%21 Aug →
nuke13–3-0.0411%21 Aug →
dust213–80.1012%20 Aug →
mirage11–13-0.0813%20 Aug →
inferno13–2-0.0210%20 Aug →
mirage10–1-0.050%15 Aug →
mirage13–70.0210%15 Aug →
mirage10–13-0.0213%15 Aug →
cache13–60.0026%15 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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