Pharaoz

Pharaoz — CS2 Stats

FK76561198093808362[U:1:133542634]Steam profile ↗✓ No bans

1,332Tracked matches47%Win rate2020Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating19,133Purple band · top ~11.9% of ranked players (population est.)
CSDB Leaderboard#19620 of 44570 tracked
FaceitLevel 10 · 2,282 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGPharaozFACEITLevel 10 · 2,282 ELOSTANDINGTop 12.4% of rankedPREMIER19,133 · Purple bandcsdb.gg/stats

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Performance scores

Aim63
Positioning61
Utility12

0–100 skill scores via Leetify.

Recent form

STEADY45541Last 10045%Win rateWLWLLWLLWL

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression9.2
Utility1.2
Positioning6.1
Opening Duels4.8
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning6.1
Utility1.2
Mechanics7.7
Opening Duels4.8
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time643ms+3ms
first ⅓ avg 640ms → last ⅓ avg 643ms
Headshot accuracy20.9%−5.2%
first ⅓ avg 26.1% → last ⅓ avg 20.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — overpass 8–13
133Biggest win — nuke
4Longest win streak
810In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 56% over 25infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
anubisA25141156%0.02
nukeB24121250%0.04
overpassA22121055%0.03
vertigoC1661038%0.04
infernoD6060%0.01
ancient41325%-0.03
train2020%-0.04
mirage1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4,382Matches
50%Win rate
1.14Avg K/D
88.6ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
21%1v2 clutch win
12Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Nuke8558%1.2518.2
Anubis8048%1.2719.0
Vertigo4659%1.5119.6
Ancient4540%1.1717.3
Inferno3540%1.2218.2
Overpass3148%1.1618.6
Mirage743%1.1215.3
Train743%1.0414.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
31.9%Accuracy (enemy spotted)
34.8%Spray accuracy
84.4%Counter-strafing
11.0°Preaim
638msReaction time
43.2%T opening success
55.5%CT opening success
0.28Enemies flashed / flash
8.2%Flash assists
12.98HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2837 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–100.0625%14 Feb
train4–13-0.1113%21 Nov
overpass13–70.0113%16 Aug
mirage2–13-0.0513%8 Aug
train11–130.0218%7 Aug
anubis13–110.0924%24 May
nuke7–130.0236%4 Apr
ancient3–13-0.0814%4 Apr
nuke13–100.0123%7 Feb
inferno3–13-0.0722%5 Jan
anubis4–13-0.0029%28 Dec
nuke13–9-0.0418%16 Nov
nuke8–13-0.0614%8 Nov
vertigo13–110.0417%7 Nov
anubis6–13-0.0520%7 Nov
nuke13–11-0.0029%22 Oct
overpass13–60.1124%15 Oct
anubis2–13-0.0723%12 Oct
inferno7–130.0013%11 Oct
anubis16–120.0224%6 Oct
anubis16–12-0.0227%29 Sept
vertigo13–160.0111%25 Sept
ancient13–16-0.0025%22 Sept
anubis5–13-0.0118%4 Aug
anubis13–11-0.0223%4 Aug
anubis13–90.0224%4 Aug
inferno6–130.0519%28 Jul
nuke13–40.0819%13 Jul
nuke13–110.0527%3 Jul
inferno10–130.0528%3 Jul
anubis7–13-0.0318%3 Jul
nuke13–110.0431%13 Jun
overpass8–13-0.018%23 Apr
anubis13–90.0834%13 Apr
nuke13–60.0622%3 Apr
overpass13–100.0816%1 Apr
overpass13–110.0325%5 Mar
overpass5–13-0.0431%20 Feb
anubis7–13-0.0232%20 Feb
anubis13–100.0420%19 Feb
nuke13–30.1422%18 Feb
nuke11–130.0726%17 Feb
ancient13–60.0133%17 Feb
vertigo10–130.0324%17 Feb
inferno2–13-0.0326%16 Feb
vertigo16–120.0826%16 Feb
vertigo13–80.0928%16 Feb
overpass13–90.1131%16 Feb
anubis11–130.0927%16 Feb
anubis5–13-0.0610%15 Feb
overpass13–100.0429%13 Feb
nuke13–80.1228%12 Feb
anubis14–160.0024%12 Feb
vertigo13–70.0919%12 Feb
inferno9–130.0525%12 Feb
vertigo11–13-0.0027%12 Feb
nuke10–13-0.0539%12 Feb
overpass8–130.1522%8 Feb
vertigo8–110.0121%8 Feb
vertigo5–130.0222%7 Feb
nuke8–130.0325%7 Feb
overpass17–190.0526%6 Feb
overpass13–9-0.0523%5 Feb
anubis13–100.0434%5 Feb
vertigo13–70.0420%5 Feb
overpass10–13-0.0119%4 Feb
nuke16–130.0327%2 Feb
nuke11–130.0325%1 Feb
overpass13–70.1136%1 Feb
overpass8–13-0.0120%29 Jan
nuke13–160.0526%28 Jan
anubis13–70.1223%28 Jan
overpass11–13-0.0040%28 Jan
anubis13–110.0329%28 Jan
ancient7–13-0.0730%27 Jan
anubis8–13-0.0532%27 Jan
anubis13–10-0.0131%22 Jan
nuke13–50.0629%22 Jan
overpass8–130.0317%19 Jan
nuke10–13-0.0318%19 Jan
nuke6–130.0634%19 Jan
overpass13–9-0.0711%18 Jan
vertigo13–60.0335%16 Jan
nuke13–50.0526%16 Jan
vertigo9–130.0927%16 Jan
nuke9–130.0924%15 Jan
overpass10–13-0.0224%6 Jan
nuke7–130.0834%2 Jan
overpass11–130.0725%2 Jan
vertigo5–130.0518%2 Jan
vertigo9–13-0.0336%28 Dec
nuke8–130.0421%28 Dec
vertigo15–150.0215%26 Dec
overpass13–70.1320%26 Dec
vertigo11–130.0721%25 Dec
anubis13–60.1232%25 Dec
anubis13–50.1332%25 Dec
overpass13–80.0115%22 Dec
overpass13–5-0.0236%22 Dec
anubis10–130.0717%22 Dec

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →