hilpeae

hilpeae — CS2 Stats

76561198093661117[U:1:133395389]Steam profile ↗✓ No bans

1,634Tracked matches40%Win rate2020Tracked since
2,805Hours in CS4Hrs last 2 wks
CSDB Rating3.3 LearningClutch Specialist
Premier CS Rating13,614Blue band · top ~35.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,614 +1,076 25 May – 14 Oct · 2 days played
12,53813,614peak 13,61425 May14 Oct
13,614Peak Premier in tracked matches
49Days played since 2026-05-21

Premier CS Rating

  • At peak — 13,614
  • Next: Purple band at 15,000 — 1,386 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.2%42.0%44.3%6.1% short
Shot accuracy10.2%9.6%11.9%1.7% short
Kill/death ratio0.770.981.030.26 short
Match win rate40.2%43.8%45.2%5.1% short

This profile sits below the typical Purple band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhilpeaePREMIER13,614 · Blue bandcsdb.gg/stats

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Performance scores

Aim60
Positioning25
Utility22

0–100 skill scores via Leetify.

Recent form

STEADY28–68–4Last 10028%Win rateLWLWWLWWLW

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +0.8pp headshot accuracy · +34ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 18%
  • Avg reaction 617ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 22%
  • Avg reaction 585ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 21%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.2 against its own average).

Aim6.0
Utility2.2
Positioning2.5
Opening Duels0.0
Clutch3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning2.5
Utility2.2
Mechanics4.5
Opening Duels0.0
Win Impact1.7

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time579ms−38ms
first ⅓ avg 617ms → last ⅓ avg 579ms
Headshot accuracy21.7%−6.7%
first ⅓ avg 28.4% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 9–5 · poseidon, 15 Jun →
100%Best headshot accuracy · 5–6 · dust2, 4 Aug →
359msFastest reaction time · 8–8 · inferno, 15 Jun →
13–2Biggest win · inferno, 16 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
6–8In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 38% over 13anubisWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
cacheD217–1433%-0.06
dust2D185–1328%-0.04
mirageC135–838%-0.05
anubisD101–910%-0.05
infernoD92–722%-0.07
nukeD93–633%-0.03
vertigo—40–40%-0.00
ancient—31–233%-0.09
fachwerk—20–20%-0.08
overpass—21–150%-0.12
boulder—21–150%0.04
train—20–20%-0.07
debris—10–10%-0.13
office—10–10%-0.04
shelter—11–0100%0.04
poseidon—11–0100%0.17
italy—10–10%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,920Lifetime kills
0.77K/D
4,021Matches
40.2%Match win rate
38.2%Headshot %
10.2%Shot accuracy · Top 50% of Blue band
6,334MVPs
1,399Hours (in match)
3,270Bombs planted
939Bombs defused

Most-used weapons

AK-4712,064
AWP7,493
P2501,383
Knife1,209
MP91,177

Lifetime map wins

5,551inferno
4,786dust2
3,856nuke
1,444vertigo
1,272train
627office
206cbble
118dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

124Matches
52%Win rate
0.69Avg K/D
70.3ADR
41%Headshot %

Clutches & streaks

36%1v1 clutch win
18%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2669%0.8511.6
Inferno2245%0.579.2
Anubis1759%0.8515.0
Nuke1457%0.7610.1
Ancient450%0.6211.0
Overpass30%0.579.0
Dust2333%0.8211.7
Vertigo250%0.5610.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
31.2%Accuracy (enemy spotted)
36.5%Spray accuracy
70.1%Counter-strafing
10.7°Preaim
573msReaction time
27.2%T opening success
30.4%CT opening success
0.38Enemies flashed / flash
3.2%Flash assists
7.57HE damage / grenade
2.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.38 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.2263% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
fachwerk4–11-0.1020%16 Oct →
inferno13–2-0.115%16 Oct →
vertigo2–13-0.0425%16 Oct →
overpass13–4-0.0327%16 Oct →
dust216–13-0.0414%14 Oct →
nuke5–13-0.0913%6 Oct →
nuke16–14-0.0120%28 Sept →
cache13–8-0.0343%28 Sept →
dust29–13-0.0035%28 Sept →
cache13–8-0.0416%22 Sept →
cache9–13-0.0322%21 Sept →
mirage13–6-0.050%21 Sept →
ancient7–13-0.079%11 Sept →
cache13–5-0.0312%11 Sept →
dust21–13-0.1222%9 Sept →
anubis7–10.0343%9 Sept →
vertigo8–130.0118%9 Sept →
cache8–13-0.0629%9 Sept →
mirage13–8-0.0527%9 Sept →
inferno9–13-0.0528%9 Sept →
ancient13–6-0.116%8 Sept →
dust213–90.0229%8 Sept →
cache11–13-0.0514%8 Sept →
cache8–7-0.0525%3 Sept →
mirage7–13-0.0518%3 Sept →
cache6–13-0.0635%1 Sept →
mirage11–13-0.0023%1 Sept →
mirage0–4-0.0540%30 Aug →
anubis2–13-0.0727%26 Aug →
anubis6–13-0.0524%25 Aug →
mirage8–13-0.084%24 Aug →
debris6–9-0.1310%24 Aug →
office8–13-0.0435%23 Aug →
nuke8–130.0025%23 Aug →
cache1–13-0.0719%21 Aug →
fachwerk10–13-0.0623%21 Aug →
shelter6–00.0417%21 Aug →
nuke13–110.0020%21 Aug →
mirage13–110.0233%21 Aug →
boulder8–130.0132%18 Aug →
boulder13–30.0713%18 Aug →
dust21–13-0.040%18 Aug →
dust26–7-0.0450%17 Aug →
mirage8–13-0.0528%17 Aug →
dust25–6-0.11100%4 Aug →
cache8–13-0.0533%3 Aug →
inferno13–7-0.0125%2 Aug →
dust25–13-0.0812%31 Jul →
inferno8–13-0.1123%31 Jul →
mirage11–13-0.0635%31 Jul →
mirage16–14-0.0418%30 Jul →
nuke4–13-0.0740%22 Jul →
dust213–8-0.0028%17 Jul →
nuke4–130.0112%17 Jul →
inferno12–12-0.0424%17 Jul →
cache13–3-0.0333%17 Jul →
cache7–13-0.0332%15 Jul →
train7–13-0.0817%14 Jul →
cache13–8-0.0727%12 Jul →
cache2–13-0.1040%8 Jul →
dust27–13-0.0312%8 Jul →
cache13–7-0.0715%3 Jul →
dust213–7-0.1026%3 Jul →
mirage10–13-0.0416%24 Jun →
cache3–13-0.0613%24 Jun →
inferno7–13-0.1425%21 Jun →
nuke9–13-0.0722%21 Jun →
anubis2–13-0.0433%17 Jun →
cache1–13-0.100%17 Jun →
dust28–130.0448%17 Jun →
vertigo9–13-0.0537%17 Jun →
dust25–13-0.0033%16 Jun →
overpass1–9-0.2120%15 Jun →
inferno8–8-0.1120%15 Jun →
poseidon9–50.1756%15 Jun →
nuke9–70.0344%15 Jun →
vertigo6–90.0760%15 Jun →
cache8–10-0.0938%14 Jun →
dust28–13-0.0128%13 Jun →
inferno3–13-0.0438%5 Jun →
anubis2–13-0.0417%5 Jun →
italy2–9-0.060%4 Jun →
nuke4–9-0.1117%1 Jun →
dust29–13-0.0843%31 May →
dust21–13-0.0632%31 May →
anubis10–13-0.0936%28 May →
anubis7–13-0.068%28 May →
anubis6–13-0.077%28 May →
anubis3–13-0.050%26 May →
dust25–13-0.0827%25 May →
cache7–13-0.0831%25 May →
mirage13–9-0.0226%25 May →
mirage7–13-0.1127%25 May →
cache13–11-0.0414%24 May →
dust213–70.0329%24 May →
train12–12-0.0716%23 May →
ancient11–13-0.0817%22 May →
anubis8–13-0.0219%22 May →
inferno12–12-0.0514%21 May →
cache6–13-0.01100%21 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.