ᴋᴜʀᴅʏ

ᴋᴜʀᴅʏ — CS2 Stats

76561198092355258[U:1:132089530]Steam profile ↗✓ No bans

4,384Tracked matches54%Win rate2021Tracked since
8,540Hours in CS0Hrs last 2 wks
CSDB Rating4.5 DevelopingPositional Player
Premier CS Rating11,297Blue band · top ~48% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (17 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 11,297 -4,264 20 Aug – 14 Sept · 23 days played
5,62516,257peak 16,25720 Aug14 Sept
16,319Peak Premier in tracked matches
20Days played since 2026-08-20

Premier CS Rating

  • 4,960 below peak (16,257)
  • -4,264 over 30 days · declining
  • Next: Purple band at 15,000 — 3,703 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches60——
Win rate55%——
K/D0.82——
Headshot %38%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,636), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.2%43.8%44.8%4.6% short
Shot accuracy11.5%12.0%12.4%0.9% short
Kill/death ratio0.891.021.030.15 short
Match win rate46.3%44.7%45.2%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGᴋᴜʀᴅʏFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,297 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim42
Positioning54
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY48–45–7Last 10048%Win rateLTWWLTWWTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · −4.0pp headshot accuracy · −36ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 605ms

Last 10

  • 4–3–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 13%
  • Avg reaction 608ms

Last 20

  • 7–9–4 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 626ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim4.2
Utility4.5
Positioning5.4
Opening Duels3.1
Clutch4.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.4
Utility4.5
Mechanics4.1
Opening Duels5.0
Win Impact6.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time639ms+5ms
first ⅓ avg 634ms → last ⅓ avg 639ms
Headshot accuracy14.5%−0.7%
first ⅓ avg 15.2% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–4 · dust2, 5 Sept →
39%Best headshot accuracy · 2–13 · ancient, 11 Sept →
461msFastest reaction time · 5–13 · cache, 27 Aug →
13–1Biggest win · mirage, 6 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
6–14In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 67% over 12anubisWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B2612–1446%-0.01
ancientB2411–1346%-0.01
infernoA2313–1057%-0.02
mirageS128–467%-0.04
anubisC83–538%-0.01
nuke—41–325%-0.02
cache—30–30%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

186,555Lifetime kills
0.89K/D
9,728Matches
46.3%Match win rate · Top 50% of Level 5 players
40.2%Headshot %
11.5%Shot accuracy
25,309MVPs
4,656Hours (in match)
9,467Bombs planted
1,311Bombs defused

Most-used weapons

AK-4754,536
P9020,392
AWP16,234
Glock-1810,033
P2504,066
MAC-103,895
Tec-93,565

Lifetime map wins

44,120inferno
31,096dust2
10,581nuke
2,491vertigo
546train
174aztec
169office
163cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

511Matches
50%Win rate
0.92Avg K/D
84.2ADR
46%Headshot %

Clutches & streaks

41%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno8852%0.9716.5
Dust28656%0.9416.8
Anubis8558%0.9517.2
Ancient8448%0.9516.4
Mirage8340%0.8213.5
Vertigo3253%0.9817.6
Nuke3037%0.8816.6
Overpass4100%1.1019.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
32.9%Accuracy (enemy spotted)
36.7%Spray accuracy
68.6%Counter-strafing
12.1°Preaim
636msReaction time
54.7%T opening success
45.0%CT opening success
0.42Enemies flashed / flash
5.4%Flash assists
10.29HE damage / grenade
5.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.092° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6645% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.421 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.0715%14 Sept →
anubis15–15-0.039%13 Sept →
inferno13–70.0011%13 Sept →
dust213–110.0315%13 Sept →
ancient1–13-0.1115%13 Sept →
ancient15–150.0114%13 Sept →
inferno13–80.0815%13 Sept →
dust213–20.028%13 Sept →
mirage12–120.0115%13 Sept →
ancient9–130.0516%12 Sept →
inferno6–130.0127%12 Sept →
inferno13–90.0221%12 Sept →
dust211–13-0.0810%12 Sept →
ancient11–130.0115%12 Sept →
dust24–13-0.0217%12 Sept →
mirage13–10-0.026%12 Sept →
inferno13–100.0212%11 Sept →
inferno14–16-0.0515%11 Sept →
ancient2–130.0339%11 Sept →
mirage15–15-0.029%11 Sept →
dust213–6-0.0118%11 Sept →
dust213–5-0.0718%11 Sept →
ancient13–10-0.0213%11 Sept →
dust211–13-0.0420%11 Sept →
ancient5–13-0.0717%11 Sept →
inferno13–11-0.069%11 Sept →
anubis13–30.0910%10 Sept →
inferno13–4-0.0423%10 Sept →
mirage13–10-0.0412%10 Sept →
cache4–13-0.090%10 Sept →
inferno11–13-0.0615%10 Sept →
ancient8–13-0.0413%10 Sept →
inferno14–16-0.006%10 Sept →
dust210–130.0111%10 Sept →
dust213–70.0217%9 Sept →
dust213–7-0.0125%9 Sept →
anubis6–13-0.0610%9 Sept →
dust24–0-0.0733%9 Sept →
dust211–130.0019%9 Sept →
inferno13–20.0023%9 Sept →
dust210–13-0.0318%9 Sept →
cache7–13-0.0411%8 Sept →
anubis9–13-0.029%8 Sept →
inferno13–2-0.025%8 Sept →
mirage13–8-0.0120%7 Sept →
inferno16–12-0.0222%7 Sept →
nuke16–13-0.065%7 Sept →
anubis13–7-0.036%7 Sept →
ancient13–110.019%7 Sept →
ancient13–11-0.0113%7 Sept →
inferno13–80.0419%7 Sept →
mirage13–1-0.0317%6 Sept →
ancient7–13-0.110%5 Sept →
inferno13–60.0216%5 Sept →
anubis7–13-0.035%5 Sept →
dust213–40.187%5 Sept →
ancient13–10.0629%5 Sept →
dust213–40.0731%5 Sept →
dust213–9-0.0015%5 Sept →
dust214–16-0.0117%4 Sept →
inferno13–7-0.027%4 Sept →
mirage13–7-0.0318%28 Aug →
anubis14–16-0.0015%28 Aug →
inferno3–13-0.0914%28 Aug →
cache5–13-0.010%27 Aug →
inferno11–13-0.0511%27 Aug →
dust28–13-0.0520%27 Aug →
inferno13–11-0.0123%26 Aug →
ancient10–13-0.0412%26 Aug →
ancient13–5-0.0110%26 Aug →
ancient13–10-0.0416%26 Aug →
dust213–60.0614%26 Aug →
mirage13–10-0.0213%26 Aug →
inferno11–13-0.0315%26 Aug →
inferno6–13-0.0510%26 Aug →
ancient9–13-0.026%26 Aug →
ancient13–10-0.0716%25 Aug →
dust214–16-0.0217%25 Aug →
nuke10–130.0525%25 Aug →
inferno8–13-0.0533%24 Aug →
ancient13–5-0.038%24 Aug →
nuke8–13-0.0413%24 Aug →
ancient16–120.0618%24 Aug →
dust27–13-0.0721%23 Aug →
dust213–3-0.0311%23 Aug →
mirage13–4-0.0417%23 Aug →
dust210–13-0.0718%23 Aug →
mirage2–13-0.0620%23 Aug →
dust27–13-0.0421%22 Aug →
dust214–160.0617%22 Aug →
anubis13–30.0013%22 Aug →
mirage13–11-0.088%22 Aug →
dust28–13-0.0511%22 Aug →
ancient15–150.0714%22 Aug →
ancient11–13-0.058%22 Aug →
mirage15–15-0.086%21 Aug →
nuke15–15-0.0314%21 Aug →
ancient13–90.0426%21 Aug →
ancient13–100.0215%21 Aug →
ancient5–13-0.0314%20 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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