Ai❤️ScReam

Ai❤️ScReam — CS2 Stats

TC76561198091416500[U:1:131150772]Steam profile ↗✓ No bans

514Tracked matches47%Win rate2023Tracked since
1,498Hours in CS5Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
Premier CS Rating16,378Purple band · top ~22.9% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 16,378 → 16,378
+2Tracked matches · now 514
−3.3ppWin rate · 50.0% → 46.7%

Rating over time

Premier CS Rating: 16,378 -363 8 Aug – 15 Oct · 11 days played
16,37817,449peak 17,4498 Aug15 Oct
17,449Peak Premier in tracked matches
35Days played since 2026-07-02

Premier CS Rating

  • 1,071 below peak (17,449)
  • 0 over 30 days · steady
  • Next: Pink band at 20,000 — 3,622 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate51.0%44.8%45.7%above
Shot accuracy5.2%12.4%12.7%7.5% short
Kill/death ratio0.751.031.050.30 short
Match win rate28.4%45.2%45.7%17.3% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAi❤️ScReamFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,378 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning55
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateWLLWLWWLLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · +0.5pp headshot accuracy · −9ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 530ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 14%
  • Avg reaction 546ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 551ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim6.8
Utility3.6
Positioning5.5
Opening Duels3.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.5
Utility3.6
Mechanics6.7
Opening Duels2.6
Win Impact3.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time575ms−31ms
first ⅓ avg 606ms → last ⅓ avg 575ms
Headshot accuracy15.1%+3.7%
first ⅓ avg 11.3% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–9 · dust2, 18 Jul →
30%Best headshot accuracy · 13–10 · dust2, 17 Aug →
438msFastest reaction time · 12–12 · mirage, 31 Jul →
13–0Biggest win · cache, 14 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
7–3In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 67% over 6dust2Weakest map · 32% over 22
MapGradePlayedRecordWin rateAvg rating
cacheA2313–1057%0.03
dust2D227–1532%0.01
mirageB2010–1050%0.02
nukeA138–562%-0.01
ancientC73–443%-0.02
infernoS64–267%0.03
anubis—32–167%0.01
train—20–20%0.08
overpass—10–10%-0.03
boulder—11–0100%0.09
fachwerk—10–10%0.02
warden—11–0100%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 22). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

60,803Lifetime kills
0.75K/D
3,194Matches
28.4%Match win rate
51.0%Headshot % · Top 25% of Level 6 players
5.2%Shot accuracy
3,648MVPs
2,149Hours (in match)
1,819Bombs planted
436Bombs defused

Most-used weapons

Lifetime map wins

5,416dust2
1,891nuke
1,025inferno
765vertigo
325train
140italy
126office
66safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

20Matches
60%Win rate
1.30Avg K/D
86.3ADR
37%Headshot %

Clutches & streaks

20%1v1 clutch win
40%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient475%1.1015.0
Cache367%3.0816.7
Dust2333%0.7917.7
Mirage2100%1.3818.5
Inferno250%1.0229.5
Nuke250%1.1319.5
Anubis1100%1.0015.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.0%Headshot accuracy
35.7%Accuracy (enemy spotted)
36.9%Spray accuracy
80.2%Counter-strafing
10.1°Preaim
578msReaction time
37.0%T opening success
43.6%CT opening success
0.35Enemies flashed / flash
5.0%Flash assists
8.77HE damage / grenade
7.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3506 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.9577% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0312%30 Oct →
dust210–130.0415%16 Oct →
cache7–130.0615%30 Aug →
inferno16–14-0.0317%30 Aug →
cache10–13-0.038%30 Aug →
dust213–90.056%20 Aug →
nuke13–20.0113%20 Aug →
inferno9–13-0.0510%20 Aug →
cache12–160.0915%20 Aug →
dust213–10-0.0130%17 Aug →
nuke3–13-0.0716%17 Aug →
ancient11–13-0.0511%17 Aug →
mirage6–130.0318%17 Aug →
mirage2–13-0.0418%17 Aug →
mirage13–50.1119%12 Aug →
nuke13–100.0112%12 Aug →
cache8–13-0.0313%12 Aug →
cache13–11-0.0318%12 Aug →
dust27–130.0311%12 Aug →
nuke13–3-0.070%12 Aug →
inferno13–30.1318%8 Aug →
dust210–130.0316%8 Aug →
cache13–20.0415%8 Aug →
nuke6–13-0.0118%8 Aug →
mirage13–90.0321%6 Aug →
overpass3–13-0.0314%6 Aug →
nuke13–60.048%5 Aug →
dust210–130.0817%5 Aug →
dust25–13-0.0528%5 Aug →
mirage13–80.0517%3 Aug →
cache13–80.0422%3 Aug →
ancient13–11-0.0112%3 Aug →
dust213–40.0615%3 Aug →
cache13–20.0218%2 Aug →
mirage12–12-0.0123%2 Aug →
mirage4–8-0.0524%2 Aug →
mirage13–90.1212%2 Aug →
cache13–20.0919%1 Aug →
train10–130.0723%1 Aug →
cache13–10.0415%31 Jul →
cache13–60.1217%31 Jul →
nuke5–13-0.0728%31 Jul →
mirage12–120.0517%31 Jul →
cache13–30.1112%30 Jul →
cache12–12-0.0213%30 Jul →
dust26–13-0.0318%30 Jul →
dust217–190.0014%29 Jul →
inferno13–40.089%29 Jul →
nuke7–130.0223%29 Jul →
cache13–70.0410%29 Jul →
cache6–13-0.018%29 Jul →
cache9–13-0.0111%28 Jul →
mirage8–13-0.0010%28 Jul →
inferno10–13-0.0316%27 Jul →
dust210–13-0.0214%27 Jul →
cache10–130.0314%27 Jul →
cache10–13-0.0521%26 Jul →
train10–130.0923%26 Jul →
dust23–13-0.0119%26 Jul →
nuke13–50.0318%25 Jul →
inferno13–80.0618%25 Jul →
cache13–110.0722%25 Jul →
mirage13–50.0716%25 Jul →
mirage13–20.1019%25 Jul →
mirage13–40.0114%25 Jul →
anubis13–110.0518%24 Jul →
dust27–13-0.0021%24 Jul →
mirage12–120.029%24 Jul →
dust213–100.0215%23 Jul →
mirage5–13-0.0011%23 Jul →
anubis10–13-0.0412%23 Jul →
dust213–70.019%21 Jul →
ancient3–13-0.068%20 Jul →
nuke15–15-0.016%20 Jul →
anubis13–90.008%20 Jul →
dust213–90.1415%18 Jul →
nuke13–2-0.007%18 Jul →
cache13–70.018%18 Jul →
dust212–12-0.0214%17 Jul →
ancient11–130.0517%16 Jul →
ancient13–80.0512%16 Jul →
ancient8–13-0.089%16 Jul →
dust26–13-0.1012%15 Jul →
nuke13–60.0513%14 Jul →
mirage1–13-0.0314%14 Jul →
nuke13–6-0.0214%14 Jul →
cache13–00.098%14 Jul →
ancient13–4-0.016%13 Jul →
mirage13–80.0611%13 Jul →
mirage4–13-0.029%13 Jul →
cache9–13-0.0020%13 Jul →
dust213–110.0425%12 Jul →
dust24–130.0013%12 Jul →
dust25–13-0.088%12 Jul →
boulder13–30.099%11 Jul →
fachwerk7–130.0215%11 Jul →
mirage13–11-0.029%10 Jul →
dust210–13-0.0112%4 Jul →
warden13–20.007%3 Jul →
cache13–7-0.049%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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