TheKaktusTee

TheKaktusTee — CS2 Stats

JP76561198090478013[U:1:130212285]Steam profile ↗✓ No bans

863Tracked matches54%Win rate2020Tracked since
1,875Hours in CS1Hrs last 2 wks
CSDB Rating6.4 SolidPositional Player
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (16 days ago). Ranks are recorded once per day this page is viewed.

+1Tracked matches · now 863
0.0ppWin rate · 53.6% → 53.6%

Rating over time

Premier CS Rating: 16,764 +637 4 Jan – 15 May · 14 days played
14,75018,246peak 18,2464 Jan15 May
18,555Peak Premier in tracked matches
33Days played since 2025-12-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches4——
Win rate50%——
K/D1.06——
Headshot %34%——

Measured 29 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,916), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate41.4%41.3%41.8%meets
Shot accuracy17.6%12.7%12.2%above
Kill/death ratio1.020.950.98above
Match win rate42.9%42.6%43.3%meets

Across every metric we can compare, this profile already matches the typical Level 3 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGTheKaktusTeeFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY45–46–9Last 10045%Win rateWWTLWLWLWW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +0.0pp headshot accuracy · −29ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 566ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 587ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 15%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.6
Utility5.1
Positioning5.9
Opening Duels3.7

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.9
Utility5.1
Mechanics8.0
Opening Duels3.3
Win Impact6.2

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time619ms−69ms
first ⅓ avg 689ms → last ⅓ avg 619ms
Headshot accuracy15.3%+2.6%
first ⅓ avg 12.6% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–3 · dust2, 15 May →
27%Best headshot accuracy · 15–15 · dust2, 13 Jan →
484msFastest reaction time · 13–7 · mirage, 20 Aug →
13–1Biggest win · cache, 5 May →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
11–6In matches decided by ≤2 rounds
13Overtime games

Map breakdown

ancientBest map · 59% over 17anubisWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C2410–1442%0.00
mirageA2112–957%-0.01
ancientA1710–759%-0.01
anubisD92–722%0.01
cacheC52–340%0.03
nuke—41–325%-0.04
inferno—41–325%-0.00
poseidon—32–167%-0.05
train—31–233%-0.02
sanctum—20–20%-0.10
agency—22–0100%-0.03
rooftop—21–150%0.00
shelter—10–10%-0.00
warden—10–10%-0.01
overpass—11–0100%-0.01
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

55,861Lifetime kills
1.02K/D · Top 50% of Level 2 players
2,982Matches
42.9%Match win rate · Top 50% of Level 2 players
41.4%Headshot % · Top 50% of Level 2 players
17.6%Shot accuracy · Top 25% of Level 2 players
5,399MVPs
1,082Hours (in match)
3,200Bombs planted
540Bombs defused

Most-used weapons

Lifetime map wins

11,627dust2
1,170inferno
926nuke
805vertigo
369train
191cbble
189lake
116office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

27Matches
48%Win rate
1.11Avg K/D
—ADR
32%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.2%Spray accuracy
85.9%Counter-strafing
9.1°Preaim
600msReaction time
33.5%T opening success
53.2%CT opening success
0.72Enemies flashed / flash
6.3%Flash assists
11.17HE damage / grenade
4.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5363% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.4793% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–11-0.035%23 Sept →
cache13–40.0320%13 Sept →
shelter12–12-0.0010%10 Sept →
anubis9–130.0114%20 Aug →
mirage13–7-0.0423%20 Aug →
nuke11–13-0.0519%20 Aug →
inferno13–11-0.0411%6 Aug →
cache9–130.0213%6 Aug →
ancient13–5-0.0123%15 May →
dust213–30.1116%15 May →
mirage13–110.0019%15 May →
dust213–4-0.0316%15 May →
dust210–13-0.0313%15 May →
mirage13–100.0121%15 May →
ancient13–7-0.018%15 May →
ancient9–13-0.055%7 May →
cache5–13-0.0122%7 May →
cache13–10.0819%5 May →
cache9–130.0114%5 May →
mirage13–90.0016%21 Apr →
nuke4–9-0.0411%21 Apr →
sanctum8–80.0021%21 Apr →
dust27–13-0.0714%20 Apr →
ancient2–130.0511%20 Apr →
inferno6–13-0.0120%20 Apr →
anubis9–13-0.029%19 Apr →
anubis13–110.0913%19 Apr →
ancient6–13-0.0123%19 Apr →
poseidon9–7-0.0316%18 Apr →
poseidon9–6-0.0117%18 Apr →
sanctum2–9-0.2113%18 Apr →
poseidon3–9-0.1217%18 Apr →
ancient11–130.0112%22 Feb →
dust215–150.0010%21 Feb →
ancient13–10-0.0211%21 Feb →
mirage13–30.0415%21 Feb →
mirage13–50.0311%21 Feb →
dust29–13-0.0417%21 Feb →
anubis4–13-0.0211%21 Feb →
ancient13–11-0.0113%21 Feb →
dust214–16-0.0017%20 Feb →
mirage1–13-0.109%20 Feb →
anubis7–130.0311%4 Feb →
dust24–13-0.059%4 Feb →
mirage11–7-0.0417%4 Feb →
dust216–14-0.0414%4 Feb →
ancient13–11-0.066%3 Feb →
ancient13–11-0.033%3 Feb →
mirage9–13-0.0417%3 Feb →
nuke16–14-0.0114%2 Feb →
anubis13–40.0622%2 Feb →
ancient16–13-0.0410%2 Feb →
dust213–9-0.0115%1 Feb →
ancient8–130.0416%27 Jan →
mirage3–13-0.0310%27 Jan →
mirage13–40.0212%26 Jan →
mirage16–13-0.0318%26 Jan →
dust210–130.0222%26 Jan →
ancient7–13-0.0413%25 Jan →
dust213–70.049%25 Jan →
mirage13–110.0615%25 Jan →
inferno8–130.019%23 Jan →
dust213–60.0316%23 Jan →
mirage14–16-0.048%23 Jan →
mirage9–13-0.038%22 Jan →
dust213–80.0113%22 Jan →
anubis4–13-0.029%22 Jan →
ancient13–5-0.0210%22 Jan →
mirage10–13-0.073%22 Jan →
warden12–12-0.0120%22 Jan →
overpass13–5-0.0112%21 Jan →
vertigo11–13-0.0117%21 Jan →
mirage12–120.0413%21 Jan →
dust27–13-0.057%21 Jan →
anubis8–13-0.055%20 Jan →
inferno10–130.039%20 Jan →
agency13–10-0.0313%19 Jan →
anubis12–120.024%19 Jan →
mirage13–9-0.0013%14 Jan →
train16–120.0111%14 Jan →
ancient16–12-0.0111%13 Jan →
dust216–120.0615%13 Jan →
nuke6–13-0.0412%13 Jan →
dust28–13-0.0314%13 Jan →
dust215–150.1027%13 Jan →
train3–13-0.0712%5 Jan →
dust24–130.0310%5 Jan →
mirage13–10-0.0210%5 Jan →
mirage15–15-0.0015%5 Jan →
ancient14–160.039%4 Jan →
mirage8–130.0812%4 Jan →
dust210–130.0413%4 Jan →
dust29–13-0.0113%4 Jan →
train9–130.0011%4 Jan →
ancient13–100.0119%4 Jan →
dust213–50.018%4 Jan →
agency13–5-0.0314%2 Jan →
rooftop9–30.1024%2 Jan →
rooftop2–9-0.0919%2 Jan →
dust212–120.0512%31 Dec →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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