The Hornet

The Hornet — CS2 Stats

GB76561198089677803[U:1:129412075]Steam profile ↗✓ No bans

1,072Tracked matches62%Win rate2020Tracked since
1,876Hours in CS
CSDB Rating7.1 StrongSupport
Premier CS Rating14,426Blue band · top ~31.4% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Oct 2026 (41 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,426 +939 16 Jul – 5 Oct · 17 days played
13,48717,109peak 17,10916 Jul5 Oct
17,478Peak Premier in tracked matches
26Days played since 2026-07-16

Premier CS Rating

  • 2,683 below peak (17,109)
  • -684 over 30 days · declining
  • +939 over 90 days
  • Next: Purple band at 15,000 — 574 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,948), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate38.7%45.7%46.8%8.1% short
Shot accuracy15.4%12.7%13.0%above
Kill/death ratio0.921.051.060.14 short
Match win rate35.1%45.7%46.3%11.3% short

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGThe HornetFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER14,426 · Blue bandcsdb.gg/stats

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Performance scores

Aim89
Positioning58
Utility65

0–100 skill scores via Leetify.

Recent form

COLD56–41–3Last 10056%Win rateWLWLLLWTLL

Last 10 vs previous 10: −40pp win rate · +0.01 avg rating · −2.8pp headshot accuracy · −1ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 569ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 15%
  • Avg reaction 581ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 582ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.5 against its own average).

Aim8.9
Utility6.5
Positioning5.8
Opening Duels4.5
Clutch3.0

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 94% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 55% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.8
Utility6.5
Mechanics8.9
Opening Duels4.1
Win Impact9.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.02
Reaction time571ms−39ms
first ⅓ avg 610ms → last ⅓ avg 571ms
Headshot accuracy18.2%−0.2%
first ⅓ avg 18.4% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 15–15 · mirage, 30 Jul →
39%Best headshot accuracy · 6–13 · dust2, 22 Jul →
375msFastest reaction time · 13–3 · dust2, 29 Jul →
13–2Biggest win · mirage, 30 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
13–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 78% over 9nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B199–1047%-0.00
mirageS1812–667%0.00
cacheB179–853%0.01
infernoA159–660%0.02
ancientB137–654%-0.01
anubisS97–278%-0.01
nukeD82–625%-0.00
vertigo—11–0100%0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

67,169Lifetime kills
0.92K/D
4,057Matches
35.1%Match win rate
38.7%Headshot %
15.4%Shot accuracy · Top 50% of Level 7 players
7,493MVPs
1,876Hours (in match)
3,586Bombs planted
744Bombs defused

Most-used weapons

AK-4721,630
AWP10,242
MP91,398
MAC-101,298
P901,193
SSG 081,164

Lifetime map wins

6,286dust2
3,670inferno
850nuke
768vertigo
512train
367cbble
80lake
53office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

321Matches
51%Win rate
1.03Avg K/D
76.1ADR
38%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage6053%1.0515.1
Anubis5058%1.1116.5
Inferno3949%0.9814.8
Dust22744%0.9815.0
Vertigo2259%1.2217.3
Ancient2050%0.9713.9
Cache1127%1.0415.1
Nuke475%0.9213.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
41.8%Accuracy (enemy spotted)
42.6%Spray accuracy
90.1%Counter-strafing
9.1°Preaim
574msReaction time
38.0%T opening success
54.6%CT opening success
0.65Enemies flashed / flash
6.3%Flash assists
10.53HE damage / grenade
12.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9741% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–110.0216%5 Oct →
dust29–13-0.019%5 Oct →
mirage13–11-0.0025%30 Sept →
inferno9–130.0810%30 Sept →
cache6–130.0313%30 Sept →
dust211–13-0.0113%30 Sept →
cache13–60.124%29 Sept →
dust212–120.1021%29 Sept →
ancient13–16-0.0224%18 Sept →
cache9–130.0521%18 Sept →
dust27–13-0.0222%12 Sept →
mirage13–3-0.0211%10 Sept →
vertigo13–90.069%6 Sept →
mirage13–40.0815%6 Sept →
dust26–13-0.0317%5 Sept →
anubis13–110.0424%4 Sept →
nuke11–13-0.0028%30 Aug →
anubis16–14-0.0315%28 Aug →
inferno13–70.1224%28 Aug →
ancient13–100.0718%28 Aug →
dust29–13-0.0720%28 Aug →
anubis13–110.0115%28 Aug →
anubis13–6-0.0113%28 Aug →
ancient13–10-0.0227%28 Aug →
inferno13–9-0.0118%28 Aug →
cache13–80.0322%28 Aug →
ancient13–10-0.0117%27 Aug →
inferno13–80.0127%26 Aug →
cache7–13-0.0626%26 Aug →
anubis13–70.0620%26 Aug →
ancient13–40.0416%26 Aug →
cache13–110.0420%25 Aug →
ancient4–13-0.0223%24 Aug →
inferno7–130.0113%24 Aug →
dust213–110.0016%24 Aug →
cache13–5-0.0521%24 Aug →
cache11–130.0423%21 Aug →
mirage2–13-0.0714%21 Aug →
dust216–12-0.0216%2 Aug →
anubis5–13-0.0518%2 Aug →
inferno13–70.0127%2 Aug →
mirage2–13-0.0525%1 Aug →
nuke4–13-0.0120%1 Aug →
cache13–11-0.0211%1 Aug →
ancient11–13-0.0324%1 Aug →
inferno5–13-0.116%1 Aug →
inferno0–2-0.000%1 Aug →
mirage10–13-0.0120%1 Aug →
nuke11–13-0.0219%1 Aug →
dust213–100.0310%1 Aug →
anubis2–13-0.0711%1 Aug →
mirage13–70.0122%1 Aug →
nuke13–50.0630%1 Aug →
nuke6–130.0323%1 Aug →
dust28–130.0116%31 Jul →
inferno9–30.0618%31 Jul →
nuke13–10-0.0221%31 Jul →
dust213–100.0420%31 Jul →
dust213–40.0324%31 Jul →
mirage13–11-0.0320%31 Jul →
inferno16–14-0.0015%31 Jul →
dust213–90.0013%31 Jul →
mirage13–7-0.0117%31 Jul →
ancient6–130.018%30 Jul →
inferno13–110.0313%30 Jul →
inferno13–60.0313%30 Jul →
mirage13–20.0413%30 Jul →
mirage15–150.1314%30 Jul →
cache9–130.0011%30 Jul →
cache8–130.0722%30 Jul →
ancient8–13-0.0413%29 Jul →
inferno2–130.0025%29 Jul →
cache13–50.0410%29 Jul →
nuke3–130.0323%29 Jul →
anubis16–14-0.056%29 Jul →
mirage13–9-0.0415%29 Jul →
mirage13–30.0131%29 Jul →
dust24–13-0.029%29 Jul →
dust213–3-0.0211%29 Jul →
dust213–5-0.0117%29 Jul →
mirage15–15-0.0618%29 Jul →
inferno9–13-0.0022%29 Jul →
ancient13–10-0.048%28 Jul →
ancient14–160.0412%28 Jul →
mirage13–20.0923%28 Jul →
inferno13–100.0215%28 Jul →
mirage3–13-0.0919%22 Jul →
cache13–8-0.0217%22 Jul →
cache10–13-0.0126%22 Jul →
dust26–13-0.0339%22 Jul →
anubis13–8-0.0323%21 Jul →
ancient13–11-0.0424%21 Jul →
mirage13–50.0122%21 Jul →
cache0–8-0.090%17 Jul →
ancient13–10-0.0211%17 Jul →
cache13–40.0325%17 Jul →
dust26–13-0.0011%17 Jul →
dust213–90.0129%17 Jul →
nuke11–13-0.0729%16 Jul →
mirage13–80.0426%16 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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