Valzyy

Valzyy — CS2 Stats

FI76561198089417222[U:1:129151494]Steam profile ↗✓ No bans

3,148Tracked matches37%Win rate2022Tracked since
3,126Hours in CS17Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating17,816Purple band · top ~17.2% of ranked players (population est.)
FaceitLevel 7 · 1,482 ELOTop 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 17,816 -376 30 Aug – 11 Nov · 35 days played
17,81621,442peak 21,44230 Aug11 Nov
Faceit ELO: 1,482 +0 30 Aug – 25 Sept · 3 observations
1,4821,482peak 1,48230 Aug25 Sept
21,790Peak Premier in tracked matches
1,482Highest Faceit ELO seen on CSDB
45Days played since 2026-08-30

Faceit ELO

  • At peak — 1,482
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 49 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-08-30
  • Level 6 first seen 2026-08-30

Premier CS Rating

  • 3,626 below peak (21,442)
  • -2,694 over 30 days · declining
  • Next: Pink band at 20,000 — 2,184 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-25
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate29.3%45.7%46.8%17.5% short
Shot accuracy1.2%12.7%13.0%11.8% short
Kill/death ratio0.931.051.060.13 short
Match win rate46.1%45.7%46.3%meets

This profile matches the typical Level 8 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGValzyyFACEITLevel 7 · 1,482 ELOSTANDINGTop 42.3% of rankedPREMIER17,816 · Purple band30 DAYS0 ELOPEAK ELO1,482csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning54
Utility51

0–100 skill scores via Leetify.

Recent form

COLD46–52–2Last 10046%Win rateLLWLWWLLLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +0.0pp headshot accuracy · −12ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 524ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 550ms

Last 20

  • 5–15 · 25% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 11%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim6.6
Utility5.1
Positioning5.4
Opening Duels1.3
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 61% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 61% on T to 37% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility5.1
Mechanics5.1
Opening Duels4.7
Win Impact0.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time553ms+36ms
first ⅓ avg 517ms → last ⅓ avg 553ms
Headshot accuracy10.7%+0.4%
first ⅓ avg 10.4% → last ⅓ avg 10.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · nuke, 18 Sept →
29%Best headshot accuracy · 3–13 · dust2, 14 Sept →
375msFastest reaction time · 13–5 · inferno, 8 Sept →
13–2Biggest win · anubis, 20 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
5–11In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 59% over 17ancientWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
anubisA2011–955%-0.01
infernoB1910–953%-0.01
nukeA1710–759%0.00
dust2D155–1033%-0.02
cacheB115–645%-0.01
ancientD101–910%-0.03
mirageB84–450%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

66,736Lifetime kills
0.93K/D
4,114Matches
46.1%Match win rate · Top 50% of Level 7 players
29.3%Headshot %
1.2%Shot accuracy
8,652MVPs
1,712Hours (in match)
5,370Bombs planted
1,139Bombs defused

Most-used weapons

AWP16,350
AK-4712,389
MP91,844
XM10141,823
MAC-101,692
P901,591

Lifetime map wins

6,626nuke
6,219inferno
4,217dust2
1,650vertigo
1,190train
151office
57italy
32cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,187Matches
49%Win rate
1.09Avg K/D
81.0ADR
28%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage21649%1.0415.1
Anubis20049%1.1116.9
Inferno17847%1.1316.0
Nuke16852%1.1316.1
Ancient16151%1.1216.1
Dust215949%1.0215.4
Train3250%1.2717.4
Cache3145%1.0215.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.0%Headshot accuracy
38.1%Accuracy (enemy spotted)
40.1%Spray accuracy
72.9%Counter-strafing
9.9°Preaim
549msReaction time
60.7%T opening success
36.8%CT opening success
0.47Enemies flashed / flash
8.4%Flash assists
6.60HE damage / grenade
10.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.0498% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4679 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.7778% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0310%11 Nov →
mirage8–13-0.0425%11 Nov →
nuke13–80.0411%8 Nov →
cache11–13-0.0413%5 Nov →
anubis13–90.028%5 Nov →
dust213–50.0817%4 Nov →
nuke10–13-0.075%4 Nov →
inferno8–13-0.085%29 Oct →
mirage11–13-0.049%29 Oct →
nuke12–16-0.0212%29 Oct →
ancient14–16-0.0520%28 Oct →
ancient11–13-0.0212%26 Oct →
inferno13–4-0.0110%26 Oct →
ancient11–13-0.0010%25 Oct →
anubis13–6-0.017%24 Oct →
anubis7–13-0.049%24 Oct →
inferno7–13-0.068%24 Oct →
nuke4–130.0415%24 Oct →
dust27–13-0.0413%22 Oct →
cache11–13-0.0810%22 Oct →
nuke11–13-0.068%21 Oct →
inferno8–13-0.0718%21 Oct →
nuke13–50.0210%21 Oct →
anubis16–140.027%20 Oct →
cache13–8-0.0316%20 Oct →
anubis10–13-0.035%20 Oct →
anubis13–2-0.009%20 Oct →
nuke13–8-0.0015%20 Oct →
mirage10–13-0.0512%19 Oct →
cache13–90.154%18 Oct →
inferno8–80.038%16 Oct →
dust23–13-0.0710%16 Oct →
ancient6–13-0.045%16 Oct →
dust211–13-0.019%15 Oct →
anubis13–10-0.035%15 Oct →
cache13–10-0.029%15 Oct →
inferno8–13-0.0911%14 Oct →
dust28–13-0.0616%14 Oct →
inferno13–80.028%14 Oct →
dust29–130.0117%14 Oct →
mirage13–110.0116%14 Oct →
cache9–13-0.0711%14 Oct →
inferno13–20.0210%14 Oct →
nuke9–4-0.043%14 Oct →
ancient8–13-0.0410%12 Oct →
nuke13–16-0.089%12 Oct →
cache13–9-0.013%12 Oct →
dust213–90.009%11 Oct →
anubis13–10-0.0113%10 Oct →
dust29–13-0.0310%10 Oct →
anubis3–13-0.1310%9 Oct →
anubis16–130.0310%9 Oct →
nuke13–11-0.0113%5 Oct →
cache5–13-0.0113%2 Oct →
anubis11–130.0222%2 Oct →
anubis6–13-0.034%2 Oct →
mirage13–2-0.029%30 Sept →
anubis15–15-0.0015%29 Sept →
dust27–13-0.047%29 Sept →
mirage13–110.069%29 Sept →
dust213–4-0.0413%28 Sept →
inferno13–8-0.078%28 Sept →
cache10–13-0.0313%28 Sept →
dust213–7-0.0014%28 Sept →
mirage8–130.1113%27 Sept →
dust213–9-0.089%25 Sept →
inferno8–13-0.109%25 Sept →
ancient8–13-0.0212%24 Sept →
nuke10–13-0.0515%24 Sept →
nuke10–13-0.037%23 Sept →
inferno12–16-0.013%23 Sept →
anubis13–9-0.019%22 Sept →
anubis13–40.057%22 Sept →
inferno0–13-0.060%21 Sept →
inferno13–11-0.017%19 Sept →
cache1–13-0.089%19 Sept →
nuke13–50.1015%19 Sept →
inferno9–130.0012%18 Sept →
nuke13–40.1619%18 Sept →
inferno13–60.0417%15 Sept →
dust23–130.0318%15 Sept →
anubis13–9-0.0512%14 Sept →
ancient13–10-0.018%14 Sept →
dust23–13-0.0729%14 Sept →
inferno11–30.046%14 Sept →
mirage13–10-0.032%14 Sept →
dust211–13-0.0217%13 Sept →
anubis13–60.064%13 Sept →
cache13–40.0610%12 Sept →
anubis7–130.0110%12 Sept →
nuke13–100.129%12 Sept →
ancient11–13-0.0314%9 Sept →
nuke13–7-0.065%9 Sept →
nuke13–30.029%8 Sept →
inferno13–50.0310%8 Sept →
inferno13–80.0510%7 Sept →
anubis4–13-0.0115%5 Sept →
anubis6–13-0.057%4 Sept →
ancient7–13-0.042%1 Sept →
inferno13–50.0713%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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