Tamango

Tamango — CS2 Stats

NR76561198088575152[U:1:128309424]Steam profile ↗✓ No bans

1,564Tracked matches64%Win rate2021Tracked since
2,212Hours in CS9Hrs last 2 wks
CSDB Rating5.2 DevelopingSupport
Premier CS Rating19,483Top 50% of 215,386 CSDB-tracked playersPurple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#94152 of 261518 tracked
FaceitLevel 5 · 1,125 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,483 +1,621 20 Jul – 13 Nov · 35 days played
16,84720,502peak 20,50220 Jul13 Nov
Faceit ELO: 1,125 +0 4 Sept – 13 Sept · 2 observations
1,1251,125peak 1,1254 Sept13 Sept
20,502Peak Premier in tracked matches
1,125Highest Faceit ELO seen on CSDB
41Days played since 2026-07-10

Faceit ELO

  • At peak — 1,125
  • Next: Level 6 at 1,201 — 76 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-04
  • Level 4 first seen 2026-09-04

Premier CS Rating

  • 1,019 below peak (20,502)
  • +995 over 30 days · improving
  • +1,593 over 90 days
  • Next: Pink band at 20,000 — 517 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-04
  • Blue band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate37.6%43.8%44.8%7.2% short
Shot accuracy5.3%12.0%12.4%7.1% short
Kill/death ratio0.781.021.030.25 short
Match win rate44.3%44.7%45.2%0.9% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTamangoFACEITLevel 5 · 1,125 ELOSTANDINGTop 67.6% of rankedPREMIER19,483 · Purple bandPEAK ELO1,125csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning46
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY54–42–4Last 10054%Win rateLTLWTWWWWW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −3.0pp headshot accuracy · +2ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–2–2 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 9%
  • Avg reaction 586ms

Last 10

  • 6–2–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 569ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.4 against its own average).

Aim4.6
Utility5.4
Positioning4.6
Opening Duels2.1
Clutch3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 74% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.6
Utility5.4
Mechanics4.5
Opening Duels4.3
Win Impact9.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time566ms−16ms
first ⅓ avg 583ms → last ⅓ avg 566ms
Headshot accuracy11.8%−2.6%
first ⅓ avg 14.4% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 8–8 · vertigo, 21 Jul →
31%Best headshot accuracy · 5–13 · inferno, 8 Oct →
422msFastest reaction time · 13–5 · nuke, 15 Oct →
13–0Biggest win · dust2, 12 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
11–10In matches decided by ≤2 rounds
12Overtime games

Map breakdown

mirageBest map · 67% over 12infernoWeakest map · 46% over 28
MapGradePlayedRecordWin rateAvg rating
infernoB2813–1546%-0.02
dust2A1912–763%-0.02
ancientB179–853%-0.02
mirageS128–467%-0.01
cacheA106–460%-0.02
nukeA85–363%-0.02
anubis—41–325%-0.03
overpass—10–10%-0.09
vertigo—10–10%0.22

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (46% over 28). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,589Lifetime kills
0.78K/D
2,670Matches
44.3%Match win rate
37.6%Headshot %
5.3%Shot accuracy
4,802MVPs
1,124Hours (in match)
2,366Bombs planted
501Bombs defused

Most-used weapons

AK-4710,766
P902,826
MAC-101,386
MP71,308
MP91,134

Lifetime map wins

8,341inferno
5,855dust2
1,948nuke
1,287train
540vertigo
38cbble
21safehouse
17bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

93Matches
53%Win rate
0.91Avg K/D
80.3ADR
34%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2374%0.8313.2
Dust21937%0.6813.4
Mirage1650%0.9013.4
Ancient1560%1.0515.5
Anubis944%1.1317.2
Nuke540%1.1019.4
Train250%1.0614.0
Overpass20%0.6610.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.4%Headshot accuracy
29.7%Accuracy (enemy spotted)
34.1%Spray accuracy
70.3%Counter-strafing
9.6°Preaim
570msReaction time
49.4%T opening success
44.7%CT opening success
0.53Enemies flashed / flash
3.8%Flash assists
8.28HE damage / grenade
8.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4236% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 28 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0413%13 Nov →
anubis15–150.016%13 Nov →
inferno11–13-0.0210%5 Nov →
mirage13–9-0.0114%5 Nov →
anubis15–150.013%5 Nov →
dust216–140.0414%4 Nov →
dust213–10-0.0610%4 Nov →
ancient13–6-0.047%4 Nov →
anubis13–10-0.066%2 Nov →
dust213–7-0.018%24 Oct →
cache14–16-0.067%24 Oct →
ancient13–7-0.0020%23 Oct →
dust213–11-0.0518%18 Oct →
cache2–13-0.0010%18 Oct →
dust26–13-0.027%18 Oct →
nuke13–90.128%18 Oct →
ancient9–13-0.0316%17 Oct →
inferno13–70.0116%15 Oct →
nuke13–5-0.064%15 Oct →
mirage13–40.0215%14 Oct →
dust213–10-0.0716%14 Oct →
mirage1–13-0.0710%14 Oct →
inferno11–13-0.0615%13 Oct →
mirage13–8-0.0412%13 Oct →
inferno10–13-0.048%12 Oct →
ancient13–9-0.018%12 Oct →
inferno13–90.0616%12 Oct →
ancient13–70.0123%12 Oct →
dust213–30.0421%12 Oct →
inferno8–13-0.019%9 Oct →
mirage13–9-0.0613%8 Oct →
mirage11–130.0212%8 Oct →
inferno13–20.0613%8 Oct →
cache4–13-0.0412%8 Oct →
inferno5–13-0.0331%8 Oct →
cache13–11-0.0314%7 Oct →
ancient7–13-0.0515%6 Oct →
dust213–10-0.0015%6 Oct →
inferno13–11-0.065%4 Oct →
nuke13–40.0212%21 Sept →
ancient11–130.0413%20 Sept →
dust27–13-0.0225%20 Sept →
inferno13–70.048%17 Sept →
ancient7–13-0.0316%15 Sept →
dust213–9-0.0410%15 Sept →
dust24–13-0.0520%13 Sept →
inferno8–13-0.089%13 Sept →
mirage6–13-0.057%13 Sept →
inferno13–30.0320%9 Sept →
inferno13–4-0.0114%9 Sept →
inferno9–5-0.0118%15 Aug →
inferno5–13-0.0711%14 Aug →
overpass5–9-0.0916%14 Aug →
dust211–13-0.0320%12 Aug →
dust213–6-0.0111%12 Aug →
anubis1–13-0.0626%12 Aug →
ancient13–16-0.0514%12 Aug →
dust213–00.046%12 Aug →
inferno6–13-0.1318%6 Aug →
dust29–13-0.0512%5 Aug →
mirage14–16-0.0318%4 Aug →
nuke6–13-0.0214%4 Aug →
ancient7–13-0.044%4 Aug →
mirage13–90.0513%28 Jul →
nuke13–7-0.0211%27 Jul →
mirage13–11-0.028%27 Jul →
inferno13–10-0.0316%27 Jul →
cache13–50.015%26 Jul →
inferno15–15-0.047%26 Jul →
ancient13–10-0.028%26 Jul →
ancient13–7-0.0225%26 Jul →
dust214–16-0.0418%24 Jul →
inferno7–13-0.0511%24 Jul →
inferno9–13-0.0223%24 Jul →
nuke13–10-0.1013%24 Jul →
cache16–140.0114%22 Jul →
inferno13–70.0121%22 Jul →
inferno6–13-0.0319%22 Jul →
ancient7–13-0.0724%21 Jul →
ancient13–30.0328%21 Jul →
vertigo8–80.2216%21 Jul →
inferno13–11-0.059%20 Jul →
ancient13–11-0.076%20 Jul →
cache13–10-0.0413%20 Jul →
mirage16–140.036%20 Jul →
dust213–90.0116%20 Jul →
dust213–10.0420%20 Jul →
dust25–13-0.1011%20 Jul →
inferno16–120.0116%20 Jul →
inferno11–13-0.0614%16 Jul →
nuke10–13-0.056%16 Jul →
ancient16–140.0411%16 Jul →
nuke8–13-0.0521%16 Jul →
inferno13–50.019%15 Jul →
ancient9–130.0318%15 Jul →
cache13–80.0215%15 Jul →
mirage13–110.049%14 Jul →
inferno11–130.0017%13 Jul →
cache13–50.0214%13 Jul →
inferno6–9-0.0812%10 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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