snowballbird

snowballbird — CS2 Stats

DE76561198088472442[U:1:128206714]Steam profile ↗✓ No bans

1,807Tracked matches52%Win rate2020Tracked since
2,660Hours in CS
CSDB Rating6.5 SolidPositional Player
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (31 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,807 tracked matches. Play, then come back: the next observation lands here.

Rating over time

28Days played since 2026-03-12

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

No matches recorded between 9 Sep 2026 and 10 Oct 2026.

Measured 9 Sep 2026 → 10 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim86
Positioning61
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY55–33–12Last 10055%Win rateLLWTWLWWTW

Last 10 vs previous 10: +20pp win rate · +0.06 avg rating · +2.1pp headshot accuracy · +38ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 567ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Last 20

  • 8–10–2 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 20%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility2.3
Positioning6.1
Opening Duels5.9
Clutch2.4

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 75% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility2.3
Mechanics8.4
Opening Duels5.3
Win Impact5.6

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05−0.01
first ⅓ avg 0.07 → last ⅓ avg 0.05
Reaction time570ms−37ms
first ⅓ avg 607ms → last ⅓ avg 570ms
Headshot accuracy19.8%+0.1%
first ⅓ avg 19.7% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.38Best match rating · 9–1 · inferno, 23 Mar →
41%Best headshot accuracy · 9–1 · inferno, 23 Mar →
406msFastest reaction time · 1–9 · overpass, 30 Jul →
13–2Biggest win · mirage, 12 Jul →

Across the last 100 tracked matches.

Highlights

10Longest win streak
L2Current streak
3–4In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 67% over 18infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
cacheC3013–1743%0.06
anubisS1812–667%0.04
mirageA1710–759%0.06
infernoC125–742%0.09
dust2—43–175%0.06
nuke—43–175%0.02
ancient—43–175%0.03
poseidon—31–233%0.03
overpass—20–20%-0.08
debris—22–0100%0.14
vertigo—22–0100%0.15
boulder—10–10%0.11
shelter—11–0100%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

165,215Lifetime kills
1.04K/D · Top 50% of tracked players
7,238Matches
41.8%Match win rate
56.2%Headshot % · Top 10% of tracked players
18.0%Shot accuracy · Top 10% of tracked players
29,745MVPs
2,660Hours (in match)
7,007Bombs planted
3,283Bombs defused

Most-used weapons

AK-4781,746
FAMAS3,695
AWP3,259
P2501,773
UMP-451,753

Lifetime map wins

10,375dust2
3,899inferno
2,678cbble
1,505train
819nuke
622vertigo
112dust
73shorttrain

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

215Matches
54%Win rate
1.23Avg K/D
111.5ADR
48%Headshot %

Clutches & streaks

32%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1164%1.6823.4
Anubis967%1.2721.6
Ancient367%1.5422.3
Cache367%1.6426.3
Nuke1100%2.1528.0
Dust21100%1.3523.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
37.8%Accuracy (enemy spotted)
39.7%Spray accuracy
87.8%Counter-strafing
8.1°Preaim
574msReaction time
45.1%T opening success
57.0%CT opening success
0.26Enemies flashed / flash
9.5%Flash assists
8.77HE damage / grenade
1.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.263 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0218%14 Aug →
anubis17–19-0.0015%9 Aug →
cache16–120.0522%9 Aug →
mirage12–120.1317%4 Aug →
inferno9–60.0531%4 Aug →
anubis2–70.1030%1 Aug →
cache13–70.2021%1 Aug →
mirage13–60.0516%1 Aug →
boulder12–120.1120%30 Jul →
anubis13–100.0021%30 Jul →
cache0–100.0319%30 Jul →
mirage11–130.0423%30 Jul →
overpass1–9-0.1319%30 Jul →
shelter13–7-0.0318%29 Jul →
cache9–130.0120%29 Jul →
anubis13–40.0918%29 Jul →
cache9–130.0213%29 Jul →
mirage5–13-0.0019%29 Jul →
cache4–130.0121%29 Jul →
anubis13–30.0619%29 Jul →
dust213–50.1218%29 Jul →
nuke13–70.1418%29 Jul →
dust28–130.0521%28 Jul →
mirage13–50.1518%28 Jul →
anubis13–70.0412%28 Jul →
nuke13–60.0723%28 Jul →
anubis13–60.1027%28 Jul →
anubis10–13-0.0220%28 Jul →
mirage10–130.0623%28 Jul →
anubis12–120.0817%28 Jul →
mirage11–130.1015%28 Jul →
inferno8–80.1325%28 Jul →
dust213–90.0313%28 Jul →
mirage13–100.0318%27 Jul →
anubis13–70.0727%27 Jul →
cache13–30.1633%27 Jul →
cache12–120.1021%27 Jul →
mirage13–8-0.0111%27 Jul →
ancient8–13-0.0320%27 Jul →
cache12–120.0519%23 Jul →
cache12–120.0922%23 Jul →
debris9–50.053%23 Jul →
debris9–40.2218%23 Jul →
nuke3–9-0.206%23 Jul →
overpass8–8-0.0222%23 Jul →
cache10–130.0632%21 Jul →
inferno9–60.2224%21 Jul →
inferno8–80.0313%21 Jul →
mirage13–40.1215%20 Jul →
cache13–90.0817%20 Jul →
ancient16–130.0613%20 Jul →
cache13–60.1733%20 Jul →
anubis13–90.1122%20 Jul →
mirage9–13-0.0219%20 Jul →
anubis13–110.0214%20 Jul →
dust213–90.0319%15 Jul →
anubis6–13-0.0116%15 Jul →
anubis10–13-0.079%14 Jul →
mirage13–90.0522%14 Jul →
anubis13–90.0312%13 Jul →
mirage10–130.0120%13 Jul →
anubis13–70.1121%12 Jul →
anubis16–14-0.0222%12 Jul →
mirage13–7-0.0116%12 Jul →
anubis13–90.1122%12 Jul →
nuke13–80.0823%12 Jul →
ancient16–12-0.0018%12 Jul →
mirage13–80.0918%12 Jul →
ancient13–60.0926%12 Jul →
mirage13–50.1221%12 Jul →
mirage13–20.1124%12 Jul →
cache12–120.0511%24 Jun →
cache13–20.0822%15 Jun →
cache5–130.0330%15 Jun →
cache12–120.1017%9 Jun →
cache7–13-0.0414%9 Jun →
cache13–90.0914%7 Jun →
poseidon6–90.1225%7 Jun →
inferno6–90.0613%7 Jun →
cache13–70.0719%7 Jun →
cache13–9-0.0016%5 Jun →
cache13–80.0521%5 Jun →
cache5–13-0.0422%5 Jun →
cache10–130.0523%2 Jun →
cache13–90.0817%7 May →
cache12–120.0014%5 May →
cache13–110.0616%4 May →
cache13–80.0920%1 May →
cache8–130.0520%1 May →
vertigo9–60.1823%12 Apr →
vertigo9–20.1210%12 Apr →
inferno5–9-0.0621%12 Apr →
inferno3–9-0.0225%12 Apr →
inferno9–50.0624%12 Apr →
inferno6–9-0.0618%23 Mar →
inferno9–10.3841%23 Mar →
inferno9–50.1814%23 Mar →
inferno5–90.0922%12 Mar →
poseidon4–9-0.0517%12 Mar →
poseidon9–50.0212%12 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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