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aaaaaaaaaaaaaaaaaaaa — CS2 Stats

76561198087142832[U:1:126877104]Steam profile ↗✓ No bans

1,313Tracked matches79%Win rate2020Tracked since
5,646Hours in CS
CSDB Rating8.0 StrongAll-Rounder
Premier CS Rating25,451Top 10% of 204,150 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#16962 of 251229 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,313 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 25,451 +452 30 Jun – 21 Sept · 17 days played
21,26425,575peak 25,57530 Jun21 Sept
26,154Peak Premier in tracked matches
22Days played since 2026-06-30

Premier CS Rating

  • 124 below peak (25,575)
  • -124 over 30 days · steady
  • +452 over 90 days
  • Next: Gold band at 30,000 — 4,549 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-01
  • Pink band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches5——
Win rate60%——
K/D1.65——
Headshot %58%——

Measured 8 Sep 2026 → 11 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Red band among CSDB-tracked players (n=13,318), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerRed band medianGold band medianvs Gold band
Headshot rate49.8%49.2%50.7%meets
Shot accuracy17.1%13.4%11.8%above
Kill/death ratio1.081.121.180.10 short
Match win rate43.2%48.5%51.9%8.7% short

This profile matches the typical Gold band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Gold band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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Performance scores

Aim79
Positioning71
Utility76

0–100 skill scores via Leetify.

Recent form

HOT61–35–4Last 10061%Win rateLWLWWWWWWW

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +8.0pp headshot accuracy · −100ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 30%
  • Avg reaction 533ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 29%
  • Avg reaction 573ms

Last 20

  • 16–3–1 · 80% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 25%
  • Avg reaction 623ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim7.9
Utility7.6
Positioning7.1
Opening Duels6.3

High utility contribution

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Utility. Utility score of 76 — grenade impact well above the norm.

Areas to improve

Reaction time. 600ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning7.1
Utility7.6
Mechanics6.7
Opening Duels6.8
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time603ms−7ms
first ⅓ avg 610ms → last ⅓ avg 603ms
Headshot accuracy25.5%−2.9%
first ⅓ avg 28.4% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 13–1 · mirage, 8 Aug →
63%Best headshot accuracy · 4–13 · inferno, 5 Jul →
375msFastest reaction time · 5–3 · ancient, 15 Jul →
13–0Biggest win · inferno, 7 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–6In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 70% over 27nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA3622–1461%0.05
dust2S2719–870%0.04
ancientS1711–665%0.04
infernoA85–363%0.03
nukeD51–420%-0.01
cache—31–233%0.02
overpass—22–0100%0.00
anubis—20–20%0.04

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

142,073Lifetime kills
1.08K/D
6,222Matches
43.2%Match win rate
49.8%Headshot % · Top 50% of Red band
17.1%Shot accuracy · Top 25% of Red band
17,400MVPs
5,646Hours (in match)
3,393Bombs planted
1,121Bombs defused

Most-used weapons

AK-4756,663
AWP9,865
MP96,908
UMP-454,935
MAC-104,260
FAMAS3,142

Lifetime map wins

9,726inferno
8,974dust2
2,405train
2,185vertigo
1,214nuke
861cbble
605lake
452bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
37.5%Accuracy (enemy spotted)
38.1%Spray accuracy
80.0%Counter-strafing
10.8°Preaim
600msReaction time
51.8%T opening success
62.6%CT opening success
0.65Enemies flashed / flash
22.7%Flash assists
13.39HE damage / grenade
7.98Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0117%19 Sept →
dust213–90.0841%19 Sept →
mirage11–130.0733%13 Sept →
mirage13–100.1038%13 Sept →
mirage13–80.0623%13 Sept →
dust213–7-0.0018%8 Aug →
mirage13–3-0.0126%8 Aug →
mirage13–10.2432%8 Aug →
mirage13–100.0633%8 Aug →
ancient13–10.0625%8 Aug →
mirage10–130.0128%8 Aug →
dust213–20.0420%7 Aug →
ancient13–20.1517%7 Aug →
ancient13–90.0113%7 Aug →
inferno13–00.0024%7 Aug →
dust213–110.0928%6 Aug →
dust212–120.0119%6 Aug →
ancient13–80.0518%5 Aug →
mirage13–60.0516%5 Aug →
dust213–70.0925%5 Aug →
mirage11–13-0.0018%4 Aug →
ancient15–150.0129%4 Aug →
dust210–130.0824%4 Aug →
inferno13–70.0930%3 Aug →
mirage13–20.1122%3 Aug →
dust213–8-0.0021%3 Aug →
dust213–10.0747%3 Aug →
dust28–13-0.0421%3 Aug →
dust213–00.0246%3 Aug →
mirage13–20.0525%3 Aug →
ancient13–7-0.0421%1 Aug →
mirage13–100.0821%1 Aug →
ancient15–150.0522%1 Aug →
mirage2–80.0314%1 Aug →
mirage10–130.0615%31 Jul →
dust213–40.0524%31 Jul →
dust213–30.1538%31 Jul →
ancient13–40.0222%31 Jul →
mirage13–50.0731%31 Jul →
mirage10–130.0229%31 Jul →
mirage4–13-0.0226%31 Jul →
dust213–8-0.0527%31 Jul →
ancient8–13-0.0116%31 Jul →
mirage10–130.0134%31 Jul →
dust213–16-0.0240%31 Jul →
dust211–130.0432%31 Jul →
nuke0–20.000%29 Jul →
ancient13–70.007%28 Jul →
dust213–110.0225%28 Jul →
mirage13–110.0625%28 Jul →
dust213–60.0922%28 Jul →
mirage15–150.0127%28 Jul →
mirage13–90.1035%28 Jul →
mirage13–30.0838%28 Jul →
dust213–70.0133%19 Jul →
mirage10–130.0829%19 Jul →
cache5–13-0.0533%19 Jul →
dust213–90.0625%16 Jul →
mirage13–90.1331%16 Jul →
dust213–50.1739%15 Jul →
ancient5–30.1431%15 Jul →
dust213–110.0632%15 Jul →
mirage2–130.0228%15 Jul →
mirage13–100.0816%9 Jul →
cache7–130.0223%9 Jul →
dust213–2-0.0030%6 Jul →
mirage13–80.0231%5 Jul →
overpass13–11-0.0438%5 Jul →
mirage13–70.0345%5 Jul →
inferno13–110.0444%5 Jul →
inferno4–13-0.0163%5 Jul →
nuke13–70.0751%5 Jul →
mirage13–11-0.0325%3 Jul →
nuke9–130.0025%3 Jul →
nuke8–13-0.0913%3 Jul →
dust211–13-0.0320%3 Jul →
anubis8–130.0830%3 Jul →
dust28–130.0128%3 Jul →
inferno13–80.1119%3 Jul →
dust210–130.0315%3 Jul →
inferno5–130.0323%3 Jul →
inferno9–13-0.0129%3 Jul →
ancient13–160.0625%3 Jul →
ancient16–140.0319%3 Jul →
mirage4–100.0929%2 Jul →
mirage13–9-0.0526%2 Jul →
mirage6–130.0318%2 Jul →
inferno13–11-0.0220%2 Jul →
mirage13–50.0931%2 Jul →
anubis6–130.0028%2 Jul →
ancient9–13-0.0517%2 Jul →
nuke7–13-0.0427%2 Jul →
mirage13–50.0434%2 Jul →
ancient4–130.0328%2 Jul →
ancient13–90.0537%2 Jul →
dust213–90.0526%2 Jul →
overpass13–20.0414%2 Jul →
cache13–60.0937%1 Jul →
mirage13–80.0221%30 Jun →
ancient13–100.1032%30 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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