Azu

Azu — CS2 Stats

CG76561198085393327[U:1:125127599]Steam profile ↗VAC banned

757Tracked matches53%Win rate2020Tracked since
3,048Hours in CS5Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating16,654Purple band · top ~21.8% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 15 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 16,654 -3,754 18 Mar23 Sept · 36 days played
15,11422,985peak 22,98518 Mar23 Sept
22,985Peak Premier in tracked matches
43Days played since 2026-03-15

Premier CS Rating

  • 6,331 below peak (22,985)
  • -192 over 30 days · steady
  • -5,586 over 90 days
  • Next: Pink band at 20,000 3,346 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches60
Win rate67%
K/D1.25
Headshot %42%

Measured 17 Sep 202624 Sep 2026; previous 11 Sep 2026 → 17 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate40.3%46.8%48.3%7.9% short
Shot accuracy19.8%13.0%13.2%above
Kill/death ratio1.251.061.07above
Match win rate45.9%46.3%46.9%1.0% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAzuFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,654 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning54
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLWWWWLLLWL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · −4.3pp headshot accuracy · −14ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 603ms

Last 10

  • 55 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 18%
  • Avg reaction 558ms

Last 20

  • 119 · 55% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 21%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+0.9 against its own average).

Aim7.5
Utility3.6
Positioning5.4
Opening Duels4.3
Clutch4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.4
Utility3.6
Mechanics7.6
Opening Duels3.7
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time597ms+9ms
first ⅓ avg 588ms → last ⅓ avg 597ms
Headshot accuracy19.3%−4.5%
first ⅓ avg 23.8% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.24Best match rating · 9–3 · vertigo, 7 Apr
53%Best headshot accuracy · 9–3 · nuke, 7 Apr
391msFastest reaction time · 6–13 · mirage, 5 Sept
13–0Biggest win · anubis, 27 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
55In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 83% over 6mirageWeakest map · 35% over 23
MapGradePlayedRecordWin rateAvg rating
mirageC2381535%-0.01
ancientB21111052%-0.00
anubisS1511473%0.03
nukeB137654%-0.00
infernoC104640%0.02
cacheC94544%0.00
overpassS65183%0.03
boulder110100%0.03
dust21010%-0.05
vertigo110100%0.24

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 23). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

85,045Lifetime kills
1.25K/D · Top 25% of Level 8 players
3,761Matches
45.9%Match win rate
40.3%Headshot %
19.8%Shot accuracy · Top 5% of Level 8 players
9,870MVPs
1,618Hours (in match)
3,849Bombs planted
1,009Bombs defused

Most-used weapons

AK-4722,136
AWP16,029
SSG 082,173
P2501,977
UMP-451,397
FAMAS1,237

Lifetime map wins

4,061inferno
3,046dust2
1,753train
1,561nuke
1,179cbble
290vertigo
236lake
142safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

227Matches
56%Win rate
1.25Avg K/D
73.0ADR
37%Headshot %

Clutches & streaks

43%1v1 clutch win
43%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2976%1.2317.6
Ancient1958%1.1714.9
Mirage825%1.3017.3
Overpass560%1.1015.2
Inferno475%1.8614.5
Vertigo250%1.2415.0
Nuke10%0.6511.0
Dust210%0.539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
35.5%Accuracy (enemy spotted)
36.3%Spray accuracy
84.2%Counter-strafing
9.2°Preaim
595msReaction time
39.7%T opening success
50.1%CT opening success
0.39Enemies flashed / flash
4.0%Flash assists
7.14HE damage / grenade
4.58Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3906 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6509% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke6–130.0016%23 Sept
ancient13–100.0114%22 Sept
anubis13–90.0615%22 Sept
nuke13–3-0.0222%19 Sept
ancient13–10.0415%19 Sept
cache9–13-0.0021%19 Sept
mirage12–160.0535%10 Sept
ancient10–13-0.043%8 Sept
anubis13–60.0827%8 Sept
mirage6–130.0115%5 Sept
cache7–13-0.0020%4 Sept
ancient13–9-0.0521%4 Sept
nuke8–13-0.0415%4 Sept
ancient11–130.0123%4 Sept
anubis13–70.0326%2 Sept
ancient13–70.1113%2 Sept
mirage11–130.0319%2 Sept
cache13–30.0516%27 Aug
anubis13–00.0345%27 Aug
ancient13–10-0.0129%20 Aug
ancient13–10-0.0521%18 Aug
mirage13–6-0.038%18 Aug
anubis2–13-0.0613%17 Aug
mirage5–13-0.0016%15 Aug
ancient13–30.0421%15 Aug
nuke10–13-0.0718%15 Aug
mirage4–13-0.047%15 Aug
anubis13–60.0518%9 Aug
nuke13–40.0021%2 Aug
ancient8–130.0222%2 Aug
mirage5–13-0.0625%2 Aug
ancient13–11-0.0021%24 Jul
boulder13–40.0316%24 Jul
inferno11–130.0420%23 Jul
cache13–100.0117%23 Jul
ancient13–40.0113%23 Jul
mirage2–13-0.1027%23 Jul
anubis13–20.0919%21 Jul
cache13–80.0238%21 Jul
inferno13–70.0426%20 Jul
anubis13–9-0.0126%20 Jul
mirage13–60.0424%20 Jul
nuke13–50.0617%20 Jul
ancient5–13-0.0733%20 Jul
nuke13–110.0211%19 Jul
dust24–13-0.0522%18 Jul
nuke7–13-0.0511%18 Jul
anubis5–13-0.0547%18 Jul
mirage7–13-0.0826%17 Jul
nuke10–13-0.059%17 Jul
ancient7–130.0819%13 Jul
cache6–13-0.0632%6 Jul
overpass16–120.0027%5 Jul
inferno7–130.0522%3 Jul
mirage9–13-0.0824%3 Jul
overpass13–9-0.0022%25 Jun
anubis13–40.0118%24 Jun
nuke8–13-0.0211%22 Jun
mirage13–8-0.0913%22 Jun
ancient13–50.0510%16 Jun
mirage11–130.0119%16 Jun
mirage13–7-0.0517%15 Jun
inferno13–110.0223%13 Jun
nuke13–9-0.0120%13 Jun
mirage10–13-0.0613%13 Jun
ancient3–13-0.0724%13 Jun
anubis13–8-0.0131%7 Jun
inferno13–110.0728%7 Jun
mirage8–130.0124%7 Jun
ancient7–130.0329%7 Jun
anubis11–130.0021%5 Jun
ancient5–130.0615%5 Jun
mirage13–90.0329%5 Jun
cache9–130.0323%5 Jun
cache13–10-0.0315%5 Jun
mirage6–13-0.078%31 May
ancient13–20.0216%31 May
cache12–120.0138%29 May
overpass13–10-0.0324%7 Apr
anubis8–13-0.0421%7 Apr
vertigo9–30.2426%7 Apr
overpass9–60.1838%7 Apr
nuke9–30.1553%7 Apr
inferno1–9-0.1121%7 Apr
mirage3–130.0437%6 Apr
anubis13–80.0820%6 Apr
nuke13–10-0.0430%5 Apr
inferno15–15-0.0121%5 Apr
ancient1–13-0.1413%5 Apr
ancient15–15-0.0512%5 Apr
anubis7–30.1032%5 Apr
overpass10–130.0428%4 Apr
overpass16–14-0.0218%3 Apr
inferno13–60.1026%3 Apr
mirage13–90.0631%3 Apr
inferno7–13-0.0626%18 Mar
mirage13–60.1221%18 Mar
mirage13–10.1317%15 Mar
mirage0–5-0.010%15 Mar
inferno12–120.0123%15 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →