Birdy

Birdy — CS2 Stats

IL76561198084701838[U:1:124436110]Steam profile ↗✓ No bans

1,225Tracked matches30%Win rate2020Tracked since
3,844Hours in CS17Hrs last 2 wks
CSDB Rating4.0 DevelopingClutch Specialist
Premier CS Rating14,421Blue band · top ~31.5% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 14,421 +2,325 16 Aug – 30 Oct · 39 days played
12,09617,237peak 17,23716 Aug30 Oct
17,396Peak Premier in tracked matches
38Days played since 2026-08-16

Premier CS Rating

  • 2,816 below peak (17,237)
  • -183 over 30 days · steady
  • Next: Purple band at 15,000 — 579 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-01
  • Light Blue band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=14,283), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate38.0%43.8%44.8%6.8% short
Shot accuracy15.1%12.0%12.4%above
Kill/death ratio1.031.021.03meets
Match win rate42.1%44.7%45.2%3.1% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBirdyFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER14,421 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning54
Utility23

0–100 skill scores via Leetify.

Recent form

COLD49–50–1Last 10049%Win rateLLLWLLLLWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −3.1pp headshot accuracy · +41ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 508ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 585ms

Last 20

  • 6–14 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 565ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+5.3 against its own average).

Aim5.0
Utility2.3
Positioning5.4
Opening Duels1.2
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 592ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.4
Utility2.3
Mechanics6.3
Opening Duels3.1
Win Impact0.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time596ms+26ms
first ⅓ avg 570ms → last ⅓ avg 596ms
Headshot accuracy13.3%+0.8%
first ⅓ avg 12.6% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 5–13 · cache, 27 Oct →
30%Best headshot accuracy · 6–13 · dust2, 9 Oct →
422msFastest reaction time · 10–13 · inferno, 16 Aug →
13–3Biggest win · cache, 4 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
5–10In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 61% over 23dust2Weakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
cacheA2314–961%-0.01
infernoA2213–959%-0.01
dust2D144–1029%-0.02
ancientB137–654%-0.02
mirageD124–833%-0.01
anubisC104–640%-0.03
nuke—32–167%0.02
office—10–10%-0.03
italy—10–10%-0.05
overpass—11–0100%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

104,955Lifetime kills
1.03K/D · Top 50% of Level 5 players
5,572Matches
42.1%Match win rate
38.0%Headshot %
15.1%Shot accuracy · Top 50% of Level 5 players
12,962MVPs
2,348Hours (in match)
3,788Bombs planted
866Bombs defused

Most-used weapons

AK-4729,381
Negev12,313
AWP5,835
P903,827
UMP-452,808
AUG1,789

Lifetime map wins

11,627inferno
7,164dust2
3,238nuke
1,919office
1,319train
873cbble
605vertigo
265lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

25Matches
44%Win rate
0.96Avg K/D
77.9ADR
39%Headshot %

Clutches & streaks

100%1v1 clutch win
0%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust220%1.0621.5
Inferno2100%1.1513.5
Cache10%0.9415.0
Anubis10%1.1219.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
32.6%Accuracy (enemy spotted)
38.8%Spray accuracy
78.5%Counter-strafing
12.7°Preaim
592msReaction time
49.2%T opening success
35.5%CT opening success
0.38Enemies flashed / flash
2.7%Flash assists
8.68HE damage / grenade
0.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6708° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.6492% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3849 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0411%30 Oct →
mirage6–13-0.0012%30 Oct →
inferno3–13-0.058%29 Oct →
cache13–80.0513%29 Oct →
mirage5–13-0.0113%27 Oct →
cache5–130.0814%27 Oct →
cache10–13-0.0217%26 Oct →
dust27–13-0.0711%26 Oct →
nuke13–10-0.009%25 Oct →
anubis11–13-0.0710%25 Oct →
ancient11–130.0314%25 Oct →
mirage14–16-0.029%25 Oct →
cache13–10-0.049%25 Oct →
ancient5–13-0.0226%25 Oct →
dust28–13-0.0311%22 Oct →
inferno13–7-0.0319%22 Oct →
office11–13-0.0314%20 Oct →
ancient13–10-0.0113%20 Oct →
inferno13–60.0222%20 Oct →
anubis6–130.0410%20 Oct →
dust23–13-0.0614%19 Oct →
cache8–130.0215%19 Oct →
nuke11–130.0314%18 Oct →
mirage5–13-0.039%18 Oct →
dust213–8-0.0315%10 Oct →
cache13–10-0.046%10 Oct →
inferno4–13-0.0713%10 Oct →
inferno5–13-0.0911%10 Oct →
dust214–16-0.0013%10 Oct →
cache13–110.0211%10 Oct →
dust26–130.0030%9 Oct →
inferno13–50.0019%9 Oct →
italy11–13-0.058%9 Oct →
cache13–50.0013%8 Oct →
inferno13–80.0218%8 Oct →
mirage7–130.0013%7 Oct →
cache16–13-0.0118%7 Oct →
cache13–10-0.0111%7 Oct →
inferno16–12-0.0011%6 Oct →
dust216–13-0.0312%6 Oct →
cache13–70.0415%5 Oct →
ancient13–90.0218%5 Oct →
mirage7–130.0016%4 Oct →
dust213–7-0.0216%4 Oct →
ancient4–13-0.0420%4 Oct →
cache13–3-0.0312%4 Oct →
dust213–40.0418%4 Oct →
mirage2–13-0.0624%3 Oct →
cache10–130.0113%3 Oct →
mirage4–130.0312%3 Oct →
mirage13–5-0.0113%3 Oct →
mirage13–11-0.0221%3 Oct →
cache9–130.019%3 Oct →
inferno14–16-0.0218%2 Oct →
inferno13–90.0323%2 Oct →
cache8–13-0.049%27 Sept →
mirage13–9-0.0016%26 Sept →
mirage16–13-0.0218%26 Sept →
dust210–13-0.039%26 Sept →
cache13–16-0.0614%24 Sept →
dust28–130.0528%22 Sept →
ancient13–10-0.0015%22 Sept →
inferno13–30.0311%22 Sept →
anubis13–5-0.0217%21 Sept →
anubis14–16-0.0412%17 Sept →
cache13–100.0214%16 Sept →
inferno5–13-0.0411%16 Sept →
ancient8–13-0.0115%11 Sept →
inferno13–11-0.0015%11 Sept →
anubis6–13-0.0414%8 Sept →
cache13–60.0413%8 Sept →
ancient13–8-0.059%7 Sept →
nuke13–70.0214%7 Sept →
dust26–13-0.0214%6 Sept →
inferno13–100.004%6 Sept →
dust211–130.0011%27 Aug →
overpass13–10-0.0215%26 Aug →
anubis9–13-0.028%25 Aug →
inferno7–13-0.028%24 Aug →
inferno9–13-0.0215%24 Aug →
anubis13–10-0.0312%24 Aug →
cache5–13-0.0222%23 Aug →
cache13–10-0.0510%23 Aug →
ancient13–110.0016%23 Aug →
anubis9–3-0.0213%23 Aug →
anubis3–13-0.0815%20 Aug →
inferno13–110.0319%20 Aug →
cache13–4-0.0411%20 Aug →
ancient3–13-0.098%20 Aug →
inferno13–90.0210%20 Aug →
cache6–13-0.088%18 Aug →
ancient13–80.0115%18 Aug →
inferno15–15-0.039%18 Aug →
ancient13–10-0.0418%17 Aug →
inferno13–8-0.0116%17 Aug →
ancient9–13-0.0610%16 Aug →
anubis13–8-0.0115%16 Aug →
inferno13–7-0.026%16 Aug →
inferno10–130.0515%16 Aug →
cache13–9-0.0412%16 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.