pajser

pajser — CS2 Stats

DO76561198083883293[U:1:123617565]Steam profile ↗VAC banned

739Tracked matches47%Win rate2020Tracked since
4,023Hours in CS2Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
Premier CS Rating21,837Top 50% of 215,558 CSDB-tracked playersPink band · top ~6.5% of ranked players (population est.)
CSDB Leaderboard#59236 of 261674 tracked
FaceitLevel 10 · 1,628 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=31,884), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate47.3%50.9%
Shot accuracy19.0%13.7%
Kill/death ratio1.301.09
Match win rate39.2%48.4%

Share this profile

CSDB.GGpajserFACEITLevel 10 · 1,628 ELOSTANDINGTop 12.4% of rankedPREMIER21,837 · Pink bandcsdb.gg/stats

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Performance scores

Aim82
Positioning63
Utility51

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim8.2
Utility5.1
Positioning6.3
Opening Duels3.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.3
Utility5.1
Mechanics6.6
Opening Duels5.0
Win Impact3.9

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

189,622Lifetime kills
1.30K/D · Top 25% of Level 10 players
6,132Matches
39.2%Match win rate
47.3%Headshot %
19.0%Shot accuracy · Top 10% of Level 10 players
19,976MVPs
2,760Hours (in match)
3,750Bombs planted
1,948Bombs defused

Most-used weapons

AK-4763,828
AWP25,830
SSG 082,771
P2502,559
SG 5532,343
Tec-91,959

Lifetime map wins

21,605dust2
3,236inferno
1,348nuke
766vertigo
715train
526cbble
128office
94dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

594Matches
54%Win rate
1.25Avg K/D
91.1ADR
48%Headshot %

Clutches & streaks

37%1v1 clutch win
24%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage9749%1.2418.0
Ancient2560%1.2920.0
Dust22556%1.2618.5
Anubis1932%1.0718.8
Cache1872%1.1617.4
Overpass1377%1.4319.6
Inferno1127%0.9913.6
Vertigo1060%0.9414.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.2%Headshot accuracy
35.8%Accuracy (enemy spotted)
41.1%Spray accuracy
79.7%Counter-strafing
9.2°Preaim
545msReaction time
57.1%T opening success
43.0%CT opening success
0.41Enemies flashed / flash
2.2%Flash assists
12.42HE damage / grenade
14.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4103 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.