Ill0maTiC

Ill0maTiC — CS2 Stats

DE76561198083516211[U:1:123250483]Steam profile ↗✓ No bans

821Tracked matches50%Win rate2021Tracked since
2,462Hours in CS1Hrs last 2 wks
CSDB Rating5.4 DevelopingSupport
Premier CS Rating15,312Purple band · top ~27.2% of ranked players (population est.)
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 15,312 -2,889 16 May – 26 Sept · 13 days played
15,10518,201peak 18,20116 May26 Sept
18,575Peak Premier in tracked matches
15Days played since 2026-05-16

Premier CS Rating

  • 2,889 below peak (18,201)
  • -183 over 30 days · steady
  • -1,463 over 90 days
  • Next: Pink band at 20,000 — 4,688 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-05
  • Blue band first seen 2026-09-05

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches9——
Win rate44%——
K/D1.01——
Headshot %48%——

Measured 5 Sep 2026 → 3 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate43.8%44.3%46.9%3.1% short
Shot accuracy13.9%11.9%13.0%above
Kill/death ratio1.091.031.08meets
Match win rate42.7%45.2%46.7%4.0% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGIll0maTiCPREMIER15,312 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim69
Positioning47
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY45–53–2Last 10045%Win rateWWWLLWLLLW

Last 10 vs previous 10: 0pp win rate · +0.00 avg rating · +0.5pp headshot accuracy · +9ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 17%
  • Avg reaction 627ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 596ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.7 against its own average).

Aim6.9
Utility6.0
Positioning4.7
Opening Duels2.2

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning4.7
Utility6.0
Mechanics5.7
Opening Duels1.6
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time573ms−64ms
first ⅓ avg 637ms → last ⅓ avg 573ms
Headshot accuracy14.4%−0.3%
first ⅓ avg 14.7% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 9–0 · inferno, 16 May →
33%Best headshot accuracy · 9–6 · inferno, 4 Jul →
453msFastest reaction time · 13–11 · ancient, 21 Aug →
13–1Biggest win · dust2, 12 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W3Current streak
7–11In matches decided by ≤2 rounds
15Overtime games

Map breakdown

ancientBest map · 70% over 10dust2Weakest map · 38% over 40
MapGradePlayedRecordWin rateAvg rating
dust2C4015–2538%-0.00
nukeB199–1047%-0.03
infernoB115–645%0.02
anubisC104–640%-0.01
ancientS107–370%-0.01
mirage—43–175%0.02
overpass—32–167%0.04
cache—20–20%-0.01
vertigo—10–10%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 40). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,196Lifetime kills
1.09K/D · Top 50% of Purple band
3,842Matches
42.7%Match win rate
43.8%Headshot %
13.9%Shot accuracy · Top 50% of Purple band
7,941MVPs
1,802Hours (in match)
4,132Bombs planted
631Bombs defused

Most-used weapons

AK-4724,139
AWP9,425
P902,304
P2502,162
MAC-101,905
FAMAS1,647

Lifetime map wins

13,649dust2
2,989inferno
2,390cbble
1,728nuke
799vertigo
310train
79office
71dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.7%Headshot accuracy
35.4%Accuracy (enemy spotted)
38.2%Spray accuracy
75.9%Counter-strafing
8.9°Preaim
567msReaction time
32.9%T opening success
39.9%CT opening success
0.84Enemies flashed / flash
7.9%Flash assists
11.98HE damage / grenade
4.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6672% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8721% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 40 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno13–20.1013%26 Sept →
dust213–80.0418%12 Sept →
dust213–5-0.0412%12 Sept →
dust28–13-0.0022%12 Sept →
dust25–130.0118%12 Sept →
dust213–10.0021%12 Sept →
dust24–13-0.0316%12 Sept →
nuke4–13-0.0914%12 Sept →
anubis9–13-0.0314%12 Sept →
anubis13–70.0711%22 Aug →
dust213–70.0211%22 Aug →
nuke13–110.0214%22 Aug →
dust213–40.0517%22 Aug →
dust210–13-0.069%22 Aug →
dust28–13-0.0116%22 Aug →
mirage11–130.0010%22 Aug →
ancient11–13-0.0511%22 Aug →
nuke13–9-0.0024%22 Aug →
dust211–130.0322%22 Aug →
anubis13–110.0122%22 Aug →
nuke13–80.038%22 Aug →
inferno11–130.019%21 Aug →
ancient13–11-0.0518%21 Aug →
anubis13–6-0.0510%21 Aug →
dust29–130.0115%21 Aug →
ancient13–110.0313%21 Aug →
ancient13–110.0112%21 Aug →
nuke7–13-0.0210%21 Aug →
anubis2–13-0.0218%21 Aug →
cache10–130.0314%21 Aug →
dust215–15-0.0217%21 Aug →
dust213–50.0412%21 Aug →
nuke3–13-0.004%21 Aug →
dust211–13-0.0110%21 Aug →
nuke5–13-0.097%21 Aug →
dust213–10-0.045%21 Aug →
dust29–130.0017%19 Aug →
dust25–13-0.0127%19 Aug →
nuke8–1-0.007%12 Aug →
dust213–16-0.0116%8 Aug →
ancient13–9-0.059%8 Aug →
dust213–70.1017%8 Aug →
nuke13–60.0114%8 Aug →
inferno13–50.0412%8 Aug →
nuke9–13-0.048%8 Aug →
inferno16–120.0111%8 Aug →
dust213–4-0.0012%8 Aug →
dust216–12-0.0317%8 Aug →
anubis11–13-0.0311%8 Aug →
dust22–13-0.0224%1 Aug →
dust213–70.0319%1 Aug →
dust210–130.0917%1 Aug →
cache7–13-0.0521%1 Aug →
dust213–160.0018%1 Aug →
dust213–6-0.0613%1 Aug →
dust212–16-0.0713%1 Aug →
nuke11–13-0.0413%1 Aug →
dust214–160.0114%1 Aug →
dust27–13-0.034%1 Aug →
mirage13–100.047%1 Aug →
nuke12–16-0.0415%26 Jul →
ancient14–160.026%26 Jul →
anubis13–7-0.0325%26 Jul →
ancient13–7-0.0112%26 Jul →
nuke13–10-0.0421%25 Jul →
anubis7–13-0.0610%25 Jul →
dust211–130.0217%25 Jul →
dust215–150.0118%25 Jul →
ancient1–13-0.109%25 Jul →
dust216–12-0.0216%25 Jul →
inferno6–13-0.0313%25 Jul →
dust213–70.0217%25 Jul →
inferno8–13-0.0710%25 Jul →
mirage13–11-0.0316%25 Jul →
ancient13–70.0414%25 Jul →
mirage13–70.0615%25 Jul →
inferno9–130.029%25 Jul →
dust27–13-0.0416%25 Jul →
dust213–70.036%18 Jul →
dust212–160.0125%4 Jul →
inferno11–13-0.0519%4 Jul →
nuke6–13-0.065%4 Jul →
dust25–130.0716%4 Jul →
overpass16–130.1019%4 Jul →
vertigo3–9-0.0117%4 Jul →
nuke5–9-0.218%4 Jul →
inferno9–6-0.0133%4 Jul →
overpass12–16-0.078%13 Jun →
nuke6–13-0.068%13 Jun →
dust27–13-0.0312%13 Jun →
nuke16–140.0014%13 Jun →
overpass13–90.0913%13 Jun →
nuke13–90.0220%17 May →
dust25–13-0.0612%17 May →
anubis5–130.0013%17 May →
inferno3–130.0313%17 May →
ancient13–60.0519%17 May →
anubis9–130.0123%16 May →
inferno9–00.1510%16 May →
nuke13–90.0318%16 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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