meow 4 feet pics

meow 4 feet pics — CS2 Stats

US76561198083356686[U:1:123090958]Steam profile ↗✓ No bans

1,152Tracked matches55%Win rate2023Tracked since
1,123Hours in CS15Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating14,685Blue band · top ~30.1% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 28 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,685 +3,004 28 Jun16 Sept · 26 days played
11,49116,608peak 16,60828 Jun16 Sept
16,817Peak Premier in tracked matches
32Days played since 2026-06-28

Premier CS Rating

  • 1,923 below peak (16,608)
  • -71 over 30 days · steady
  • +3,004 over 90 days
  • Next: Purple band at 15,000 315 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=18,772), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate54.0%41.9%44.3%above
Shot accuracy3.0%9.6%11.8%8.9% short
Kill/death ratio1.270.981.03above
Match win rate42.2%43.8%45.2%3.0% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGmeow 4 feet picsPREMIER14,685 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning63
Utility27

0–100 skill scores via Leetify.

Recent form

HOT47485Last 10047%Win rateWWWWWWTWWW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating · +1.7pp headshot accuracy · +26ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 50 · 100% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 14%
  • Avg reaction 530ms

Last 10

  • 901 · 90% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Last 20

  • 1361 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 558ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim6.9
Utility2.7
Positioning6.3
Opening Duels4.5
Clutch3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 62% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.3
Utility2.7
Mechanics6.4
Opening Duels5.3
Win Impact6.7

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time546ms−68ms
first ⅓ avg 614ms → last ⅓ avg 546ms
Headshot accuracy13.9%−0.2%
first ⅓ avg 14.1% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · nuke, 6 Aug
28%Best headshot accuracy · 13–8 · mirage, 12 Jul
422msFastest reaction time · 9–13 · inferno, 6 Sept
13–0Biggest win · office, 7 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
106In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 60% over 10nukeWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB22101245%-0.03
nukeD1861233%-0.02
cacheB157847%-0.03
dust2B136746%0.00
ancientC125742%0.00
infernoA106460%-0.00
anubisB63350%-0.02
vertigo220100%-0.01
office110100%0.02
overpass110100%0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

42,809Lifetime kills
1.27K/D · Top 10% of Blue band
1,759Matches
42.2%Match win rate
54.0%Headshot % · Top 10% of Blue band
3.0%Shot accuracy
3,028MVPs
703Hours (in match)
2,186Bombs planted
496Bombs defused

Most-used weapons

AK-4719,690
AWP4,750
MP91,688
SSG 081,679
FAMAS1,090
MAC-101,030

Lifetime map wins

3,731dust2
2,495inferno
2,026nuke
654train
593vertigo
25cbble
13italy
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

47Matches
53%Win rate
0.93Avg K/D
74.8ADR
37%Headshot %

Clutches & streaks

37%1v1 clutch win
14%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21060%0.9213.7
Nuke933%1.0116.4
Ancient771%0.7912.3
Mirage50%0.6110.6
Anubis5100%1.0314.0
Inferno540%0.9919.0
Overpass250%1.2819.0
Vertigo250%0.8014.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
35.4%Accuracy (enemy spotted)
40.1%Spray accuracy
78.7%Counter-strafing
10.3°Preaim
549msReaction time
40.5%T opening success
61.6%CT opening success
0.42Enemies flashed / flash
5.3%Flash assists
7.83HE damage / grenade
2.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.091% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4162 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–70.0111%16 Sept
ancient13–80.0414%16 Sept
anubis13–110.1016%16 Sept
inferno13–4-0.0417%16 Sept
dust213–20.0413%12 Sept
vertigo13–80.0218%12 Sept
nuke12–12-0.0416%12 Sept
ancient13–60.0816%12 Sept
dust213–10.0526%12 Sept
mirage13–100.0015%11 Sept
inferno13–10-0.0317%11 Sept
mirage6–13-0.0116%11 Sept
cache13–6-0.0212%10 Sept
inferno13–50.0912%10 Sept
mirage10–13-0.089%10 Sept
cache13–100.0211%6 Sept
cache6–130.0619%6 Sept
ancient6–13-0.0317%6 Sept
ancient10–130.0111%6 Sept
inferno9–13-0.0322%6 Sept
anubis13–7-0.0313%1 Sept
mirage5–13-0.055%1 Sept
dust210–13-0.0120%1 Sept
nuke13–11-0.0214%1 Sept
ancient3–13-0.095%1 Sept
dust27–130.0512%28 Aug
mirage11–13-0.0612%26 Aug
dust27–13-0.028%26 Aug
nuke10–13-0.0513%25 Aug
mirage16–140.0114%25 Aug
nuke5–13-0.0217%21 Aug
dust213–6-0.047%21 Aug
ancient6–13-0.0513%21 Aug
cache13–11-0.038%18 Aug
mirage15–15-0.0416%18 Aug
dust210–13-0.0119%17 Aug
inferno13–40.0726%17 Aug
inferno14–16-0.0314%12 Aug
nuke13–70.1110%6 Aug
ancient9–13-0.037%6 Aug
dust214–160.0121%6 Aug
anubis5–13-0.069%6 Aug
ancient13–30.0922%4 Aug
anubis8–13-0.0710%4 Aug
mirage6–13-0.0615%4 Aug
cache6–13-0.0520%31 Jul
cache4–13-0.087%31 Jul
dust216–13-0.036%30 Jul
cache13–80.0010%30 Jul
dust210–130.049%28 Jul
cache5–13-0.0911%28 Jul
dust213–110.0115%28 Jul
mirage13–6-0.0113%28 Jul
inferno10–13-0.0210%28 Jul
nuke6–13-0.124%22 Jul
inferno5–13-0.0715%22 Jul
nuke13–50.0110%22 Jul
ancient15–15-0.0015%20 Jul
cache13–16-0.0517%20 Jul
mirage13–11-0.059%20 Jul
nuke13–10-0.0613%19 Jul
cache9–13-0.049%19 Jul
dust213–90.0127%19 Jul
nuke5–13-0.1217%16 Jul
cache13–6-0.0214%16 Jul
nuke15–15-0.0111%16 Jul
mirage13–100.0224%14 Jul
ancient14–16-0.0420%14 Jul
anubis13–10.0026%14 Jul
mirage14–16-0.0922%12 Jul
inferno13–100.0214%12 Jul
nuke7–13-0.0213%12 Jul
mirage13–80.0428%12 Jul
mirage13–2-0.059%12 Jul
ancient13–60.1017%12 Jul
nuke5–13-0.0617%10 Jul
mirage13–4-0.0313%10 Jul
nuke8–13-0.057%10 Jul
cache4–13-0.0710%9 Jul
cache16–140.0211%9 Jul
nuke16–130.036%9 Jul
mirage5–13-0.0518%9 Jul
cache13–11-0.0218%9 Jul
inferno13–110.0311%9 Jul
nuke9–13-0.0213%9 Jul
mirage3–00.010%9 Jul
vertigo13–8-0.048%8 Jul
mirage4–13-0.0422%8 Jul
cache12–12-0.0317%7 Jul
dust28–13-0.040%7 Jul
office13–00.0221%7 Jul
mirage14–16-0.0520%6 Jul
mirage13–3-0.0427%5 Jul
nuke9–13-0.026%5 Jul
anubis10–13-0.0813%5 Jul
ancient13–11-0.0611%5 Jul
overpass13–80.0512%2 Jul
mirage2–9-0.060%2 Jul
nuke8–130.0512%2 Jul
mirage1–8-0.0725%28 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →