Garji

Garji — CS2 Stats

US76561198082498048[U:1:122232320]Steam profile ↗✓ No bans

2,648Tracked matches57%Win rate2020Tracked since
5,568Hours in CS7Hrs last 2 wks
CSDB Rating6.1 SolidClutch Specialist
FaceitLevel 8 · 1,658 ELOTop 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,658 → 1,658
+14Tracked matches · now 2,648
−8.4ppWin rate · 65.5% → 57.1%

Rating over time

Premier CS Rating: 21,518 -658 10 Jun – 6 Jul · 4 days played
21,04222,176peak 22,17610 Jun6 Jul
Faceit ELO: 1,658 +0 30 Aug – 20 Sept · 6 observations
1,6581,658peak 1,65830 Aug20 Sept
22,176Peak Premier in tracked matches
1,658Highest Faceit ELO seen on CSDB
28Days played since 2026-06-10

Faceit ELO

  • At peak — 1,658
  • Next: Level 9 at 1,751 — 93 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-08-30
  • Level 7 first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,773), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate48.4%46.8%48.2%meets
Shot accuracy15.6%13.0%13.3%above
Kill/death ratio1.121.061.07above
Match win rate45.4%46.3%46.9%1.6% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGarjiFACEITLevel 8 · 1,658 ELOSTANDINGTop 31.2% of rankedPEAK ELO1,658csdb.gg/stats

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Performance scores

Aim84
Positioning59
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY52–42–6Last 10052%Win rateLWWLLLWTWL

Last 10 vs previous 10: −10pp win rate · +0.03 avg rating · +5.9pp headshot accuracy · −80ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 30%
  • Avg reaction 520ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 516ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.9 against its own average).

Aim8.4
Utility3.7
Positioning5.9
Opening Duels2.8
Clutch8.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 569ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.9
Utility3.7
Mechanics7.5
Opening Duels3.0
Win Impact7.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time569ms−20ms
first ⅓ avg 589ms → last ⅓ avg 569ms
Headshot accuracy23.6%+0.3%
first ⅓ avg 23.4% → last ⅓ avg 23.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–1 · nuke, 16 Sept →
75%Best headshot accuracy · 3–0 · vertigo, 9 Sept →
344msFastest reaction time · 3–0 · vertigo, 9 Sept →
13–1Biggest win · ancient, 15 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–5In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 72% over 18anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC219–1243%0.01
dust2S1813–572%0.03
nukeA159–660%0.04
mirageC145–936%0.03
ancientC125–742%0.01
cacheS64–267%-0.00
anubisD51–420%-0.02
vertigo—31–233%0.05
overpass—22–0100%0.02
train—21–150%-0.00
office—11–0100%0.16
fachwerk—11–0100%-0.05

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

194,553Lifetime kills
1.12K/D · Top 50% of Level 8 players
7,201Matches
45.4%Match win rate
48.4%Headshot % · Top 50% of Level 8 players
15.6%Shot accuracy · Top 50% of Level 8 players
22,400MVPs
4,826Hours (in match)
9,798Bombs planted
4,449Bombs defused

Most-used weapons

AK-4766,021
AWP30,308
SSG 084,327
FAMAS3,264
P2502,841

Lifetime map wins

20,393dust2
14,877inferno
5,038nuke
3,927vertigo
2,530train
510lake
373cbble
214office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

973Matches
51%Win rate
1.05Avg K/D
90.7ADR
44%Headshot %

Clutches & streaks

60%1v1 clutch win
44%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage683%1.1416.8
Inferno683%1.7119.5
Ancient425%1.2019.3
Anubis3100%2.0626.7
Train1100%2.2916.0
Nuke10%1.0618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.6%Spray accuracy
83.7%Counter-strafing
9.8°Preaim
569msReaction time
35.7%T opening success
48.5%CT opening success
0.54Enemies flashed / flash
12.0%Flash assists
4.86HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5421 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.7465% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust211–130.0431%8 Oct →
nuke13–90.1235%8 Oct →
dust213–30.0832%7 Oct →
ancient6–130.1233%30 Sept →
inferno9–130.0419%30 Sept →
dust210–130.0318%30 Sept →
mirage13–80.1020%30 Sept →
inferno12–12-0.0321%25 Sept →
ancient13–5-0.0931%25 Sept →
cache8–13-0.0315%25 Sept →
ancient13–90.0435%24 Sept →
nuke13–90.0221%24 Sept →
inferno6–13-0.1014%24 Sept →
mirage9–130.0221%24 Sept →
anubis13–6-0.0213%17 Sept →
dust213–60.0513%16 Sept →
mirage5–13-0.0321%16 Sept →
inferno6–13-0.0123%16 Sept →
nuke12–120.0719%16 Sept →
inferno13–30.0715%16 Sept →
vertigo6–90.0217%16 Sept →
nuke9–10.2624%16 Sept →
ancient10–130.0411%9 Sept →
vertigo3–00.0475%9 Sept →
dust213–80.0226%9 Sept →
mirage13–80.0231%9 Sept →
nuke13–50.1530%9 Sept →
anubis5–13-0.0815%8 Sept →
nuke13–4-0.0622%8 Sept →
dust213–80.0722%8 Sept →
ancient13–8-0.0218%8 Sept →
mirage8–130.0218%7 Sept →
cache13–11-0.0224%7 Sept →
nuke5–13-0.0733%7 Sept →
inferno13–10-0.0028%7 Sept →
dust213–30.1229%7 Sept →
nuke13–30.0027%6 Sept →
mirage13–8-0.0314%6 Sept →
inferno13–30.0220%4 Sept →
inferno8–130.0228%4 Sept →
mirage9–130.0420%4 Sept →
inferno10–130.0421%4 Sept →
inferno9–130.0419%3 Sept →
overpass13–110.0820%3 Sept →
inferno13–20.1417%3 Sept →
office3–10.1656%3 Sept →
mirage15–150.0728%3 Sept →
ancient7–13-0.0411%3 Sept →
inferno7–9-0.0318%3 Sept →
ancient13–10.1518%15 Aug →
train10–130.0026%14 Aug →
ancient5–13-0.047%14 Aug →
anubis8–13-0.0329%14 Aug →
nuke13–80.0323%14 Aug →
dust26–130.0139%14 Aug →
cache12–12-0.0144%13 Aug →
train13–8-0.0118%13 Aug →
inferno13–3-0.0512%13 Aug →
ancient13–70.0518%13 Aug →
dust211–130.1114%13 Aug →
nuke9–130.0111%4 Aug →
dust213–4-0.0415%4 Aug →
inferno8–13-0.0518%4 Aug →
anubis14–16-0.0226%4 Aug →
inferno9–13-0.0321%30 Jul →
dust213–110.0331%30 Jul →
dust213–5-0.0812%30 Jul →
dust213–10-0.0317%17 Jul →
inferno13–90.0216%16 Jul →
mirage3–13-0.0414%16 Jul →
fachwerk13–10-0.0533%11 Jul →
mirage15–150.0229%10 Jul →
nuke11–130.0216%7 Jul →
dust213–20.0338%7 Jul →
mirage8–130.0823%7 Jul →
nuke8–130.0334%7 Jul →
cache13–7-0.0415%6 Jul →
overpass13–7-0.0420%6 Jul →
inferno5–130.0022%6 Jul →
dust213–60.0921%6 Jul →
ancient4–13-0.0123%6 Jul →
ancient15–150.0032%3 Jul →
dust213–90.0328%3 Jul →
anubis2–130.0248%3 Jul →
mirage6–130.0128%1 Jul →
nuke13–90.0017%1 Jul →
mirage13–110.0625%1 Jul →
dust25–13-0.0220%1 Jul →
cache13–80.0317%1 Jul →
inferno9–13-0.0424%1 Jul →
cache13–40.0418%1 Jul →
nuke6–13-0.0226%1 Jul →
vertigo10–130.0824%1 Jul →
dust213–40.0225%1 Jul →
inferno13–50.0320%1 Jul →
ancient3–13-0.0217%1 Jul →
inferno13–90.0221%30 Jun →
nuke13–50.0119%30 Jun →
mirage13–50.0519%30 Jun →
inferno13–110.0923%10 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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