Aureo

Aureo — CS2 Stats

US76561198244351178[U:1:284085450]Steam profile ↗✓ No bans

3,298Tracked matches52%Win rate2020Tracked since
CSDB Rating7.9 StrongPositional Player
Premier CS Rating25,290Top 10% of 203,724 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#18030 of 250850 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (19 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 25,290 → 25,290
0Faceit ELO · 1,927 → 1,927
+43Tracked matches · now 3,298
+5.4ppWin rate · 46.4% → 51.8%

Rating over time

Premier CS Rating: 25,290 -1,126 30 Aug – 19 Sept · 8 days played
25,29026,416peak 26,41630 Aug19 Sept
Faceit ELO: 1,927 +0 30 Aug – 19 Sept · 5 observations
1,9271,927peak 1,92730 Aug19 Sept
26,416Peak Premier in tracked matches
1,927Highest Faceit ELO seen on CSDB
26Days played since 2026-08-30

Faceit ELO

  • At peak — 1,927
  • Next: Level 10 at 2,001 — 74 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-30
  • Level 8 first seen 2026-08-30

Premier CS Rating

  • 1,126 below peak (26,416)
  • Next: Gold band at 30,000 — 4,710 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-30
  • Pink band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGAureoPREMIER25,290 · Red bandPEAK ELO1,927csdb.gg/stats

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Performance scores

Aim90
Positioning72
Utility60

0–100 skill scores via Leetify.

Recent form

STEADY51–40–9Last 10051%Win rateLWLWWWLTWT

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −0.8pp headshot accuracy · +39ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 561ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 556ms

Last 20

  • 10–7–3 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 536ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.9 against its own average).

Aim9.0
Utility6.0
Positioning7.2
Opening Duels5.9
Clutch6.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: opening-duel success, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

T openings. 63% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 12.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning7.2
Utility6.0
Mechanics8.6
Opening Duels6.6
Win Impact5.6

Composite 7.9/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time539ms+33ms
first ⅓ avg 506ms → last ⅓ avg 539ms
Headshot accuracy24.7%−3.5%
first ⅓ avg 28.2% → last ⅓ avg 24.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–4 · nuke, 3 Sept →
50%Best headshot accuracy · 13–4 · nuke, 8 Sept →
375msFastest reaction time · 6–13 · inferno, 16 Sept →
13–1Biggest win · vertigo, 23 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–6In matches decided by ≤2 rounds

Map breakdown

ancientBest map · 58% over 12cacheWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
infernoB209–1145%0.03
nukeB189–950%0.06
dust2B168–850%0.03
mirageB136–746%0.04
ancientA127–558%0.03
cacheC73–443%0.05
anubisB63–350%0.03
vertigo—43–175%0.02
poseidon—11–0100%0.19
debris—11–0100%0.15
eldorado—10–10%-0.04
overpass—11–0100%0.06

Across the last 100 tracked matches.

Faceit stats

Combat

920Matches
53%Win rate
1.03Avg K/D
78.9ADR
42%Headshot %

Clutches & streaks

51%1v1 clutch win
33%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient2162%1.0014.4
Mirage1573%0.9316.2
Inferno1369%0.9814.0
Anubis1267%1.2215.4
Train667%1.2214.3
Cache580%1.3118.2
Dust2450%1.4121.5
Nuke333%1.1015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
42.5%Accuracy (enemy spotted)
44.0%Spray accuracy
88.9%Counter-strafing
12.2°Preaim
542msReaction time
62.8%T opening success
49.7%CT opening success
0.57Enemies flashed / flash
11.8%Flash assists
8.03HE damage / grenade
10.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.211° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust211–130.0321%8 Oct →
nuke13–90.0820%8 Oct →
mirage8–13-0.0224%7 Oct →
ancient13–90.0318%7 Oct →
dust213–50.1027%7 Oct →
anubis13–30.0513%7 Oct →
ancient7–130.0920%29 Sept →
mirage12–120.0522%29 Sept →
mirage13–80.0622%28 Sept →
nuke12–12-0.0625%27 Sept →
mirage13–100.0122%27 Sept →
dust211–13-0.0226%27 Sept →
ancient13–110.0017%27 Sept →
inferno9–130.0523%26 Sept →
ancient13–100.0119%26 Sept →
dust211–130.0622%26 Sept →
inferno12–120.0236%25 Sept →
ancient13–50.1014%25 Sept →
cache8–13-0.0118%25 Sept →
ancient13–90.0424%24 Sept →
nuke13–90.0130%24 Sept →
nuke2–130.0130%24 Sept →
cache11–130.0427%24 Sept →
mirage13–100.0745%23 Sept →
dust213–9-0.0534%23 Sept →
vertigo13–10.0131%23 Sept →
inferno10–130.0621%22 Sept →
nuke7–130.0737%22 Sept →
cache9–130.0518%22 Sept →
dust210–13-0.0231%22 Sept →
nuke13–50.1829%22 Sept →
inferno13–5-0.0123%22 Sept →
anubis12–120.0424%22 Sept →
mirage13–60.1226%22 Sept →
dust29–130.0421%21 Sept →
mirage12–120.0616%21 Sept →
nuke9–130.1331%21 Sept →
dust26–130.0833%21 Sept →
dust213–40.0822%20 Sept →
nuke11–20.0939%20 Sept →
poseidon9–30.1919%20 Sept →
inferno9–70.1032%20 Sept →
cache13–50.1224%19 Sept →
dust27–130.0021%19 Sept →
anubis13–40.0725%19 Sept →
inferno2–130.1235%19 Sept →
debris9–50.1529%18 Sept →
anubis11–130.0214%18 Sept →
ancient4–130.0421%18 Sept →
anubis13–60.0416%17 Sept →
dust213–60.0324%16 Sept →
mirage5–13-0.0425%16 Sept →
inferno6–130.0840%16 Sept →
nuke12–120.0632%16 Sept →
nuke9–130.0522%16 Sept →
inferno13–30.0233%16 Sept →
vertigo6–9-0.0410%16 Sept →
nuke9–10.129%16 Sept →
dust213–9-0.0223%16 Sept →
inferno12–12-0.0120%15 Sept →
ancient13–9-0.0416%15 Sept →
cache13–100.0338%15 Sept →
mirage13–110.0821%15 Sept →
eldorado8–8-0.0413%15 Sept →
inferno8–8-0.0427%11 Sept →
dust25–13-0.0217%11 Sept →
cache7–130.0727%11 Sept →
inferno5–13-0.0141%11 Sept →
inferno13–80.0334%11 Sept →
nuke13–60.0027%10 Sept →
ancient8–13-0.0435%10 Sept →
ancient10–130.0630%9 Sept →
vertigo3–00.030%9 Sept →
dust213–80.0332%9 Sept →
mirage7–130.0319%9 Sept →
inferno6–13-0.0619%9 Sept →
anubis5–13-0.0413%8 Sept →
nuke13–40.0350%8 Sept →
dust213–80.0430%8 Sept →
ancient13–80.0218%8 Sept →
mirage8–130.0625%7 Sept →
cache13–110.0325%7 Sept →
nuke5–13-0.0119%7 Sept →
inferno13–100.0824%7 Sept →
dust213–110.1029%7 Sept →
nuke10–13-0.0428%6 Sept →
ancient11–13-0.0221%6 Sept →
nuke9–30.2128%5 Sept →
mirage13–90.0739%5 Sept →
nuke10–13-0.0126%5 Sept →
inferno9–60.1637%4 Sept →
inferno13–30.0529%4 Sept →
inferno8–130.0035%4 Sept →
mirage9–130.0124%4 Sept →
inferno10–130.0227%4 Sept →
vertigo9–40.0924%3 Sept →
nuke9–40.2239%3 Sept →
inferno9–10.0146%3 Sept →
overpass13–110.0632%3 Sept →
inferno13–20.0325%3 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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