Fivehead Donki

Fivehead Donki — CS2 Stats

76561198081104051[U:1:120838323]Steam profile ↗✓ No bans

115Tracked matches71%Win rate2020Tracked since
690Hours in CS
CSDB Rating3.6 LearningPositional Player
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 1 among CSDB-tracked players (n=2,000), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 1 medianLevel 2 medianvs Level 2
Headshot rate27.2%41.0%41.3%14.1% short
Shot accuracy15.5%14.2%12.7%above
Kill/death ratio1.010.950.96above
Match win rate48.4%42.2%42.5%above

This profile matches the typical Level 2 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 2 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFivehead DonkiFACEITLevel 1STANDINGTop 100.0% of rankedcsdb.gg/stats

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Performance scores

Aim25
Positioning39
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY61345Last 10061%Win rateTLLLLLWWWW

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · −1.4pp headshot accuracy · +126ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 8%
  • Avg reaction 623ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 681ms

Last 20

  • 1352 · 65% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim2.5
Utility0.9
Positioning3.9
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 73% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning3.9
Utility0.9
Mechanics5.9
Opening Duels0.0
Win Impact10.0

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time609ms+32ms
first ⅓ avg 577ms → last ⅓ avg 609ms
Headshot accuracy10.0%+1.9%
first ⅓ avg 8.2% → last ⅓ avg 10.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–2 · anubis, 13 Nov
50%Best headshot accuracy · 13–3 · nuke, 19 Mar
344msFastest reaction time · 9–1 · office, 14 Jun
16–0Biggest win · vertigo, 25 Feb

Across the last 100 tracked matches.

Highlights

17Longest win streak
37In matches decided by ≤2 rounds
50Overtime games

Map breakdown

vertigoBest map · 69% over 13infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
nukeS2114767%-0.03
vertigoS139469%-0.02
overpassB126650%-0.03
anubisA85363%-0.00
infernoC83538%-0.05
dust2A74357%-0.02
ancientS64267%-0.03
mirageB63350%-0.05
cache42250%-0.02
train42250%-0.03
jura220100%-0.08
office220100%-0.01
climb21150%-0.05
agency110100%-0.02
grail110100%0.02
italy110100%0.07
breach1010%-0.06
tuscan110100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,383Lifetime kills
1.01K/D · Top 50% of Level 1 players
2,112Matches
48.4%Match win rate · Top 10% of Level 1 players
27.2%Headshot %
15.5%Shot accuracy · Top 50% of Level 1 players
2,948MVPs
690Hours (in match)
2,608Bombs planted
468Bombs defused

Most-used weapons

AK-472,676
P902,563
AWP2,023
SG 5531,848
Knife1,115

Lifetime map wins

6,061dust2
2,334inferno
1,489nuke
404vertigo
257train
164cbble
76dust
55office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
25.9%Accuracy (enemy spotted)
29.3%Spray accuracy
76.7%Counter-strafing
13.1°Preaim
624msReaction time
22.3%T opening success
24.4%CT opening success
0.36Enemies flashed / flash
1.4%Flash assists
9.67HE damage / grenade
1.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.0866° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5589% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3636 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo12–12-0.0813%11 Jun
nuke5–13-0.087%15 Mar
dust210–13-0.065%15 Mar
ancient4–13-0.0714%22 Jun
vertigo4–13-0.070%22 Jun
nuke10–13-0.0415%22 Jun
jura13–6-0.0910%10 Jun
agency13–4-0.0214%10 Jun
jura13–7-0.0713%21 May
grail13–50.020%21 May
italy13–70.076%12 May
overpass13–6-0.027%13 Apr
mirage13–6-0.0915%16 Jun
ancient13–50.010%16 Jun
vertigo13–10-0.070%30 Apr
ancient13–40.0119%14 Apr
dust212–12-0.0611%14 Apr
overpass13–4-0.0217%11 Apr
nuke13–1-0.048%11 Apr
mirage12–10.0422%31 Mar
dust213–50.0815%31 Mar
nuke13–3-0.1150%19 Mar
overpass7–13-0.0713%19 Mar
vertigo1–13-0.093%19 Mar
office12–1-0.0118%17 Mar
nuke8–13-0.085%17 Mar
ancient6–20.020%17 Mar
ancient13–8-0.080%8 Feb
vertigo13–30.0715%1 Dec
mirage13–7-0.033%1 Dec
vertigo13–60.010%15 Nov
anubis13–10.0813%15 Nov
nuke13–10-0.053%15 Nov
dust213–5-0.1015%15 Nov
vertigo13–10.057%13 Nov
anubis13–20.115%13 Nov
nuke13–30.016%13 Nov
overpass13–80.017%12 Nov
anubis16–7-0.024%26 Sept
vertigo16–2-0.027%26 Sept
nuke13–6-0.013%23 Sept
overpass13–11-0.057%23 Sept
anubis13–60.0211%23 Sept
inferno14–16-0.085%23 Sept
anubis13–7-0.037%18 Sept
nuke13–8-0.027%9 Sept
nuke10–13-0.070%7 Sept
vertigo7–130.0110%7 Sept
overpass11–13-0.0210%7 Sept
vertigo16–12-0.045%3 Sept
nuke9–00.030%1 Sept
inferno16–2-0.0214%5 Aug
overpass4–16-0.026%5 Aug
nuke3–16-0.027%30 Jun
cache13–16-0.057%30 Jun
nuke16–9-0.032%21 Jun
inferno10–16-0.033%21 Jun
office9–1-0.020%14 Jun
nuke16–6-0.030%19 May
overpass11–16-0.029%19 May
nuke16–30.035%1 Mar
nuke10–6-0.016%1 Mar
overpass9–16-0.014%28 Feb
train13–16-0.0313%25 Feb
vertigo16–00.000%25 Feb
anubis10–16-0.076%25 Feb
train16–6-0.064%21 Feb
overpass16–40.024%21 Feb
anubis15–15-0.047%19 Feb
overpass16–14-0.084%18 Feb
nuke16–3-0.0514%18 Feb
inferno10–16-0.057%3 Nov
train5–16-0.0411%22 Oct
overpass7–16-0.097%22 Oct
cache16–40.015%22 Oct
inferno11–16-0.104%15 Oct
dust216–90.038%15 Oct
inferno16–7-0.060%11 Oct
nuke16–2-0.0114%11 Oct
vertigo16–7-0.006%11 Oct
breach13–16-0.0610%27 Sept
cache16–8-0.007%25 Sept
train16–40.010%25 Sept
mirage14–16-0.0615%24 Sept
anubis11–16-0.056%20 Sept
tuscan16–50.0710%20 Sept
cache14–16-0.0310%16 Sept
inferno14–16-0.0513%16 Sept
mirage15–15-0.0911%16 Sept
nuke16–20.035%13 Sept
ancient14–16-0.048%13 Sept
climb16–10-0.009%16 Aug
climb8–8-0.1012%26 Jun
vertigo16–14-0.0311%22 Jun
nuke4–16-0.1112%14 May
mirage10–16-0.048%6 Mar
inferno16–7-0.031%10 Nov
dust26–160.0015%24 Aug
dust216–130.0010%22 Aug
nuke14–16-0.026%20 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches17-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →